Player Matchup

Athena
Athena
Gold I
Boesieg
Athena
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum V
MScene
Apollo
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold I
Slagroomtaart
Scylla
Gold I
Level 144
God Stats
8W - 11L
1,430 SR
Queue Stats
102W - 84L
1,595 MMR
Solo
Bakasura
Bakasura
Bronze III
stharlax
Bakasura
Bronze III
Level 158
God Stats
2W - 0L
1,794 SR
Queue Stats
61W - 49L
1,578 MMR
Party 1
Loki
Loki
Gold V
ωayne
Loki
Gold V
Level 149
God Stats
2W - 1L
1,535 SR
Queue Stats
140W - 113L
1,611 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,552 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,575 SR
1,581 MMR
Ao Kuang
Ao Kuang
Gold II
PennywisePT
Ao Kuang
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
S4nji
Ymir
Gold II
Level 148
God Stats
5W - 10L
1,433 SR
Queue Stats
329W - 327L
1,632 MMR
Party 3
Achilles
Achilles
Gold II
SNXCK
Achilles
Gold II
Level 72
God Stats
10W - 6L
1,723 SR
Queue Stats
97W - 95L
1,600 MMR
Solo
Janus
Janus
Bronze III
ceccowarrior
Janus
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,600 MMR
Solo
Rama
Rama
Gold II
stormkael
Rama
Gold II
Level 157
God Stats
18W - 12L
1,717 SR
Queue Stats
310W - 299L
1,575 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boesieg
Athena
14
4 / 0 / 16
9,224
615
7,729
10,405
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MScene
Apollo
16
6 / 2 / 4
9,961
664
10,411
12,195
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 0 / 4
10,192
679
9,779
3,933
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
stharlax
Bakasura
14
4 / 2 / 7
8,518
568
10,176
11,321
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
ωayne
Loki
15
2 / 2 / 5
8,833
589
8,569
10,505
3,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetTsukuyomiNemesisDanzaburouChang'e

VS

Bans
TiamatCu ChulainnGuan YuTyrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PennywisePT
Ao Kuang
13
2 / 4 / 0
7,776
518
3,800
13,749
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
S4nji
Ymir
11
0 / 6 / 3
6,966
464
5,270
14,208
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
SNXCK
Achilles
15
4 / 2 / 0
8,306
554
8,011
13,723
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 8 / 2
6,558
437
2,493
9,591
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
12
0 / 6 / 2
7,363
491
8,272
11,046
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
26
Kills
6
6
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Boesieg
Athena
4
0
16
12
W
Apollo
MScene
Apollo
6
2
4
4
L
Ao Kuang
PennywisePT
Ao Kuang
2
4
0
0.5
L
Ymir
S4nji
Ymir
0
6
3
0.25
L
Achilles
SNXCK
Achilles
4
2
0
2
W
10
0
4
12
L
0
8
2
0.13
W
Bakasura
stharlax
Bakasura
4
2
7
3.75
L
Rama
0
6
2
0.17
W
Loki
ωayne
Loki
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
27,846
48,359
Taken
62,317
24,693
Mitigated
27,944
17,555
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Boesieg
Athena
7,729
3,476
0
2,608
10,405
9,230
136
3,913
6,492
30,426
0
W
Apollo
MScene
Apollo
10,411
7,634
0
7,298
12,195
5,093
1,926
2,379
9,816
0
75,281
L
Ao Kuang
PennywisePT
Ao Kuang
3,800
714
0
6,434
13,749
4,775
0
3,257
10,241
42,531
0
L
Ymir
S4nji
Ymir
5,270
1,168
0
3,572
14,208
7,951
0
6,383
7,470
29,055
0
L
Achilles
SNXCK
Achilles
8,011
2,518
0
5,924
13,723
8,775
0
928
11,411
0
50,806
W
9,779
1,887
0
1,683
3,933
1,624
591
1,571
2,362
72,103
0
L
2,493
371
0
1,045
9,591
3,242
80
5,326
3,778
37,793
0
W
Bakasura
stharlax
Bakasura
10,176
7,397
0
2,944
11,321
4,946
11
1,996
9,200
0
41,439
L
Rama
8,272
7,349
0
1,977
11,046
3,201
250
1,614
9,382
0
55,992
W
Loki
ωayne
Loki
8,569
2,105
0
3,022
10,505
3,800
0
1,704
8,485
0
54,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
36,969
506
Minions Killed
424
0
Camps Cleared
0
1,560,183
Distance Traveled
1,409,080
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,224
615
29
2
0
320,083
7
W
Apollo
9,961
664
141
9
0
264,147
2
L
Ao Kuang
7,776
518
91
6
0
315,652
6
L
Ymir
6,966
464
56
4
0
298,477
5
L
Achilles
8,306
554
103
7
0
302,957
4
W
Scylla
10,192
679
143
10
0
296,165
5
L
Janus
6,558
437
66
4
0
261,237
2
W
Bakasura
8,518
568
93
6
0
350,697
6
L
Rama
7,363
491
108
7
0
230,757
0
W
Loki
8,833
589
100
7
0
329,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role