Player Matchup

Hel
Hel
Ruin Wingz
Hel
Level 158
God Stats
16W - 7L
1,500 SR
Queue Stats
619W - 594L
1,606 Elo+
Party 2
Ravana
Ravana
StringingSmile3
Ravana
Level 115
God Stats
8W - 6L
1,323 SR
Queue Stats
278W - 332L
1,482 Elo+
Party 2
Khepri
Khepri
WeStr8JChillin
Khepri
Level 49
God Stats
185W - 136L
1,713 SR
Queue Stats
198W - 157L
1,692 Elo+
Party 2
Heimdallr
Heimdallr
stangbrandon02
Heimdallr
Level 139
God Stats
2W - 1L
1,527 SR
Queue Stats
275W - 248L
1,663 Elo+
Party 2
Loki
Loki
しもにかるが
Loki
Level 155
God Stats
4W - 3L
1,318 SR
Queue Stats
355W - 297L
1,670 Elo+
Party 2
Team Averages
Level 123
1,476 SR
1,623 Elo+

VS

Team Averages
Level 114
1,442 SR
1,567 Elo+
Vulcan
Vulcan
Ace Neverfolds
Vulcan
Level 142
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 1
Chaac
Chaac
Admiral_Rosezzer
Chaac
Level 156
God Stats
19W - 18L
1,570 SR
Queue Stats
164W - 162L
1,491 Elo+
Solo
Cerberus
Cerberus
Divine6Pandemic
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,782 Elo+
Party 1
Medusa
Medusa
GigiGalore
Medusa
Level 126
God Stats
15W - 14L
1,527 SR
Queue Stats
121W - 121L
1,445 Elo+
Solo
Chang'e
Chang'e
itsTacoBruh
Chang'e
Level 135
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,904
608
9,740
7,831
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,206
477
2,591
6,136
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 9
6,288
484
2,205
6,716
3,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
stangbrandon02
Heimdallr
14
4 / 1 / 2
8,639
665
5,937
7,120
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 5
7,753
596
8,114
7,878
2,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,747
442
5,834
6,968
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 2
7,130
548
4,845
8,359
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
9
1 / 4 / 1
6,040
465
2,858
10,650
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
GigiGalore
Medusa
8
0 / 7 / 0
4,925
379
4,415
8,653
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
itsTacoBruh
Chang'e
11
1 / 4 / 3
6,096
469
3,479
7,705
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
6
6
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
4
1
2
5
L
Cerberus
1
4
1
0.38
L
Medusa
GigiGalore
Medusa
0
7
0
0
W
8
0
2
9
W
1
2
3
1.25
W
0
2
9
2.25
L
Chang'e
itsTacoBruh
Chang'e
1
4
3
0.63
W
Heimdallr
stangbrandon02
Heimdallr
4
1
2
5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
21,431
35,681
Taken
42,335
14,049
Mitigated
16,628
14,331
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
1,199
0
1,287
6,968
2,193
76
3,965
3,003
30,258
0
L
4,845
811
0
4,146
8,359
3,763
22
1,037
7,322
0
39,477
L
Cerberus
2,858
114
0
3,015
10,650
4,846
118
1,973
8,677
22,944
0
L
Medusa
GigiGalore
Medusa
4,415
1,955
145
405
8,653
2,559
0
4,238
4,415
0
19,670
W
9,740
781
2,113
5,360
7,831
2,406
0
2,713
4,970
51,571
0
W
2,591
729
0
2,232
6,136
2,360
0
1,724
4,291
0
30,424
W
2,205
367
0
1,332
6,716
3,903
291
2,074
4,479
12,970
0
L
Chang'e
itsTacoBruh
Chang'e
3,479
273
333
2,389
7,705
3,267
370
772
6,933
27,901
0
W
Heimdallr
stangbrandon02
Heimdallr
5,937
2,983
0
1,989
7,120
2,423
250
2,964
3,787
0
55,728
W
8,114
2,539
0
1,305
7,878
2,957
0
1,817
5,983
58
49,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
29,938
392
Minions Killed
302
0
Camps Cleared
0
1,329,339
Distance Traveled
1,237,227
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,747
442
49
4
0
248,974
5
L
Chaac
7,130
548
90
7
0
273,698
0
L
Cerberus
6,040
465
75
6
0
259,297
3
L
Medusa
4,925
379
34
3
0
222,303
1
W
Hel
7,904
608
107
8
0
249,126
6
W
Ravana
6,206
477
59
5
0
268,374
2
W
Khepri
6,288
484
13
1
0
270,068
5
L
Chang'e
6,096
469
54
4
0
232,955
1
W
Heimdallr
8,639
665
111
9
0
242,286
2
W
Loki
7,753
596
102
8
0
299,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role