Player Matchup

Thor
Thor
Alonso30042011
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
Hannah16
Baron Samedi
Level 26
God Stats
89W - 79L
1,518 SR
Queue Stats
202W - 229L
1,367 Elo+
Solo
Fenrir
Fenrir
My Girl Simps
Fenrir
Level 23
God Stats
9W - 9L
1,568 SR
Queue Stats
21W - 21L
1,400 Elo+
Party 1
King Arthur
King Arthur
RetroGridiron
King Arthur
Level 13
God Stats
43W - 35L
1,643 SR
Queue Stats
53W - 44L
1,461 Elo+
Party 1
Set
Set
SplashDaddy2
Set
Level 7
God Stats
11W - 12L
1,410 SR
Queue Stats
26W - 24L
1,333 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,437 Elo+

VS

Team Averages
Level 21
1,356 SR
1,372 Elo+
Aphrodite
Aphrodite
DeadlyGOREgeous
Aphrodite
Level 15
God Stats
30W - 37L
1,432 SR
Queue Stats
32W - 38L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Enigment_Soul
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,273 Elo+
Solo
Horus
Horus
JuSiBuSai
Horus
Level 26
God Stats
12W - 18L
1,305 SR
Queue Stats
482W - 539L
1,350 Elo+
Solo
Olorun
Olorun
PleiErGuan
Olorun
Level 25
God Stats
6W - 12L
1,042 SR
Queue Stats
18W - 18L
1,369 Elo+
Solo
Ymir
Ymir
danny4306
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 20
13,896
926
7,644
25,011
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Hannah16
Baron Samedi
20
8 / 7 / 18
15,558
1,037
40,672
25,688
13,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 1 / 13
18,786
1,252
42,307
24,866
16,518
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
RetroGridiron
King Arthur
20
4 / 3 / 20
14,492
966
19,899
35,864
27,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 10 / 14
13,569
905
14,933
28,486
13,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyGOREgeous
Aphrodite
20
9 / 5 / 17
15,234
1,016
25,123
23,073
12,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Enigment_Soul
Danzaburou
20
15 / 5 / 13
16,115
1,074
43,125
18,904
8,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
JuSiBuSai
Horus
20
3 / 7 / 17
13,436
896
13,659
31,931
41,447
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
PleiErGuan
Olorun
20
4 / 9 / 20
14,681
979
24,863
26,466
11,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
20
2 / 7 / 19
13,807
920
21,026
35,407
46,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
119
33
Kills
33
33
Deaths
33
85
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
12
20
0.83
W
Aphrodite
DeadlyGOREgeous
Aphrodite
9
5
17
3.5
W
Danzaburou
Enigment_Soul
Danzaburou
15
5
13
4.3
L
Baron Samedi
Hannah16
Baron Samedi
8
7
18
2.43
W
Horus
JuSiBuSai
Horus
3
7
17
1.64
L
19
1
13
25.5
W
Olorun
PleiErGuan
Olorun
4
9
20
1.56
L
King Arthur
RetroGridiron
King Arthur
4
3
20
4.67
L
2
10
14
0.9
W
Ymir
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,455
Damage
127,796
139,915
Taken
135,781
83,734
Mitigated
119,969
16,124
Healing
46,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,644
1,202
0
943
25,011
13,070
0
13,012
11,999
0
18,102
W
Aphrodite
DeadlyGOREgeous
Aphrodite
25,123
1,639
9,880
8,650
23,073
12,596
0
5,649
17,424
56,598
0
W
Danzaburou
Enigment_Soul
Danzaburou
43,125
23,880
0
3,915
18,904
8,415
0
4,390
14,514
0
71,943
L
Baron Samedi
Hannah16
Baron Samedi
40,672
5,341
6,522
5,953
25,688
13,238
0
13,056
12,632
92,316
0
W
Horus
JuSiBuSai
Horus
13,659
6,450
7,527
8,174
31,931
41,447
0
12,048
19,883
778
22,331
L
42,307
12,500
0
2,347
24,866
16,518
0
12,108
12,758
0
57,274
W
Olorun
PleiErGuan
Olorun
24,863
16,756
1,511
6,978
26,466
11,283
0
8,438
17,848
46,373
0
L
King Arthur
RetroGridiron
King Arthur
19,899
4,987
0
0
35,864
27,103
0
19,671
16,193
3,527
31,902
L
14,933
8,657
0
359
28,486
13,805
0
13,929
14,557
0
38,357
W
Ymir
21,026
5,787
0
0
35,407
46,228
0
12,308
23,099
49,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,301
Gold Earned
73,273
256
Minions Killed
279
12
Camps Cleared
1
1,266,579
Distance Traveled
1,214,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,896
926
29
2
0
190,172
1
W
Aphrodite
15,234
1,016
85
6
1
306,871
2
W
Danzaburou
16,115
1,074
57
4
0
275,138
0
L
Baron Samedi
15,558
1,037
114
8
0
246,711
0
W
Horus
13,436
896
19
1
0
216,431
1
L
Fenrir
18,786
1,252
27
2
7
313,633
0
W
Olorun
14,681
979
47
3
0
183,419
0
L
King Arthur
14,492
966
34
2
1
275,044
0
L
Set
13,569
905
52
3
4
241,019
0
W
Ymir
13,807
920
71
5
0
232,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role