Player Matchup

Medusa
Medusa
PalmTrees342
Medusa
Level 83
God Stats
19W - 9L
1,691 SR
Queue Stats
388W - 439L
1,499 Elo+
Solo
Fenrir
Fenrir
XxchumpXchangexX
Fenrir
Level 158
God Stats
107W - 115L
1,541 SR
Queue Stats
274W - 382L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
k11ng_Sm00ke
Zhong Kui
Level 98
God Stats
16W - 22L
1,469 SR
Queue Stats
61W - 76L
1,448 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,461 Elo+

VS

Team Averages
Level 105
1,440 SR
1,483 Elo+
Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hot n Spicy TNT
Izanami
Level 89
God Stats
7W - 2L
1,557 SR
Queue Stats
88W - 90L
1,529 Elo+
Solo
Janus
Janus
MEGAMAN P82
Janus
Level 160
God Stats
10W - 19L
1,264 SR
Queue Stats
955W - 999L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 5 / 3
10,931
683
12,325
12,542
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 6
10,107
632
3,786
11,789
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
k11ng_Sm00ke
Zhong Kui
17
3 / 0 / 5
11,522
720
9,795
11,997
8,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 2 / 5
10,237
640
7,038
15,130
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
1 / 2 / 1
8,724
545
974
2,732
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 8 / 0
10,025
627
10,468
13,282
5,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
8
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
5
1.75
L
1
2
1
0.75
L
4
8
0
0.5
W
Medusa
7
5
3
1.7
W
2
3
6
1.67
W
Zhong Kui
k11ng_Sm00ke
Zhong Kui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
18,480
36,328
Taken
31,144
18,250
Mitigated
20,998
13,800
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,038
1,023
0
1,370
15,130
14,633
0
7,153
7,977
24,615
0
L
974
654
0
342
2,732
892
0
8
2,724
0
5,591
L
10,468
634
0
1,866
13,282
5,473
0
2,646
10,636
51,563
0
W
Medusa
12,325
5,769
0
2,577
12,542
4,034
276
6,716
5,328
0
36,955
W
3,786
516
639
954
11,789
5,361
971
4,868
6,921
0
17,242
W
Zhong Kui
k11ng_Sm00ke
Zhong Kui
9,795
1,526
0
9,630
11,997
8,855
1,721
6,256
5,741
86,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
28,986
196
Minions Killed
113
0
Camps Cleared
0
867,519
Distance Traveled
570,397
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,237
640
9
1
0
293,864
2
L
Izanami
8,724
545
10
1
0
35,449
0
L
Janus
10,025
627
94
6
0
241,084
2
W
Medusa
10,931
683
49
3
0
265,383
1
W
Fenrir
10,107
632
12
1
0
324,324
0
W
Zhong Kui
11,522
720
135
8
0
277,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role