Player Matchup

Aphrodite
Aphrodite
Focus XD UwU
Aphrodite
Level 28
God Stats
61W - 60L
1,542 SR
Queue Stats
122W - 115L
1,535 Elo+
Solo
Olorun
Olorun
Queen_LadyB
Olorun
Level 9
God Stats
13W - 16L
1,484 SR
Queue Stats
13W - 16L
1,396 Elo+
Party 2
Apollo
Apollo
YaBigStupid
Apollo
Level 24
God Stats
4W - 1L
1,536 SR
Queue Stats
5W - 2L
1,579 Elo+
Solo
Ymir
Ymir
mostdopewill93
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Bakasura
Bakasura
mr-zzed
Bakasura
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
128W - 127L
1,466 Elo+
Party 2
Team Averages
Level 22
1,525 SR
1,532 Elo+

VS

Team Averages
Level 30
1,492 SR
1,514 Elo+
Thoth
Thoth
DrifTCrazY_Sh3t
Thoth
Level 75
God Stats
1W - 0L
1,720 SR
Queue Stats
42W - 43L
1,443 Elo+
Party 1
Bacchus
Bacchus
F4B_BrooKy
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
G2_cLoaKers
Cu Chulainn
Level 17
God Stats
5W - 5L
1,513 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 1
Mulan
Mulan
PoulpeMalade01
Mulan
Level 29
God Stats
5W - 6L
1,226 SR
Queue Stats
89W - 90L
1,495 Elo+
Solo
Danzaburou
Danzaburou
SaSuKe6493
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Focus XD UwU
Aphrodite
13
0 / 7 / 5
8,437
422
2,766
12,478
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
14
1 / 10 / 2
9,220
461
8,239
22,401
7,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
13
4 / 6 / 2
9,054
453
4,914
15,501
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 10 / 3
9,098
455
7,255
19,928
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
mr-zzed
Bakasura
17
1 / 4 / 1
9,950
498
4,946
13,880
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 6
12,685
634
25,842
10,214
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
F4B_BrooKy
Bacchus
15
3 / 2 / 12
10,109
505
5,019
8,072
5,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
G2_cLoaKers
Cu Chulainn
17
2 / 2 / 4
11,021
551
5,167
9,619
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 0 / 10
11,716
586
9,607
17,856
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SaSuKe6493
Danzaburou
18
11 / 3 / 8
12,590
630
17,753
19,144
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
9
Kills
37
37
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
17
2
6
10
W
Bacchus
F4B_BrooKy
Bacchus
3
2
12
4.5
L
Aphrodite
Focus XD UwU
Aphrodite
0
7
5
0.36
W
Cu Chulainn
G2_cLoaKers
Cu Chulainn
2
2
4
2
W
4
0
10
9
L
Olorun
1
10
2
0.2
W
Danzaburou
SaSuKe6493
Danzaburou
11
3
8
5
L
Apollo
4
6
2
0.83
L
3
10
3
0.45
L
Bakasura
mr-zzed
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
63,388
84,188
Taken
64,905
39,947
Mitigated
32,681
20,656
Healing
28,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,842
1,367
140
3,694
10,214
3,514
4,073
5,747
4,375
68,232
0
W
Bacchus
F4B_BrooKy
Bacchus
5,019
528
547
2,513
8,072
5,820
160
3,548
4,422
20,598
0
L
Aphrodite
Focus XD UwU
Aphrodite
2,766
263
1,722
4,973
12,478
4,270
228
5,177
6,872
37,632
0
W
Cu Chulainn
G2_cLoaKers
Cu Chulainn
5,167
1,508
0
3,749
9,619
5,407
900
2,496
6,983
6,970
40,039
W
9,607
1,455
0
6,936
17,856
8,912
238
4,504
12,936
0
96,357
L
Olorun
8,239
3,678
391
7,311
22,401
7,967
1,078
9,882
12,180
53,421
0
W
Danzaburou
SaSuKe6493
Danzaburou
17,753
9,085
0
10,987
19,144
9,028
4,875
5,216
13,888
0
101,147
L
Apollo
4,914
2,913
0
2,105
15,501
6,057
633
4,801
10,481
0
45,843
L
7,255
1,107
0
1,176
19,928
15,471
185
7,302
12,367
22,900
0
L
Bakasura
mr-zzed
Bakasura
4,946
3,416
0
2,978
13,880
6,182
0
3,301
10,459
0
54,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
58,121
401
Minions Killed
479
0
Camps Cleared
0
1,686,946
Distance Traveled
1,878,759
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,685
634
90
5
0
371,676
1
W
Bacchus
10,109
505
34
2
0
394,446
0
L
Aphrodite
8,437
422
75
4
0
326,442
4
W
Cu Chulainn
11,021
551
93
5
0
373,067
2
W
Mulan
11,716
586
140
7
0
407,658
5
L
Olorun
9,220
461
93
5
0
272,255
0
W
Danzaburou
12,590
630
122
6
0
331,912
0
L
Apollo
9,054
453
80
4
0
341,946
0
L
Ymir
9,098
455
32
2
0
334,910
0
L
Bakasura
9,950
498
121
6
0
411,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role