Player Matchup

Cthulhu
Cthulhu
ChaosDragon973
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 2
Freya
Freya
KECKDOUBLEYOU
Freya
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
24W - 21L
1,561 Elo+
Solo
Anubis
Anubis
WeGoBurrBurr
Anubis
Level 29
God Stats
17W - 4L
2,090 SR
Queue Stats
179W - 167L
1,507 Elo+
Solo
Chaac
Chaac
coalástico
Chaac
Level 26
God Stats
2W - 1L
1,568 SR
Queue Stats
78W - 59L
1,592 Elo+
Solo
Thor
Thor
therealgamerxd4
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,590 SR
1,572 Elo+

VS

Team Averages
Level 17
1,552 SR
1,519 Elo+
King Arthur
King Arthur
ImagineCrayons
King Arthur
Level 17
God Stats
4W - 10L
1,400 SR
Queue Stats
36W - 42L
1,454 Elo+
Party 1
Ares
Ares
NiQar
Ares
Level 25
God Stats
8W - 11L
1,508 SR
Queue Stats
165W - 178L
1,473 Elo+
Party 1
Pele
Pele
Siqro
Pele
Level 7
God Stats
36W - 36L
1,484 SR
Queue Stats
286W - 236L
1,669 Elo+
Solo
Anubis
Anubis
SteelyPancake
Anubis
Level 7
God Stats
9W - 5L
1,476 SR
Queue Stats
116W - 134L
1,380 Elo+
Party 1
Hachiman
Hachiman
TissueInferno1
Hachiman
Level 29
God Stats
4W - 3L
1,890 SR
Queue Stats
222W - 175L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
5,165
430
2,625
8,028
4,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 2 / 3
6,841
570
4,579
6,984
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
9 / 1 / 3
8,148
679
11,087
7,902
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 1
7,828
652
6,715
8,142
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 0
4,689
391
1,263
6,277
1,963
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImagineCrayons
King Arthur
11
1 / 1 / 1
6,026
502
3,340
11,099
4,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
NiQar
Ares
8
5 / 2 / 4
6,349
529
3,937
7,149
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
Siqro
Pele
9
2 / 5 / 1
5,965
497
4,269
8,931
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 9 / 0
5,481
457
2,567
7,602
2,510
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
4 / 1 / 3
7,166
597
4,571
5,550
1,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
18
Kills
12
14
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
L
King Arthur
ImagineCrayons
King Arthur
1
1
1
1.5
W
5
2
3
3.25
L
Ares
NiQar
Ares
5
2
4
3.5
L
Pele
Siqro
Pele
2
5
1
0.5
L
0
9
0
0
L
Hachiman
4
1
3
5.5
W
Anubis
9
1
3
10.5
W
4
0
1
4.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
18,684
37,333
Taken
40,331
17,126
Mitigated
15,693
11,284
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,625
746
209
862
8,028
4,040
186
1,943
6,085
19,950
0
L
King Arthur
ImagineCrayons
King Arthur
3,340
53
0
3,275
11,099
4,397
330
2,168
8,858
0
33,490
W
4,579
1,852
0
2,673
6,984
2,771
430
1,135
5,849
27,153
4,030
L
Ares
NiQar
Ares
3,937
352
0
808
7,149
4,813
137
3,669
3,355
9,327
0
L
Pele
Siqro
Pele
4,269
1,386
0
2,378
8,931
2,262
0
4,563
4,368
0
28,735
L
2,567
327
0
367
7,602
2,510
0
5,937
1,665
20,400
0
L
Hachiman
4,571
2,411
0
3,774
5,550
1,711
0
1,434
4,091
0
43,729
W
Anubis
11,087
1,524
0
4,898
7,902
3,790
324
2,537
5,365
43,840
0
W
6,715
1,673
0
2,617
8,142
4,562
502
492
7,650
0
56,481
W
1,263
269
0
25
6,277
1,963
0
397
5,880
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
30,987
304
Minions Killed
272
0
Camps Cleared
0
1,116,372
Distance Traveled
1,132,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,165
430
28
2
0
212,177
0
L
King Arthur
6,026
502
76
6
0
240,124
0
W
Freya
6,841
570
57
5
0
240,021
0
L
Ares
6,349
529
16
1
0
241,870
2
L
Pele
5,965
497
54
5
0
250,843
0
L
Anubis
5,481
457
46
4
0
185,014
0
L
Hachiman
7,166
597
80
7
0
214,320
2
W
Anubis
8,148
679
87
7
0
222,769
1
W
Chaac
7,828
652
111
9
0
247,737
0
W
Thor
4,689
391
21
2
0
193,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role