Player Matchup

King Arthur
King Arthur
Eaglethor4
King Arthur
Level 25
God Stats
20W - 19L
1,550 SR
Queue Stats
31W - 31L
1,400 Elo+
Solo
Persephone
Persephone
Lordaud
Persephone
Level 18
God Stats
41W - 42L
1,442 SR
Queue Stats
51W - 57L
1,397 Elo+
Solo
Chiron
Chiron
Malcolmm980
Chiron
Level 85
God Stats
1W - 1L
1,405 SR
Queue Stats
93W - 94L
1,443 Elo+
Party 2
Thanatos
Thanatos
Slickrick048
Thanatos
Level 28
God Stats
14W - 23L
1,280 SR
Queue Stats
360W - 445L
1,373 Elo+
Solo
Ymir
Ymir
dunsjosh874
Ymir
Level 8
God Stats
5W - 7L
1,330 SR
Queue Stats
9W - 11L
1,400 Elo+
Party 2
Team Averages
Level 33
1,401 SR
1,403 Elo+

VS

Team Averages
Level 5
1,646 SR
1,492 Elo+
Yemoja
Yemoja
Alugio
Yemoja
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 1
Ra
Ra
BIGG4Y
Ra
Level 2
God Stats
2W - 1L
1,782 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 1
Nemesis
Nemesis
JCM49
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo
Bellona
Bellona
MEGİ
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Monseñor
Izanami
Level 9
God Stats
47W - 20L
1,741 SR
Queue Stats
78W - 58L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eaglethor4
King Arthur
16
9 / 2 / 6
10,107
562
10,798
12,125
10,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Lordaud
Persephone
15
4 / 5 / 9
9,130
507
10,057
8,376
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
13 / 1 / 6
9,407
523
14,581
7,378
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Slickrick048
Thanatos
15
9 / 4 / 9
9,827
546
8,866
14,312
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 14
7,885
438
3,120
13,059
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alugio
Yemoja
12
3 / 6 / 6
8,625
479
6,451
12,446
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
14
8 / 8 / 0
9,715
540
8,958
12,417
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JCM49
Nemesis
9
0 / 10 / 5
6,497
361
4,169
11,686
5,337
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MEGİ
Bellona
12
1 / 10 / 1
7,641
425
3,915
14,810
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Monseñor
Izanami
16
4 / 4 / 4
10,234
569
10,522
12,236
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
37
Kills
16
17
Deaths
38
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alugio
Yemoja
3
6
6
1
L
Ra
8
8
0
1
W
King Arthur
Eaglethor4
King Arthur
9
2
6
6
L
Nemesis
JCM49
Nemesis
0
10
5
0.25
W
Persephone
Lordaud
Persephone
4
5
9
1.7
L
Bellona
MEGİ
Bellona
1
10
1
0.15
W
Chiron
13
1
6
16
L
Izanami
Monseñor
Izanami
4
4
4
1.5
W
Thanatos
Slickrick048
Thanatos
9
4
9
3.38
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,422
Damage
34,015
55,250
Taken
63,595
29,457
Mitigated
34,198
22,917
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alugio
Yemoja
6,451
1,557
515
771
12,446
9,321
260
3,448
8,788
23,536
0
L
Ra
8,958
1,950
460
2,254
12,417
5,040
272
3,679
8,738
40,891
0
W
King Arthur
Eaglethor4
King Arthur
10,798
1,025
0
720
12,125
10,323
25
1,942
9,967
0
59,448
L
Nemesis
JCM49
Nemesis
4,169
1,325
0
700
11,686
5,337
184
2,684
8,870
0
9,613
W
Persephone
Lordaud
Persephone
10,057
258
0
1,848
8,376
3,229
1,040
5,914
2,034
56,747
0
L
Bellona
MEGİ
Bellona
3,915
1,391
0
499
14,810
10,220
120
1,289
13,521
0
32,506
W
Chiron
14,581
6,553
1,327
4,475
7,378
2,198
18
1,683
5,529
0
41,479
L
Izanami
Monseñor
Izanami
10,522
6,653
0
1,972
12,236
4,280
2,805
2,077
10,159
0
72,679
W
Thanatos
Slickrick048
Thanatos
8,866
3,594
0
11,821
14,312
5,296
0
2,779
11,371
0
55,249
W
3,120
582
147
2,579
13,059
8,411
198
2,366
10,657
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
42,712
377
Minions Killed
319
0
Camps Cleared
0
1,692,327
Distance Traveled
1,548,477
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,625
479
40
2
0
334,590
3
L
Ra
9,715
540
70
4
0
320,626
0
W
King Arthur
10,107
562
120
7
0
340,957
0
L
Nemesis
6,497
361
18
1
0
303,237
5
W
Persephone
9,130
507
104
6
0
306,788
0
L
Bellona
7,641
425
55
3
0
270,516
2
W
Chiron
9,407
523
48
3
0
364,151
1
L
Izanami
10,234
569
136
8
0
319,508
4
W
Thanatos
9,827
546
80
4
0
343,343
1
W
Ymir
7,885
438
25
1
0
337,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role