Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Cristian_TV96
Hel
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 349L
1,430 Elo+
Party 2
Khepri
Khepri
Dark_Navas
Khepri
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
504W - 563L
1,310 Elo+
Party 2
Awilix
Awilix
Guti1497
Awilix
Level 106
God Stats
7W - 4L
1,598 SR
Queue Stats
390W - 415L
1,426 Elo+
Party 2
Hercules
Hercules
RzN_FL0R3S7
Hercules
Level 38
God Stats
0W - 3L
1,204 SR
Queue Stats
139W - 173L
1,431 Elo+
Solo
Team Averages
Level 62
1,414 SR
1,419 Elo+

VS

Team Averages
Level 52
1,451 SR
1,488 Elo+
Ymir
Ymir
Amable006
Ymir
Level 43
God Stats
95W - 109L
1,412 SR
Queue Stats
124W - 139L
1,391 Elo+
Solo
Neith
Neith
BlackFaceSam
Neith
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 103L
1,600 Elo+
Party 1
Eset
Eset
DANNYG9674
Eset
Level 87
God Stats
5W - 4L
1,532 SR
Queue Stats
118W - 110L
1,456 Elo+
Party 1
Thor
Thor
RMickyy
Thor
Level 85
God Stats
12W - 5L
1,439 SR
Queue Stats
291W - 225L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
sicariof
Danzaburou
Level 31
God Stats
2W - 3L
1,372 SR
Queue Stats
41W - 55L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 5 / 0
4,682
426
2,403
7,564
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
5,325
484
3,109
6,733
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Dark_Navas
Khepri
8
1 / 6 / 1
5,216
474
1,735
7,786
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
Guti1497
Awilix
10
3 / 3 / 2
6,085
553
3,737
7,262
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
RzN_FL0R3S7
Hercules
12
2 / 1 / 1
6,834
621
3,414
7,486
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 8
5,572
507
1,693
6,244
3,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 0 / 3
7,429
675
9,985
5,719
1,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 3
6,603
600
3,965
4,697
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
RMickyy
Thor
11
5 / 1 / 2
6,569
597
2,408
5,955
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
sicariof
Danzaburou
11
3 / 2 / 2
6,684
608
5,916
5,385
1,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Ymir
1
2
8
2.5
W
9
0
3
10.5
L
0
4
1
0.13
W
1
1
3
2.5
L
Khepri
Dark_Navas
Khepri
1
6
1
0.25
L
Awilix
Guti1497
Awilix
3
3
2
1.33
W
Thor
RMickyy
Thor
5
1
2
6
L
Hercules
RzN_FL0R3S7
Hercules
2
1
1
2.5
W
Danzaburou
sicariof
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,398
Damage
23,967
36,831
Taken
28,000
15,215
Mitigated
10,365
9,161
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,403
543
0
2,060
7,564
1,637
0
594
6,970
0
22,000
W
Ymir
1,693
478
0
1,636
6,244
3,238
292
814
5,430
8,387
0
W
9,985
6,254
0
1,611
5,719
1,911
756
1,019
4,660
0
45,411
L
3,109
381
0
1,574
6,733
1,930
0
2,929
3,511
24,246
0
W
3,965
614
0
1,623
4,697
1,634
136
2,402
2,022
37,278
0
L
Khepri
Dark_Navas
Khepri
1,735
144
0
373
7,786
5,653
0
1,009
6,777
7,930
0
L
Awilix
Guti1497
Awilix
3,737
1,762
0
1,978
7,262
2,196
0
709
6,429
0
23,707
W
Thor
RMickyy
Thor
2,408
426
0
2,702
5,955
1,755
0
290
5,634
0
32,683
L
Hercules
RzN_FL0R3S7
Hercules
3,414
1,094
0
3,176
7,486
3,799
0
0
7,486
0
34,754
W
Danzaburou
sicariof
Danzaburou
5,916
3,184
0
1,689
5,385
1,827
804
0
5,135
0
34,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
32,857
248
Minions Killed
318
0
Camps Cleared
0
1,059,751
Distance Traveled
987,004
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,682
426
48
4
0
196,931
0
W
Ymir
5,572
507
10
1
0
181,697
2
W
Neith
7,429
675
86
8
0
183,848
2
L
Hel
5,325
484
46
4
0
205,211
1
W
Eset
6,603
600
87
8
0
198,548
2
L
Khepri
5,216
474
8
1
0
221,670
1
L
Awilix
6,085
553
55
5
0
242,958
3
W
Thor
6,569
597
70
6
0
205,404
4
L
Hercules
6,834
621
91
8
0
192,981
0
W
Danzaburou
6,684
608
65
6
0
217,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role