Player Matchup

Osiris
Osiris
CeoOfWaifus
Osiris
Level 68
God Stats
3W - 3L
1,611 SR
Queue Stats
203W - 185L
1,425 Elo+
Party 3
Medusa
Medusa
Onyx Stroud
Medusa
Level 26
God Stats
30W - 29L
1,565 SR
Queue Stats
224W - 243L
1,369 Elo+
Party 3
Sol
Sol
PHNX_Craw
Sol
Level 29
God Stats
6W - 7L
1,549 SR
Queue Stats
70W - 105L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
URAtreehugger222
Tsukuyomi
Level 50
God Stats
20W - 12L
1,595 SR
Queue Stats
117W - 113L
1,436 Elo+
Party 1
Ymir
Ymir
dad_plower420
Ymir
Level 88
God Stats
4W - 7L
1,941 SR
Queue Stats
206W - 215L
1,431 Elo+
Party 1
Team Averages
Level 52
1,652 SR
1,406 Elo+

VS

Team Averages
Level 60
1,391 SR
1,397 Elo+
Scylla
Scylla
AzuraEatsy
Scylla
Level 28
God Stats
2W - 5L
1,105 SR
Queue Stats
47W - 47L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
DudeFuego
Danzaburou
Level 89
God Stats
12W - 8L
1,559 SR
Queue Stats
84W - 79L
1,530 Elo+
Party 2
Odin
Odin
Eno116
Odin
Level 44
God Stats
10W - 11L
1,434 SR
Queue Stats
23W - 26L
1,294 Elo+
Party 4
Ares
Ares
gdf5
Ares
Level 48
God Stats
6W - 3L
1,264 SR
Queue Stats
23W - 26L
1,294 Elo+
Party 4
Chaac
Chaac
jessyess
Chaac
Level 93
God Stats
27W - 28L
1,593 SR
Queue Stats
317W - 306L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 6 / 1
10,586
481
15,000
22,305
17,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
15
3 / 5 / 3
9,990
454
10,927
13,004
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 5 / 1
11,428
519
6,819
11,623
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
16
3 / 7 / 4
10,491
477
15,995
20,130
10,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 6 / 6
10,613
482
10,672
22,066
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzuraEatsy
Scylla
18
2 / 2 / 6
11,043
502
9,482
11,919
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DudeFuego
Danzaburou
19
6 / 4 / 7
11,814
537
17,188
18,372
8,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Eno116
Odin
17
10 / 4 / 7
11,401
518
10,741
11,771
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
gdf5
Ares
16
3 / 3 / 10
11,345
516
7,512
14,042
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
jessyess
Chaac
20
8 / 1 / 4
13,342
606
23,215
30,366
29,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
14
Kills
29
29
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
AzuraEatsy
Scylla
2
2
6
2.5
L
Osiris
3
6
1
0.58
W
Danzaburou
DudeFuego
Danzaburou
6
4
7
2.38
W
Odin
Eno116
Odin
10
4
7
3.38
L
Medusa
3
5
3
0.9
L
2
5
1
0.5
L
Tsukuyomi
3
7
4
0.71
L
3
6
6
1
W
Ares
gdf5
Ares
3
3
10
2.67
W
Chaac
jessyess
Chaac
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
68,138
89,128
Taken
86,470
60,648
Mitigated
58,558
21,920
Healing
40,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AzuraEatsy
Scylla
9,482
783
0
1,967
11,919
4,399
741
4,238
7,681
63,028
0
L
Osiris
15,000
8,187
0
5,996
22,305
17,423
0
2,447
19,774
0
57,571
W
Danzaburou
DudeFuego
Danzaburou
17,188
7,784
0
9,800
18,372
8,407
0
4,873
13,499
0
98,228
W
Odin
Eno116
Odin
10,741
2,513
0
3,116
11,771
5,254
0
1,555
10,216
0
57,007
L
Medusa
10,927
3,718
194
3,569
13,004
4,950
0
1,015
11,989
0
51,317
L
6,819
364
0
4,722
11,623
4,557
2,600
3,325
8,064
79,079
3,024
L
Tsukuyomi
15,995
3,241
0
5,628
20,130
10,745
0
2,919
17,051
0
66,910
L
10,672
1,956
0
1,811
22,066
22,973
0
6,684
15,256
38,093
0
W
Ares
gdf5
Ares
7,512
315
1,023
3,337
14,042
11,434
124
4,256
9,786
23,057
0
W
Chaac
jessyess
Chaac
23,215
11,860
0
21,328
30,366
29,064
1,860
3,703
26,663
0
116,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
58,945
501
Minions Killed
567
0
Camps Cleared
0
1,926,871
Distance Traveled
2,093,587
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,043
502
118
5
0
399,527
3
L
Osiris
10,586
481
101
5
0
360,235
3
W
Danzaburou
11,814
537
157
7
0
390,553
2
W
Odin
11,401
518
77
4
0
456,791
5
L
Medusa
9,990
454
100
5
0
385,857
5
L
Sol
11,428
519
163
7
0
373,029
3
L
Tsukuyomi
10,491
477
95
4
0
432,212
3
L
Ymir
10,613
482
42
2
0
375,538
1
W
Ares
11,345
516
33
2
0
417,496
5
W
Chaac
13,342
606
182
8
0
429,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role