Player Matchup

Izanami
Izanami
Alunedosol
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,696 Elo+
Solo
Thor
Thor
Arlogs
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gabbsssssss
Zhong Kui
Level 28
God Stats
5W - 8L
1,595 SR
Queue Stats
213W - 252L
1,360 Elo+
Solo
Hades
Hades
GuilleVelez90
Hades
Level 25
God Stats
3W - 2L
1,538 SR
Queue Stats
108W - 111L
1,410 Elo+
Solo
Khepri
Khepri
Lupla7473
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,283 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,450 Elo+

VS

Team Averages
Level 18
1,531 SR
1,424 Elo+
Ares
Ares
AKDVPain
Ares
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EDFZeus
Danzaburou
Level 16
God Stats
1W - 1L
1,274 SR
Queue Stats
18W - 18L
1,401 Elo+
Solo
Fenrir
Fenrir
Jose_Henrique16
Fenrir
Level 12
God Stats
10W - 8L
1,501 SR
Queue Stats
26W - 34L
1,405 Elo+
Solo
Skadi
Skadi
SpheredFob
Skadi
Level 27
God Stats
7W - 5L
1,702 SR
Queue Stats
98W - 127L
1,366 Elo+
Solo
Vulcan
Vulcan
diegojunior2014
Vulcan
Level 29
God Stats
11W - 4L
1,680 SR
Queue Stats
293W - 288L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alunedosol
Izanami
7
0 / 3 / 0
4,489
449
2,558
3,407
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Arlogs
Thor
6
1 / 4 / 1
4,496
450
1,007
4,168
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gabbsssssss
Zhong Kui
10
2 / 1 / 1
5,926
593
3,344
5,876
3,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 0
5,499
550
3,543
7,471
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Lupla7473
Khepri
7
0 / 2 / 0
4,290
429
537
4,213
1,926
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 0 / 7
5,963
596
3,717
3,744
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
EDFZeus
Danzaburou
10
2 / 3 / 1
6,175
618
3,132
5,501
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 1
5,048
505
1,749
3,831
1,420
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
10
6 / 0 / 1
5,899
590
3,568
5,019
1,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 2
5,658
566
3,279
2,176
625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
7
4.5
L
Izanami
Alunedosol
Izanami
0
3
0
0
L
Thor
Arlogs
Thor
1
4
1
0.38
W
Danzaburou
EDFZeus
Danzaburou
2
3
1
0.83
L
Zhong Kui
Gabbsssssss
Zhong Kui
2
1
1
2.5
L
2
2
0
1
W
1
2
1
0.75
L
Khepri
Lupla7473
Khepri
0
2
0
0
W
Skadi
6
0
1
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,989
Damage
15,445
25,135
Taken
20,271
9,896
Mitigated
8,003
7,041
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,717
441
0
960
3,744
2,171
371
442
3,302
9,981
0
L
Izanami
Alunedosol
Izanami
2,558
1,523
0
482
3,407
1,165
45
1,450
1,957
0
21,386
L
Thor
Arlogs
Thor
1,007
315
0
399
4,168
1,025
0
809
3,359
0
9,417
W
Danzaburou
EDFZeus
Danzaburou
3,132
1,488
0
1,181
5,501
2,031
492
3,197
2,304
0
23,893
L
Zhong Kui
Gabbsssssss
Zhong Kui
3,344
527
0
2,813
5,876
3,139
915
218
5,658
27,360
0
L
3,543
545
0
3,347
7,471
2,641
0
3,272
4,199
24,767
0
W
1,749
247
0
500
3,831
1,420
78
1,571
2,260
0
11,747
L
Khepri
Lupla7473
Khepri
537
189
0
0
4,213
1,926
0
1,247
2,966
6,748
0
W
Skadi
3,568
1,940
0
2,016
5,019
1,756
616
522
4,497
0
26,253
W
3,279
1,134
0
89
2,176
625
48
1,692
484
20,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
28,743
211
Minions Killed
179
0
Camps Cleared
0
903,017
Distance Traveled
982,920
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,963
596
9
1
0
230,817
0
L
Izanami
4,489
449
47
5
0
176,796
3
L
Thor
4,496
450
25
3
0
177,839
0
W
Danzaburou
6,175
618
59
6
0
170,522
0
L
Zhong Kui
5,926
593
74
7
0
177,474
1
L
Hades
5,499
550
53
5
0
179,799
2
W
Fenrir
5,048
505
22
2
0
219,313
2
L
Khepri
4,290
429
12
1
0
191,109
0
W
Skadi
5,899
590
47
5
0
182,653
1
W
Vulcan
5,658
566
42
4
0
179,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role