Player Matchup

Susano
Susano
Diamond I
Haughtyyy
Susano
Diamond I
Level 147
God Stats
4W - 1L
1,938 SR
Queue Stats
246W - 223L
2,489 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
MAJESTICxLLAMA
Cu Chulainn
Masters
Level 149
God Stats
9W - 7L
1,763 SR
Queue Stats
146W - 133L
2,594 MMR
Solo
Chang'e
Chang'e
Diamond II
We Lazy
Chang'e
Diamond II
Level 126
God Stats
22W - 7L
1,842 SR
Queue Stats
212W - 186L
2,444 MMR
Solo
Ullr
Ullr
Masters
viiFreddy
Ullr
Masters
Level 159
God Stats
114W - 112L
1,625 SR
Queue Stats
576W - 546L
2,746 MMR
Solo
Terra
Terra
Diamond I
vonpred
Terra
Diamond I
Level 154
God Stats
41W - 22L
1,750 SR
Queue Stats
451W - 423L
2,558 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,784 SR
2,566 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,667 SR
2,566 MMR
Tsukuyomi
Tsukuyomi
Masters
Ancient_Profit
Tsukuyomi
Masters
Level 117
God Stats
4W - 7L
1,664 SR
Queue Stats
231W - 188L
2,633 MMR
Solo
Skadi
Skadi
Masters
SerpentorPrime
Skadi
Masters
Level 160
God Stats
154W - 127L
1,691 SR
Queue Stats
498W - 498L
2,568 MMR
Solo
Hera
Hera
Diamond II
StormKing_Meruem
Hera
Diamond II
Level 159
God Stats
2W - 4L
1,526 SR
Queue Stats
273W - 259L
2,416 MMR
Party 1
Achilles
Achilles
Masters
cheetofingersss
Achilles
Masters
Level 67
God Stats
0W - 1L
1,763 SR
Queue Stats
77W - 51L
2,800 MMR
Solo
Sobek
Sobek
Diamond I
dyingslowly17
Sobek
Diamond I
Level 110
God Stats
9W - 6L
1,689 SR
Queue Stats
123W - 94L
2,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Haughtyyy
Susano
19
4 / 1 / 3
12,073
604
9,219
13,135
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
MAJESTICxLLAMA
Cu Chulainn
18
5 / 2 / 2
12,214
611
12,765
15,800
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
We Lazy
Chang'e
17
1 / 3 / 4
10,701
535
7,564
9,896
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
19
5 / 1 / 6
12,429
621
12,496
11,318
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
vonpred
Terra
14
2 / 1 / 3
10,212
511
3,712
12,543
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetDanzaburouGuan YuApollo

VS

Bans
AthenaScyllaSun WukongJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ancient_Profit
Tsukuyomi
12
4 / 4 / 1
8,424
421
6,828
12,322
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 0
10,028
501
2,404
9,331
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 5
9,189
459
5,238
8,963
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
16
3 / 4 / 1
10,306
515
10,986
21,863
22,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 2 / 4
8,625
431
4,687
12,443
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
8
8
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ancient_Profit
Tsukuyomi
4
4
1
1.13
W
Susano
Haughtyyy
Susano
4
1
3
5.5
W
Cu Chulainn
MAJESTICxLLAMA
Cu Chulainn
5
2
2
3
L
1
4
0
0.25
L
0
3
5
0.83
W
Chang'e
We Lazy
Chang'e
1
3
4
1
L
Achilles
3
4
1
0.88
L
0
2
4
1
W
Ullr
5
1
6
8
W
Terra
vonpred
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,756
Damage
30,143
62,692
Taken
64,922
36,690
Mitigated
42,827
31,656
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ancient_Profit
Tsukuyomi
6,828
2,015
0
2,619
12,322
3,851
0
907
11,315
0
43,530
W
Susano
Haughtyyy
Susano
9,219
2,138
0
6,339
13,135
5,034
844
1,207
11,890
0
96,905
W
Cu Chulainn
MAJESTICxLLAMA
Cu Chulainn
12,765
3,094
0
7,659
15,800
12,975
546
990
14,744
9,157
73,929
L
2,404
890
0
2,998
9,331
2,445
584
708
8,598
0
81,866
L
5,238
1,069
0
1,900
8,963
2,775
0
3,430
5,533
65,991
0
W
Chang'e
We Lazy
Chang'e
7,564
275
3,616
4,332
9,896
3,513
954
2,742
7,048
77,151
0
L
Achilles
10,986
4,791
0
5,698
21,863
22,396
0
3,012
18,200
0
65,790
L
4,687
372
0
4,874
12,443
11,360
0
4,654
7,739
28,307
0
W
Ullr
12,496
5,684
0
2,287
11,318
5,279
4,008
2,579
8,661
0
113,471
W
Terra
vonpred
Terra
3,712
765
2,597
4,826
12,543
9,889
339
3,978
8,441
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
46,572
649
Minions Killed
546
0
Camps Cleared
0
2,018,836
Distance Traveled
1,895,473
32
Wards Purchased
97
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,424
421
79
4
0
383,646
75
W
Susano
12,073
604
149
7
0
453,643
10
W
Cu Chulainn
12,214
611
157
8
0
404,856
9
L
Skadi
10,028
501
165
8
0
339,378
10
L
Hera
9,189
459
159
8
0
370,835
5
W
Chang'e
10,701
535
143
7
0
379,094
5
L
Achilles
10,306
515
116
6
0
408,051
1
L
Sobek
8,625
431
27
1
0
393,563
6
W
Ullr
12,429
621
171
9
0
377,412
4
W
Terra
10,212
511
29
1
0
403,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role