Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
JBIRD723
Vamana
Level 145
God Stats
3W - 1L
1,688 SR
Queue Stats
60W - 40L
1,633 Elo+
Party 1
Zhong Kui
Zhong Kui
Pandalino101
Zhong Kui
Level 159
God Stats
15W - 6L
1,673 SR
Queue Stats
117W - 83L
1,624 Elo+
Party 1
Hercules
Hercules
ProfRedViking
Hercules
Level 128
God Stats
4W - 3L
1,510 SR
Queue Stats
63W - 44L
1,706 Elo+
Party 1
Team Averages
Level 148
1,593 SR
1,616 Elo+

VS

Team Averages
Level 105
1,499 SR
1,477 Elo+
Guan Yu
Guan Yu
Jabaal Shard
Guan Yu
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
58W - 62L
1,363 Elo+
Solo
Ullr
Ullr
MemeComp
Ullr
Level 63
God Stats
0W - 2L
1,644 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TH3 R3D SCAR3
Kukulkan
Level 160
God Stats
90W - 68L
1,714 SR
Queue Stats
1,358W - 1,527L
1,569 Elo+
Solo
Janus
Janus
grizzlywinter852
Janus
Level 128
God Stats
6W - 6L
1,346 SR
Queue Stats
32W - 57L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 0 / 4
9,370
781
9,724
9,652
6,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
JBIRD723
Vamana
14
2 / 1 / 3
9,003
750
6,941
13,325
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Pandalino101
Zhong Kui
16
2 / 0 / 2
10,028
836
5,455
9,508
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
ProfRedViking
Hercules
15
4 / 3 / 3
9,395
783
6,604
15,378
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jabaal Shard
Guan Yu
14
3 / 4 / 0
8,407
701
5,702
11,915
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
13
0 / 0 / 4
8,236
686
8,546
6,534
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TH3 R3D SCAR3
Kukulkan
15
1 / 3 / 1
8,703
725
8,097
7,816
3,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 2
8,330
694
7,068
8,269
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
4
3
W
Vamana
JBIRD723
Vamana
2
1
3
3.5
L
Guan Yu
Jabaal Shard
Guan Yu
3
4
0
0.75
L
Ullr
0
0
4
2
W
Zhong Kui
Pandalino101
Zhong Kui
2
0
2
3
W
Hercules
ProfRedViking
Hercules
4
3
3
1.83
L
Kukulkan
TH3 R3D SCAR3
Kukulkan
1
3
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
29,413
47,863
Taken
34,534
30,747
Mitigated
20,652
18,189
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,724
1,480
269
2,843
9,652
6,786
611
3,426
6,126
43,731
539
W
Vamana
JBIRD723
Vamana
6,941
2,644
0
4,728
13,325
7,589
634
3,714
9,536
0
23,580
L
Guan Yu
Jabaal Shard
Guan Yu
5,702
1,148
1,066
2,279
11,915
12,208
0
4,469
7,221
0
16,071
L
Ullr
8,546
4,400
0
500
6,534
2,639
0
2,221
4,288
0
30,517
W
Zhong Kui
Pandalino101
Zhong Kui
5,455
1,173
0
4,238
9,508
7,684
4,764
3,553
5,905
35,925
3,728
W
Hercules
ProfRedViking
Hercules
6,604
1,220
0
6,111
15,378
8,688
943
4,990
10,178
0
15,610
L
Kukulkan
TH3 R3D SCAR3
Kukulkan
8,097
224
0
350
7,816
3,111
979
4,360
3,356
44,175
0
L
7,068
260
130
1,688
8,269
2,694
0
3,967
4,227
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
33,676
223
Minions Killed
239
7
Camps Cleared
12
937,262
Distance Traveled
875,566
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,370
781
77
6
2
234,691
1
W
Vamana
9,003
750
31
3
0
265,719
1
L
Guan Yu
8,407
701
19
2
2
222,864
0
L
Ullr
8,236
686
54
5
3
222,809
4
W
Zhong Kui
10,028
836
93
8
3
217,088
3
W
Hercules
9,395
783
22
2
2
219,764
2
L
Kukulkan
8,703
725
88
7
2
198,072
1
L
Janus
8,330
694
78
7
5
231,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role