Player Matchup

Chaac
Chaac
DaRck-_-ShaDoW_z
Chaac
Level 7
God Stats
3W - 6L
1,522 SR
Queue Stats
8W - 8L
1,346 Elo+
Party 1
King Arthur
King Arthur
Ddrychiolaeth
King Arthur
Level 28
God Stats
4W - 3L
1,445 SR
Queue Stats
53W - 59L
1,366 Elo+
Solo
Thoth
Thoth
PatAKouki
Thoth
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
YussuFXd
Nemesis
Level 8
God Stats
1W - 1L
1,309 SR
Queue Stats
57W - 65L
1,245 Elo+
Party 4
Tsukuyomi
Tsukuyomi
visan99
Tsukuyomi
Level 110
God Stats
1W - 0L
1,288 SR
Queue Stats
25W - 34L
1,303 Elo+
Party 4
Team Averages
Level 42
1,413 SR
1,352 Elo+

VS

Team Averages
Level 35
1,641 SR
1,358 Elo+
Olorun
Olorun
ENZODU64
Olorun
Level 18
God Stats
17W - 16L
1,790 SR
Queue Stats
17W - 17L
1,640 Elo+
Solo
Mercury
Mercury
Kitinnn2
Mercury
Level 13
God Stats
2W - 1L
1,821 SR
Queue Stats
44W - 36L
1,302 Elo+
Party 2
Hachiman
Hachiman
SeluluH
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 427L
1,412 Elo+
Party 3
Cerberus
Cerberus
SirNeimand
Cerberus
Level 12
God Stats
10W - 26L
1,417 SR
Queue Stats
179W - 288L
1,286 Elo+
Party 3
Hel
Hel
Tutupi
Hel
Level 27
God Stats
6W - 2L
1,677 SR
Queue Stats
42W - 34L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 31
14,478
426
24,197
33,913
47,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Ddrychiolaeth
King Arthur
20
7 / 5 / 14
17,067
502
25,097
42,353
55,316
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
PatAKouki
Thoth
20
14 / 6 / 17
16,571
487
27,258
16,487
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
YussuFXd
Nemesis
20
15 / 6 / 10
17,635
519
22,373
25,612
14,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
visan99
Tsukuyomi
20
15 / 12 / 15
19,421
571
33,260
39,834
35,410
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ENZODU64
Olorun
20
5 / 14 / 6
15,882
467
27,756
37,459
16,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Kitinnn2
Mercury
20
22 / 9 / 10
20,034
589
41,086
40,023
18,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
SeluluH
Hachiman
20
2 / 10 / 9
14,090
414
13,112
24,453
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cerberus
SirNeimand
Cerberus
18
1 / 11 / 9
12,417
365
9,209
30,101
25,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
Tutupi
Hel
20
6 / 9 / 14
15,374
452
20,141
24,528
17,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
84
53
Kills
36
36
Deaths
53
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
7
31
2.5
W
King Arthur
Ddrychiolaeth
King Arthur
7
5
14
2.8
L
Olorun
ENZODU64
Olorun
5
14
6
0.57
L
Mercury
Kitinnn2
Mercury
22
9
10
3
W
Thoth
PatAKouki
Thoth
14
6
17
3.75
L
Hachiman
SeluluH
Hachiman
2
10
9
0.65
L
Cerberus
SirNeimand
Cerberus
1
11
9
0.5
L
Hel
Tutupi
Hel
6
9
14
1.44
W
Nemesis
YussuFXd
Nemesis
15
6
10
3.33
W
Tsukuyomi
visan99
Tsukuyomi
15
12
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,185
Damage
111,304
158,199
Taken
156,564
160,035
Mitigated
88,289
45,284
Healing
40,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,197
4,405
0
12,594
33,913
47,049
57
16,833
17,080
0
61,540
W
King Arthur
Ddrychiolaeth
King Arthur
25,097
2,070
0
16,396
42,353
55,316
1,396
20,723
21,630
210
115,702
L
Olorun
ENZODU64
Olorun
27,756
13,459
560
12,775
37,459
16,642
4,099
7,074
28,997
98,947
0
L
Mercury
Kitinnn2
Mercury
41,086
27,772
0
6,405
40,023
18,632
151
5,599
33,160
0
188,047
W
Thoth
PatAKouki
Thoth
27,258
1,579
0
3,168
16,487
7,407
104
3,412
13,075
103,807
0
L
Hachiman
SeluluH
Hachiman
13,112
7,037
0
2,890
24,453
9,957
1,189
3,127
19,768
615
80,528
L
Cerberus
SirNeimand
Cerberus
9,209
761
0
6,113
30,101
25,251
356
7,068
21,044
53,412
0
L
Hel
Tutupi
Hel
20,141
1,941
5,692
5,882
24,528
17,807
198
3,196
20,638
79,562
0
W
Nemesis
YussuFXd
Nemesis
22,373
12,072
0
4,454
25,612
14,853
1,747
8,211
17,401
0
98,373
W
Tsukuyomi
visan99
Tsukuyomi
33,260
8,577
0
8,672
39,834
35,410
376
12,994
26,840
0
118,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,172
Gold Earned
77,797
611
Minions Killed
695
0
Camps Cleared
0
3,132,679
Distance Traveled
2,787,563
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,478
426
60
2
0
639,651
1
W
King Arthur
17,067
502
171
5
0
614,003
3
L
Olorun
15,882
467
157
5
0
429,235
4
L
Mercury
20,034
589
196
6
0
667,235
1
W
Thoth
16,571
487
146
4
0
606,310
3
L
Hachiman
14,090
414
106
3
0
556,193
9
L
Cerberus
12,417
365
112
3
0
569,189
13
L
Hel
15,374
452
124
4
0
565,711
0
W
Nemesis
17,635
519
94
3
0
664,087
12
W
Tsukuyomi
19,421
571
140
4
0
608,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role