Player Matchup

Athena
Athena
AmandaHuginkisss
Athena
Level 129
God Stats
7W - 5L
1,597 SR
Queue Stats
13W - 12L
1,710 Elo+
Party 1
Chiron
Chiron
RareSausage
Chiron
Level 66
God Stats
6W - 1L
1,719 SR
Queue Stats
31W - 29L
1,778 Elo+
Party 1
Ra
Ra
stowetodile
Ra
Level 90
God Stats
4W - 1L
1,719 SR
Queue Stats
8W - 8L
1,778 Elo+
Party 1
Team Averages
Level 95
1,678 SR
1,755 Elo+

VS

Team Averages
Level 40
1,410 SR
1,509 Elo+
Merlin
Merlin
CarbDSantana
Merlin
Level 5
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Goldenplants
Chaac
Level 67
God Stats
11W - 10L
1,340 SR
Queue Stats
382W - 435L
1,512 Elo+
Solo
Skadi
Skadi
WhiteHardison
Skadi
Level 49
God Stats
39W - 40L
1,535 SR
Queue Stats
65W - 86L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
8,022
802
6,680
9,626
6,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
12
8 / 1 / 6
8,679
868
8,155
5,711
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 4 / 6
8,058
806
3,276
5,554
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 7 / 1
6,029
603
1,475
6,670
1,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 0
8,351
835
7,431
8,109
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 5
7,341
734
5,810
8,995
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Merlin
0
7
1
0.07
L
5
3
0
1.67
W
Chiron
8
1
6
11
L
0
5
5
0.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
14,716
20,891
Taken
23,774
10,890
Mitigated
8,589
6,742
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,680
1,970
473
1,247
9,626
6,012
0
1,054
8,572
27,011
0
L
Merlin
1,475
536
0
111
6,670
1,852
0
3,065
3,517
9,151
0
L
7,431
1,428
429
2,110
8,109
4,147
0
2,380
5,603
0
27,997
W
Chiron
8,155
3,533
997
2,012
5,711
2,627
1,096
245
5,466
0
28,586
L
5,810
3,218
0
514
8,995
2,590
0
4,186
4,643
0
24,245
W
3,276
91
1,096
917
5,554
2,251
186
444
5,110
26,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
21,721
128
Minions Killed
106
0
Camps Cleared
0
578,812
Distance Traveled
493,561
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,022
802
25
3
0
211,341
3
L
Merlin
6,029
603
20
2
0
126,171
0
L
Chaac
8,351
835
51
5
0
175,923
2
W
Chiron
8,679
868
51
5
0
184,104
1
L
Skadi
7,341
734
35
4
0
191,467
2
W
Ra
8,058
806
52
5
0
183,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role