Player Matchup

Thor
Thor
Bozziwer
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,331 Elo+
Party 1
Ra
Ra
Frakison
Ra
Level 6
God Stats
1W - 9L
1,167 SR
Queue Stats
4W - 10L
1,282 Elo+
Party 1
Neith
Neith
Green_Starish29
Neith
Level 16
God Stats
50W - 46L
1,428 SR
Queue Stats
244W - 237L
1,297 Elo+
Solo
Bellona
Bellona
Shawry6578
Bellona
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 12L
1,470 Elo+
Party 1
Olorun
Olorun
TEEMOZEUS
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,085 Elo+
Solo
Team Averages
Level 7
1,419 SR
1,293 Elo+

VS

Team Averages
Level 21
1,512 SR
1,368 Elo+
Fenrir
Fenrir
Tonytoni_987
Fenrir
Level 19
God Stats
58W - 64L
1,396 SR
Queue Stats
181W - 202L
1,304 Elo+
Party 2
Bellona
Bellona
Yanyan987
Bellona
Level 25
God Stats
58W - 40L
1,805 SR
Queue Stats
580W - 645L
1,333 Elo+
Party 2
Athena
Athena
boxatar
Athena
Level 17
God Stats
10W - 14L
1,510 SR
Queue Stats
152W - 130L
1,392 Elo+
Solo
Vulcan
Vulcan
eatlikepacman
Vulcan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,495 Elo+
Solo
Neith
Neith
geaux_leroy333
Neith
Level 28
God Stats
81W - 104L
1,349 SR
Queue Stats
116W - 161L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 15 / 4
10,244
1,024
12,005
21,599
8,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 9 / 6
10,767
1,077
15,256
16,561
6,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 5
9,451
945
8,599
12,631
4,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shawry6578
Bellona
16
2 / 10 / 4
9,761
976
14,499
23,115
18,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
TEEMOZEUS
Olorun
15
1 / 8 / 4
9,310
931
4,325
13,430
5,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 2 / 25
11,654
1,165
9,020
18,336
12,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Yanyan987
Bellona
19
16 / 2 / 18
13,695
1,370
20,793
14,392
14,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
boxatar
Athena
18
5 / 1 / 25
11,086
1,109
9,339
13,797
16,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
17 / 3 / 19
12,716
1,272
24,646
7,210
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 2 / 27
11,844
1,184
15,753
8,877
4,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
164
10
Kills
50
50
Deaths
10
23
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Thor
3
15
4
0.33
L
3
9
6
0.67
L
1
8
5
0.44
L
Bellona
Shawry6578
Bellona
2
10
4
0.4
L
Olorun
TEEMOZEUS
Olorun
1
8
4
0.38
W
Fenrir
6
2
25
9.25
W
Bellona
Yanyan987
Bellona
16
2
18
12.5
W
Athena
boxatar
Athena
5
1
25
17.5
W
17
3
19
8.83
W
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,684
Damage
79,551
87,336
Taken
62,612
44,577
Mitigated
51,043
9,673
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,005
5,474
0
0
21,599
8,840
0
8,888
12,711
0
31,544
L
15,256
1,757
1,753
1,519
16,561
6,151
0
7,487
9,074
34,509
0
L
8,599
2,842
0
818
12,631
4,950
0
5,160
7,471
0
28,692
L
Bellona
Shawry6578
Bellona
14,499
6,269
0
2,100
23,115
18,730
0
7,910
15,205
288
34,994
L
Olorun
TEEMOZEUS
Olorun
4,325
2,329
647
2,836
13,430
5,906
0
4,540
8,890
9,385
0
W
Fenrir
9,020
1,751
0
651
18,336
12,083
0
5,172
13,164
0
16,460
W
Bellona
Yanyan987
Bellona
20,793
8,022
0
2,250
14,392
14,448
0
4,769
9,623
0
41,256
W
Athena
boxatar
Athena
9,339
1,770
0
0
13,797
16,607
0
4,836
8,961
22,421
0
W
24,646
5,884
240
506
7,210
3,424
0
2,274
4,936
44,992
0
W
15,753
9,287
0
2,770
8,877
4,481
0
2,656
6,221
0
33,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
60,995
176
Minions Killed
177
7
Camps Cleared
5
790,197
Distance Traveled
972,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,244
1,024
36
4
4
175,405
1
L
Ra
10,767
1,077
47
5
2
179,234
0
L
Neith
9,451
945
37
4
0
156,561
0
L
Bellona
9,761
976
48
5
1
184,762
1
L
Olorun
9,310
931
8
1
0
94,235
0
W
Fenrir
11,654
1,165
17
2
1
198,446
0
W
Bellona
13,695
1,370
38
4
1
187,605
0
W
Athena
11,086
1,109
27
3
2
194,562
0
W
Vulcan
12,716
1,272
59
6
0
224,181
0
W
Neith
11,844
1,184
36
4
1
167,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role