Player Matchup

Bellona
Bellona
Pipesniper006
Bellona
Level 100
God Stats
21W - 30L
1,378 SR
Queue Stats
349W - 399L
1,406 Elo+
Party 1
Athena
Athena
WameGame
Athena
Level 107
God Stats
10W - 9L
1,700 SR
Queue Stats
418W - 475L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
estrellaxs
Nu Wa
Level 102
God Stats
38W - 24L
1,616 SR
Queue Stats
352W - 405L
1,441 Elo+
Party 1
Horus
Horus
lorenzoVSL
Horus
Level 127
God Stats
9W - 6L
1,491 SR
Queue Stats
500W - 548L
1,413 Elo+
Party 1
Medusa
Medusa
sandramunoz_18
Medusa
Level 89
God Stats
2W - 1L
1,313 SR
Queue Stats
26W - 17L
1,374 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,415 Elo+

VS

Team Averages
Level 74
1,562 SR
1,388 Elo+
Thanatos
Thanatos
Dynero
Thanatos
Level 86
God Stats
9W - 13L
1,417 SR
Queue Stats
614W - 667L
1,380 Elo+
Solo
Apollo
Apollo
Mx1953
Apollo
Level 64
God Stats
28W - 22L
1,564 SR
Queue Stats
332W - 415L
1,383 Elo+
Solo
Ra
Ra
azzinothfrank
Ra
Level 65
God Stats
4W - 7L
1,642 SR
Queue Stats
362W - 410L
1,396 Elo+
Solo
Mulan
Mulan
leightaylorxo
Mulan
Level 89
God Stats
1W - 4L
1,770 SR
Queue Stats
16W - 26L
1,411 Elo+
Solo
King Arthur
King Arthur
wvmikey
King Arthur
Level 67
God Stats
9W - 12L
1,416 SR
Queue Stats
186W - 196L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 1 / 3
10,218
568
7,437
13,781
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
WameGame
Athena
17
7 / 0 / 8
10,488
583
10,423
12,026
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
7 / 0 / 4
9,828
546
13,905
4,252
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
1 / 3 / 8
9,147
508
5,986
14,003
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 0 / 6
9,886
549
8,010
10,686
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dynero
Thanatos
12
0 / 6 / 0
7,464
415
2,899
11,397
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Mx1953
Apollo
12
1 / 4 / 2
7,438
413
6,404
12,264
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,249
458
5,724
10,359
3,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 1
7,338
408
5,494
13,628
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
wvmikey
King Arthur
15
2 / 4 / 0
8,810
489
7,800
17,543
10,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
4
4
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dynero
Thanatos
0
6
0
0
L
Apollo
Mx1953
Apollo
1
4
2
0.5
W
Bellona
3
1
3
4.5
W
Athena
WameGame
Athena
7
0
8
11
L
0
4
1
0.13
W
Nu Wa
7
0
4
9
L
1
5
1
0.3
W
Horus
1
3
8
1.67
W
5
0
6
8
L
King Arthur
wvmikey
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,761
Damage
28,321
54,748
Taken
65,191
30,379
Mitigated
29,984
20,327
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dynero
Thanatos
2,899
496
0
5,871
11,397
4,296
0
5,458
5,939
0
51,654
L
Apollo
Mx1953
Apollo
6,404
3,544
0
4,696
12,264
3,820
0
3,986
8,278
0
42,085
W
Bellona
7,437
3,638
0
3,346
13,781
11,064
1,434
504
13,277
0
58,204
W
Athena
WameGame
Athena
10,423
1,652
0
3,118
12,026
6,396
432
1,269
10,757
65,589
0
L
5,724
348
315
1,988
10,359
3,004
0
4,867
5,492
61,645
0
W
Nu Wa
13,905
4,487
579
700
4,252
1,463
1,590
245
4,007
60,405
0
L
5,494
813
585
2,022
13,628
8,824
0
4,864
8,764
0
26,523
W
Horus
5,986
2,278
3,580
5,211
14,003
7,389
0
2,546
11,402
0
26,273
W
8,010
3,315
0
3,793
10,686
4,067
1,678
1,160
9,526
0
67,429
L
King Arthur
wvmikey
King Arthur
7,800
1,444
0
4,552
17,543
10,040
0
5,153
12,390
0
60,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
39,299
458
Minions Killed
417
0
Camps Cleared
0
1,841,528
Distance Traveled
1,647,539
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,464
415
90
5
0
338,400
2
L
Apollo
7,438
413
69
4
0
312,279
1
W
Bellona
10,218
568
119
7
0
361,614
4
W
Athena
10,488
583
107
6
0
438,174
1
L
Ra
8,249
458
114
6
0
355,871
3
W
Nu Wa
9,828
546
88
5
0
327,215
4
L
Mulan
7,338
408
44
2
0
314,368
7
W
Horus
9,147
508
42
2
0
373,313
1
W
Medusa
9,886
549
102
6
0
341,212
0
L
King Arthur
8,810
489
100
6
0
326,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role