Player Matchup

Apollo
Apollo
HuffingE10
Apollo
Level 47
God Stats
4W - 3L
1,691 SR
Queue Stats
18W - 14L
1,358 Elo+
Party 1
Ymir
Ymir
Phlanklin
Ymir
Level 9
God Stats
29W - 48L
1,578 SR
Queue Stats
33W - 56L
1,575 Elo+
Party 2
Cupid
Cupid
Robsssss
Cupid
Level 42
God Stats
4W - 9L
1,278 SR
Queue Stats
93W - 127L
1,406 Elo+
Party 2
Raijin
Raijin
SpankusJuicamus
Raijin
Level 10
God Stats
8W - 5L
1,546 SR
Queue Stats
11W - 12L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
floboschomali
Sun Wukong
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 74L
1,193 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,378 Elo+

VS

Team Averages
Level 24
1,483 SR
1,498 Elo+
Mercury
Mercury
BruceWayne22
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,515 Elo+
Party 3
King Arthur
King Arthur
Dorian_FrnDs94
King Arthur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,702 Elo+
Party 3
Artio
Artio
Romani-ite-
Artio
Level 27
God Stats
13W - 9L
1,591 SR
Queue Stats
81W - 89L
1,417 Elo+
Solo
Chiron
Chiron
TurdFurgeson69
Chiron
Level 23
God Stats
2W - 6L
1,284 SR
Queue Stats
227W - 194L
1,492 Elo+
Solo
Yemoja
Yemoja
peaceful2me
Yemoja
Level 29
God Stats
82W - 68L
1,540 SR
Queue Stats
224W - 285L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HuffingE10
Apollo
20
5 / 6 / 7
15,092
943
30,554
27,433
14,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
19
0 / 4 / 8
12,891
806
6,887
15,869
21,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Robsssss
Cupid
20
3 / 6 / 8
14,737
921
22,378
23,216
12,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 6 / 4
13,932
871
15,115
17,236
9,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
floboschomali
Sun Wukong
18
0 / 8 / 4
12,643
790
8,978
28,048
21,675
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BruceWayne22
Mercury
20
14 / 2 / 14
17,546
1,097
47,048
21,123
10,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Dorian_FrnDs94
King Arthur
20
2 / 4 / 19
13,988
874
11,116
21,938
25,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
1 / 3 / 24
14,907
932
11,848
24,942
33,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
13 / 3 / 11
16,297
1,019
30,965
19,699
8,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
0 / 0 / 9
14,083
880
5,201
3,162
1,776
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
12
Kills
30
30
Deaths
12
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Mercury
BruceWayne22
Mercury
14
2
14
10.5
W
King Arthur
Dorian_FrnDs94
King Arthur
2
4
19
2.88
L
Apollo
HuffingE10
Apollo
5
6
7
1.42
L
Ymir
0
4
8
1
L
Cupid
Robsssss
Cupid
3
6
8
1.17
W
1
3
24
4.33
L
4
6
4
1
W
13
3
11
6.17
L
Sun Wukong
floboschomali
Sun Wukong
0
8
4
0.25
W
Yemoja
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,912
Damage
106,178
111,802
Taken
90,864
79,657
Mitigated
79,598
11,727
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BruceWayne22
Mercury
47,048
28,256
0
5,569
21,123
10,078
0
4,051
17,072
0
85,855
W
King Arthur
Dorian_FrnDs94
King Arthur
11,116
1,380
0
633
21,938
25,944
0
6,634
15,304
0
17,662
L
Apollo
HuffingE10
Apollo
30,554
24,575
0
7,303
27,433
14,868
0
4,273
22,960
0
72,151
L
Ymir
6,887
769
0
0
15,869
21,641
0
2,998
12,796
13,587
0
L
Cupid
Robsssss
Cupid
22,378
12,237
877
1,726
23,216
12,359
0
2,415
20,646
0
61,370
W
11,848
839
2,086
4,076
24,942
33,038
0
4,811
20,131
25,668
0
L
15,115
1,717
135
826
17,236
9,114
0
2,179
14,802
33,902
0
W
30,965
18,396
2,668
5,039
19,699
8,762
0
5,595
14,104
0
72,214
L
Sun Wukong
floboschomali
Sun Wukong
8,978
2,723
267
593
28,048
21,675
0
5,184
22,793
293
24,541
W
Yemoja
5,201
33
1,346
226
3,162
1,776
0
1,204
1,958
29,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,295
Gold Earned
76,821
291
Minions Killed
287
6
Camps Cleared
6
1,361,396
Distance Traveled
1,552,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,546
1,097
107
7
4
391,691
0
W
King Arthur
13,988
874
7
0
0
288,166
0
L
Apollo
15,092
943
108
7
1
289,654
0
L
Ymir
12,891
806
21
1
0
301,811
1
L
Cupid
14,737
921
84
5
1
296,009
0
W
Artio
14,907
932
23
1
0
320,044
0
L
Raijin
13,932
871
47
3
0
222,058
0
W
Chiron
16,297
1,019
98
6
1
272,569
0
L
Sun Wukong
12,643
790
31
2
4
251,864
0
W
Yemoja
14,083
880
52
3
1
280,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role