Player Matchup

Hera
Hera
DueDilligence
Hera
Level 84
God Stats
9W - 9L
1,847 SR
Queue Stats
192W - 196L
1,476 Elo+
Solo
King Arthur
King Arthur
WeLikeSheep
King Arthur
Level 89
God Stats
14W - 24L
1,598 SR
Queue Stats
741W - 740L
1,509 Elo+
Party 1
Apollo
Apollo
iiDuTcH LeGeNdZ
Apollo
Level 89
God Stats
7W - 16L
1,454 SR
Queue Stats
672W - 626L
1,543 Elo+
Party 1
Pele
Pele
larlos12
Pele
Level 99
God Stats
12W - 18L
1,759 SR
Queue Stats
695W - 711L
1,451 Elo+
Party 2
Cerberus
Cerberus
trecetuspelis
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 113L
1,393 Elo+
Party 2
Team Averages
Level 79
1,631 SR
1,474 Elo+

VS

Team Averages
Level 84
1,562 SR
1,470 Elo+
Chang'e
Chang'e
Coldaf
Chang'e
Level 45
God Stats
11W - 3L
1,731 SR
Queue Stats
56W - 46L
1,611 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dékapite
Kumbhakarna
Level 125
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 13L
1,325 Elo+
Solo
Vulcan
Vulcan
RobinFleshka
Vulcan
Level 49
God Stats
2W - 3L
1,298 SR
Queue Stats
102W - 88L
1,494 Elo+
Solo
Nemesis
Nemesis
Strïfe
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
firoki
Anhur
Level 90
God Stats
23W - 25L
1,542 SR
Queue Stats
244W - 257L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,068
471
3,925
8,758
2,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WeLikeSheep
King Arthur
14
0 / 2 / 0
7,088
473
2,811
14,185
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,256
417
6,702
11,353
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
4 / 6 / 0
7,577
505
5,436
11,925
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
trecetuspelis
Cerberus
9
0 / 5 / 1
6,090
406
3,884
12,943
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldaf
Chang'e
14
3 / 1 / 9
8,429
562
6,595
5,120
1,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Dékapite
Kumbhakarna
13
5 / 0 / 11
8,525
568
5,247
11,877
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
3 / 0 / 1
9,331
622
11,975
5,557
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Strïfe
Nemesis
16
9 / 0 / 8
9,677
645
12,101
11,426
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
firoki
Anhur
13
6 / 3 / 4
8,238
549
8,686
8,717
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
26
26
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Coldaf
Chang'e
3
1
9
7.5
L
0
7
1
0.07
W
Kumbhakarna
Dékapite
Kumbhakarna
5
0
11
10.5
W
Vulcan
3
0
1
3.5
W
Nemesis
Strïfe
Nemesis
9
0
8
13
L
King Arthur
WeLikeSheep
King Arthur
0
2
0
0
W
Anhur
firoki
Anhur
6
3
4
2.67
L
0
6
1
0.08
L
Pele
4
6
0
0.67
L
Cerberus
trecetuspelis
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
44,604
59,164
Taken
42,697
22,751
Mitigated
24,542
15,190
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Coldaf
Chang'e
6,595
660
2,700
3,159
5,120
1,848
1,045
2,288
2,832
47,584
0
L
3,925
897
0
1,131
8,758
2,795
90
2,853
5,905
44,896
0
W
Kumbhakarna
Dékapite
Kumbhakarna
5,247
714
0
1,812
11,877
11,399
363
1,485
10,367
16,141
0
W
Vulcan
11,975
2,125
0
1,691
5,557
2,354
1,238
0
5,332
72,315
0
W
Nemesis
Strïfe
Nemesis
12,101
7,831
0
892
11,426
6,221
584
3,348
8,078
0
71,800
L
King Arthur
WeLikeSheep
King Arthur
2,811
237
0
6,438
14,185
7,149
0
11,160
2,507
0
40,508
W
Anhur
firoki
Anhur
8,686
4,014
0
2,999
8,717
2,720
1,833
688
8,029
0
51,627
L
6,702
3,916
0
1,779
11,353
2,695
196
1,807
9,546
0
37,767
L
Pele
5,436
1,341
0
2,494
11,925
3,757
0
3,677
8,210
0
38,082
L
Cerberus
trecetuspelis
Cerberus
3,884
641
135
3,213
12,943
6,355
0
3,764
9,179
20,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
44,200
366
Minions Killed
490
0
Camps Cleared
0
1,402,119
Distance Traveled
1,398,570
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,429
562
101
7
0
290,214
3
L
Hera
7,068
471
100
7
0
268,910
9
W
Kumbhakarna
8,525
568
16
1
0
288,055
1
W
Vulcan
9,331
622
166
11
0
275,323
5
W
Nemesis
9,677
645
118
8
0
313,749
1
L
King Arthur
7,088
473
84
6
0
281,319
1
W
Anhur
8,238
549
89
6
0
231,229
2
L
Apollo
6,256
417
67
4
0
282,732
6
L
Pele
7,577
505
79
5
0
293,117
0
L
Cerberus
6,090
406
36
2
0
276,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role