Player Matchup

Zeus
Zeus
BBG Wheat thinz
Zeus
Level 107
God Stats
15W - 17L
1,551 SR
Queue Stats
171W - 182L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
DeadlyBean
Sun Wukong
Level 159
God Stats
27W - 13L
1,612 SR
Queue Stats
377W - 232L
1,696 Elo+
Solo
Medusa
Medusa
GRMsy6396
Medusa
Level 94
God Stats
11W - 6L
1,610 SR
Queue Stats
499W - 446L
1,541 Elo+
Party 2
Team Averages
Level 120
1,591 SR
1,595 Elo+

VS

Team Averages
Level 115
1,543 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Chafechambrz
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,580 Elo+
Solo
Achilles
Achilles
amiirraawwrr
Achilles
Level 112
God Stats
14W - 12L
1,629 SR
Queue Stats
93W - 87L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 5
11,327
755
17,704
9,628
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DeadlyBean
Sun Wukong
16
6 / 2 / 4
11,375
758
11,355
15,961
15,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
GRMsy6396
Medusa
12
1 / 10 / 5
9,525
635
7,983
15,204
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 11
10,916
728
5,917
14,672
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Chafechambrz
Chronos
15
7 / 7 / 9
11,188
746
12,300
16,988
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
amiirraawwrr
Achilles
16
10 / 4 / 7
12,052
803
16,745
17,275
15,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
20
20
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
11
2.83
L
7
8
5
1.19
W
Chronos
Chafechambrz
Chronos
7
7
9
1.64
L
Sun Wukong
DeadlyBean
Sun Wukong
6
2
4
4
L
Medusa
GRMsy6396
Medusa
1
10
5
0.35
W
Achilles
amiirraawwrr
Achilles
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
34,962
40,793
Taken
48,935
23,972
Mitigated
34,223
3,507
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,917
1,322
0
2,966
14,672
13,083
130
5,470
9,202
31,501
0
L
17,704
2,276
0
250
9,628
3,262
396
5,057
4,251
43,932
0
W
Chronos
Chafechambrz
Chronos
12,300
1,574
0
5,365
16,988
5,798
2,516
8,143
8,845
46,626
0
L
Sun Wukong
DeadlyBean
Sun Wukong
11,355
3,098
0
1,053
15,961
15,808
386
6,460
9,236
0
34,981
L
Medusa
GRMsy6396
Medusa
7,983
3,340
0
2,204
15,204
4,902
585
5,925
9,045
0
35,644
W
Achilles
amiirraawwrr
Achilles
16,745
6,803
0
2,208
17,275
15,342
711
4,396
12,879
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
34,156
148
Minions Killed
160
0
Camps Cleared
0
646,273
Distance Traveled
741,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,916
728
42
3
0
250,258
0
L
Zeus
11,327
755
55
4
0
160,734
1
W
Chronos
11,188
746
73
5
0
229,670
1
L
Sun Wukong
11,375
758
42
3
0
263,241
2
L
Medusa
9,525
635
51
3
0
222,298
0
W
Achilles
12,052
803
45
3
0
261,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role