Player Matchup

Fenrir
Fenrir
CallMeCrazy266
Fenrir
Level 26
God Stats
8W - 11L
1,451 SR
Queue Stats
57W - 67L
1,499 Elo+
Solo
Tyr
Tyr
Lightning1488
Tyr
Level 83
God Stats
6W - 7L
1,504 SR
Queue Stats
129W - 126L
1,444 Elo+
Party 2
Terra
Terra
Nilori
Terra
Level 27
God Stats
2W - 1L
1,322 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 2
Chernobog
Chernobog
Taranis95
Chernobog
Level 11
God Stats
6W - 4L
1,571 SR
Queue Stats
21W - 26L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
lapplander101
Aphrodite
Level 10
God Stats
14W - 15L
1,560 SR
Queue Stats
18W - 18L
1,472 Elo+
Solo
Team Averages
Level 31
1,482 SR
1,463 Elo+

VS

Team Averages
Level 23
1,566 SR
1,436 Elo+
Odin
Odin
BtK x Ghostz
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
ElectricPancake
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Flurkless
Hera
Level 28
God Stats
8W - 4L
1,801 SR
Queue Stats
93W - 99L
1,524 Elo+
Solo
Ares
Ares
FullBiscatiE
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,398 Elo+
Party 1
Neith
Neith
Ratstail
Neith
Level 26
God Stats
6W - 8L
1,528 SR
Queue Stats
20W - 32L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 7
10,181
566
12,128
14,705
8,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 0 / 1
10,466
581
4,199
8,697
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Nilori
Terra
14
2 / 2 / 12
9,645
536
6,919
12,748
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Taranis95
Chernobog
15
9 / 3 / 7
9,668
537
7,892
8,283
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
lapplander101
Aphrodite
15
1 / 4 / 7
9,385
521
8,487
13,508
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,591
477
6,016
11,555
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
14
6 / 4 / 3
8,823
490
11,326
15,565
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
2 / 6 / 6
8,721
485
10,326
10,753
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 2
7,050
392
1,080
9,292
9,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Ratstail
Neith
14
3 / 4 / 1
8,537
474
7,062
11,390
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
12
13
Deaths
26
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
9
4
7
3.13
L
Hun Batz
6
4
3
1.88
L
Hera
2
6
6
0.83
L
0
8
2
0.13
W
4
0
1
4.5
W
Terra
Nilori
Terra
2
2
12
4
L
Neith
Ratstail
Neith
3
4
1
0.88
W
Chernobog
Taranis95
Chernobog
9
3
7
4.17
W
Aphrodite
lapplander101
Aphrodite
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
35,810
57,941
Taken
58,555
38,010
Mitigated
33,321
21,949
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
1,809
0
1,175
11,555
11,066
358
2,380
9,175
0
43,182
W
12,128
2,514
0
1,938
14,705
8,496
0
1,479
13,002
0
57,783
L
Hun Batz
11,326
3,757
0
3,987
15,565
5,722
177
3,704
11,861
0
51,429
L
Hera
10,326
1,904
0
2,228
10,753
3,641
226
4,127
6,626
54,073
0
L
1,080
138
0
314
9,292
9,100
0
2,078
7,214
19,071
0
W
4,199
557
0
2,185
8,697
4,983
1,927
1,437
6,926
0
63,297
W
Terra
Nilori
Terra
6,919
283
1,828
4,453
12,748
13,213
140
2,345
10,232
32,837
0
L
Neith
Ratstail
Neith
7,062
3,278
0
2,937
11,390
3,792
1,719
3,117
8,273
0
34,366
W
Chernobog
Taranis95
Chernobog
7,892
5,895
0
250
8,283
3,020
2,516
1,498
6,725
0
44,232
W
Aphrodite
lapplander101
Aphrodite
8,487
843
3,734
7,561
13,508
8,298
982
3,877
9,155
62,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
41,722
455
Minions Killed
360
0
Camps Cleared
0
1,787,636
Distance Traveled
1,497,838
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,591
477
81
5
0
301,471
3
W
Fenrir
10,181
566
81
5
0
368,288
4
L
Hun Batz
8,823
490
74
4
0
364,963
1
L
Hera
8,721
485
108
6
0
283,047
7
L
Ares
7,050
392
27
2
0
263,973
0
W
Tyr
10,466
581
124
7
0
392,201
3
W
Terra
9,645
536
51
3
0
380,440
4
L
Neith
8,537
474
70
4
0
284,384
3
W
Chernobog
9,668
537
86
5
0
325,535
7
W
Aphrodite
9,385
521
113
6
0
321,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role