Player Matchup

Baron Samedi
Baron Samedi
Cowboy Honey
Baron Samedi
Level 116
God Stats
3W - 6L
1,499 SR
Queue Stats
262W - 231L
1,532 Elo+
Solo
Sylvanus
Sylvanus
LILFUGOTTI2312
Sylvanus
Level 43
God Stats
0W - 2L
1,324 SR
Queue Stats
104W - 126L
1,392 Elo+
Party 1
Izanami
Izanami
RyanM0107
Izanami
Level 84
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 11L
1,049 Elo+
Solo
Chaac
Chaac
X-DaSh1-X
Chaac
Level 109
God Stats
8W - 13L
1,676 SR
Queue Stats
428W - 428L
1,455 Elo+
Party 1
Nemesis
Nemesis
who Ang3lz
Nemesis
Level 47
God Stats
5W - 16L
1,392 SR
Queue Stats
745W - 710L
1,461 Elo+
Solo
Team Averages
Level 80
1,432 SR
1,377 Elo+

VS

Team Averages
Level 98
1,510 SR
1,534 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Arielito18
Ao Kuang
Level 88
God Stats
4W - 1L
1,422 SR
Queue Stats
33W - 18L
1,625 Elo+
Party 2
Chiron
Chiron
MAGMAN6799
Chiron
Level 36
God Stats
9W - 1L
1,571 SR
Queue Stats
83W - 68L
1,606 Elo+
Party 2
Merlin
Merlin
Natsukuyomi
Merlin
Level 101
God Stats
12W - 7L
1,557 SR
Queue Stats
667W - 640L
1,441 Elo+
Party 2
Artio
Artio
katsuki1320
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cowboy Honey
Baron Samedi
13
1 / 2 / 1
7,336
524
4,241
6,273
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
0 / 2 / 1
5,000
357
2,147
10,457
4,353
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RyanM0107
Izanami
10
0 / 3 / 1
5,874
420
4,289
6,216
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
X-DaSh1-X
Chaac
12
0 / 1 / 0
6,984
499
9,075
10,251
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
who Ang3lz
Nemesis
10
1 / 3 / 0
6,201
443
2,819
8,643
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 3
6,163
440
5,535
11,259
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Arielito18
Ao Kuang
13
6 / 0 / 2
7,604
543
3,603
9,883
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
MAGMAN6799
Chiron
13
2 / 0 / 4
7,651
547
8,467
8,836
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 0 / 3
7,488
535
3,018
3,523
1,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 1
7,089
506
5,044
12,313
8,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
3
1.75
W
Ao Kuang
Arielito18
Ao Kuang
6
0
2
7
L
Baron Samedi
Cowboy Honey
Baron Samedi
1
2
1
0.75
L
Sylvanus
0
2
1
0.25
W
Chiron
MAGMAN6799
Chiron
2
0
4
4
W
Merlin
1
0
3
2.5
L
Izanami
RyanM0107
Izanami
0
3
1
0.17
L
Chaac
X-DaSh1-X
Chaac
0
1
0
0
W
0
0
1
0.5
L
Nemesis
who Ang3lz
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
25,667
41,840
Taken
45,814
20,353
Mitigated
23,500
13,453
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,535
1,003
0
3,444
11,259
7,173
408
3,089
8,073
0
20,975
W
Ao Kuang
Arielito18
Ao Kuang
3,603
560
0
6,963
9,883
3,515
727
670
9,143
38,100
0
L
Baron Samedi
Cowboy Honey
Baron Samedi
4,241
340
0
1,320
6,273
2,439
0
2,556
3,676
43,728
0
L
Sylvanus
2,147
991
1,522
2,409
10,457
4,353
0
1,116
9,216
13,189
0
W
Chiron
MAGMAN6799
Chiron
8,467
5,682
401
6,679
8,836
2,772
534
1,221
7,551
0
53,864
W
Merlin
3,018
201
0
728
3,523
1,122
171
1,037
2,346
44,857
0
L
Izanami
RyanM0107
Izanami
4,289
2,076
0
865
6,216
2,149
0
26
6,015
0
45,074
L
Chaac
X-DaSh1-X
Chaac
9,075
1,564
0
4,493
10,251
8,296
0
6,107
4,094
0
49,084
W
5,044
232
96
7,785
12,313
8,918
0
0
12,313
43,867
0
L
Nemesis
who Ang3lz
Nemesis
2,819
851
0
2,844
8,643
3,116
0
1,860
6,733
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
35,995
373
Minions Killed
406
0
Camps Cleared
0
1,171,006
Distance Traveled
1,324,141
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,163
440
22
2
0
268,260
1
W
Ao Kuang
7,604
543
78
6
0
274,488
2
L
Baron Samedi
7,336
524
102
7
0
225,875
5
L
Sylvanus
5,000
357
17
1
0
204,647
2
W
Chiron
7,651
547
116
8
0
244,547
4
W
Merlin
7,488
535
91
7
0
266,022
1
L
Izanami
5,874
420
74
5
0
238,506
2
L
Chaac
6,984
499
111
8
0
198,368
2
W
Artio
7,089
506
99
7
0
270,824
3
L
Nemesis
6,201
443
69
5
0
303,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role