Player Matchup

Cthulhu
Cthulhu
FazeDerm2983
Cthulhu
Level 13
God Stats
15W - 9L
1,492 SR
Queue Stats
23W - 20L
1,373 Elo+
Solo
Loki
Loki
GabrielHunter_BR
Loki
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 124L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
MartinisL2L2
Danzaburou
Level 5
God Stats
1W - 1L
1,280 SR
Queue Stats
5W - 3L
1,333 Elo+
Party 2
Zeus
Zeus
kakau1983
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,218 Elo+
Solo
Sol
Sol
terrylh22
Sol
Level 17
God Stats
5W - 2L
1,509 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,383 Elo+

VS

Team Averages
Level 11
1,455 SR
1,333 Elo+
Fenrir
Fenrir
Just wilson8398
Fenrir
Level 8
God Stats
1W - 4L
1,249 SR
Queue Stats
4W - 9L
1,057 Elo+
Solo
Thor
Thor
Revan-GTD
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,500 Elo+
Party 1
Ra
Ra
SOONNYY1992
Ra
Level 17
God Stats
11W - 8L
1,552 SR
Queue Stats
29W - 46L
1,301 Elo+
Solo
Yemoja
Yemoja
lyrebird06
Yemoja
Level 12
God Stats
95W - 102L
1,474 SR
Queue Stats
162W - 188L
1,305 Elo+
Party 1
Zeus
Zeus
papavar
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FazeDerm2983
Cthulhu
18
4 / 1 / 18
12,155
1,013
10,717
17,189
8,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 16
13,208
1,101
13,303
9,671
3,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
MartinisL2L2
Danzaburou
20
17 / 1 / 11
15,500
1,292
30,837
15,224
7,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
17
1 / 6 / 8
10,480
873
4,595
6,928
2,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 9
11,391
949
9,680
9,128
3,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
11,141
928
10,455
23,915
12,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
5 / 15 / 3
11,665
972
17,981
22,243
8,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 5
10,772
898
9,723
9,598
3,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
lyrebird06
Yemoja
17
0 / 0 / 5
11,402
950
5,725
9,787
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
papavar
Zeus
15
1 / 10 / 1
10,032
836
8,801
12,502
4,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
34
Kills
11
11
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FazeDerm2983
Cthulhu
4
1
18
13
W
7
0
16
15
L
4
7
3
0.79
W
Danzaburou
MartinisL2L2
Danzaburou
17
1
11
22.5
L
Thor
5
15
3
0.43
L
1
2
5
1.75
W
Zeus
1
6
8
0.83
L
Yemoja
lyrebird06
Yemoja
0
0
5
2.5
L
Zeus
papavar
Zeus
1
10
1
0.15
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,132
Damage
52,685
58,140
Taken
78,045
26,220
Mitigated
39,840
17,640
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FazeDerm2983
Cthulhu
10,717
1,366
186
4,578
17,189
8,801
0
12,761
4,428
18,805
0
W
13,303
5,040
0
884
9,671
3,640
0
3,570
6,101
0
30,935
L
10,455
2,147
0
3,566
23,915
12,310
0
7,683
16,232
0
21,251
W
Danzaburou
MartinisL2L2
Danzaburou
30,837
19,437
0
9,373
15,224
7,704
0
4,603
10,621
0
77,658
L
Thor
17,981
7,605
0
0
22,243
8,827
0
6,353
15,890
0
29,309
L
9,723
850
1,017
1,837
9,598
3,641
0
2,929
6,669
29,367
0
W
Zeus
4,595
979
0
0
6,928
2,526
0
1,874
5,054
16,214
0
L
Yemoja
lyrebird06
Yemoja
5,725
0
666
1,517
9,787
10,877
0
2,696
7,091
19,591
0
L
Zeus
papavar
Zeus
8,801
2,734
0
0
12,502
4,185
0
5,331
7,171
19,040
0
W
9,680
4,958
0
2,619
9,128
3,549
0
1,441
7,687
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,734
Gold Earned
55,012
207
Minions Killed
142
7
Camps Cleared
0
1,022,103
Distance Traveled
1,006,269
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,155
1,013
14
1
2
236,489
0
W
Loki
13,208
1,101
41
3
3
260,518
0
L
Fenrir
11,141
928
14
1
0
177,822
3
W
Danzaburou
15,500
1,292
95
8
2
203,197
1
L
Thor
11,665
972
23
2
0
219,724
1
L
Ra
10,772
898
48
4
0
224,757
0
W
Zeus
10,480
873
28
2
0
153,102
1
L
Yemoja
11,402
950
34
3
0
248,549
2
L
Zeus
10,032
836
23
2
0
135,417
0
W
Sol
11,391
949
29
2
0
168,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role