Player Matchup

Jormungandr
Jormungandr
J-Mc-
Jormungandr
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 92L
1,275 Elo+
Party 2
Skadi
Skadi
KupoaticEnix
Skadi
Level 40
God Stats
1W - 7L
1,176 SR
Queue Stats
49W - 100L
1,257 Elo+
Party 2
Scylla
Scylla
NoFaceGhoul
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 96L
1,282 Elo+
Party 2
Team Averages
Level 35
1,476 SR
1,271 Elo+

VS

Team Averages
Level 46
1,515 SR
1,191 Elo+
Danzaburou
Danzaburou
BadL3x4
Danzaburou
Level 17
God Stats
4W - 4L
1,517 SR
Queue Stats
17W - 36L
1,136 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Buzemann94
Cu Chulainn
Level 105
God Stats
9W - 7L
1,527 SR
Queue Stats
36W - 26L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
Die Madworschd
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 46L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
J-Mc-
Jormungandr
13
2 / 7 / 2
10,437
549
7,553
18,119
20,123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 9 / 5
10,940
576
8,972
14,982
6,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
15
4 / 3 / 2
11,144
587
12,575
13,256
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadL3x4
Danzaburou
17
4 / 0 / 10
12,988
684
7,540
7,893
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Buzemann94
Cu Chulainn
18
15 / 0 / 4
14,438
760
26,136
26,260
24,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Die Madworschd
Baron Samedi
13
0 / 8 / 8
10,669
562
5,918
11,644
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadL3x4
Danzaburou
4
0
10
9
W
Cu Chulainn
Buzemann94
Cu Chulainn
15
0
4
17
W
Baron Samedi
Die Madworschd
Baron Samedi
0
8
8
0.5
L
Jormungandr
J-Mc-
Jormungandr
2
7
2
0.43
L
2
9
5
0.5
L
Scylla
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
39,594
46,357
Taken
45,797
31,793
Mitigated
32,721
5,932
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadL3x4
Danzaburou
7,540
1,837
0
2,710
7,893
2,792
1,971
3,787
4,000
0
52,070
W
Cu Chulainn
Buzemann94
Cu Chulainn
26,136
6,055
0
11,576
26,260
24,463
1,246
10,467
15,187
1,290
84,263
W
Baron Samedi
Die Madworschd
Baron Samedi
5,918
294
629
939
11,644
5,466
40
5,688
5,781
28,354
0
L
Jormungandr
J-Mc-
Jormungandr
7,553
2,084
198
558
18,119
20,123
0
2,325
15,394
37,660
0
L
8,972
6,418
857
954
14,982
6,698
0
2,219
12,513
0
36,993
L
Scylla
12,575
988
773
2,592
13,256
4,972
0
1,895
11,186
50,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
38,095
183
Minions Killed
197
0
Camps Cleared
0
829,211
Distance Traveled
1,004,848
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,988
684
72
4
0
349,010
0
W
Cu Chulainn
14,438
760
98
5
0
384,861
4
W
Baron Samedi
10,669
562
27
1
0
270,977
1
L
Jormungandr
10,437
549
61
3
0
258,921
2
L
Skadi
10,940
576
48
3
0
288,350
3
L
Scylla
11,144
587
74
4
0
281,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role