Player Matchup

Nemesis
Nemesis
Ampegg
Nemesis
Level 4
God Stats
8W - 6L
1,555 SR
Queue Stats
43W - 41L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 24
God Stats
18W - 21L
1,666 SR
Queue Stats
76W - 70L
1,482 Elo+
Solo
Medusa
Medusa
SveinKarlos
Medusa
Level 13
God Stats
1W - 2L
1,141 SR
Queue Stats
3W - 4L
1,388 Elo+
Party 2
Ymir
Ymir
UgotSquanched
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,268 Elo+
Solo
Kukulkan
Kukulkan
Yoar69
Kukulkan
Level 8
God Stats
3W - 2L
1,707 SR
Queue Stats
5W - 4L
1,388 Elo+
Party 2
Team Averages
Level 10
1,514 SR
1,386 Elo+

VS

Team Averages
Level 16
1,519 SR
1,440 Elo+
Cerberus
Cerberus
Beck0905
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,435 Elo+
Party 1
Olorun
Olorun
LowGun
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Ne Zha
Ne Zha
baiyeqingsu
Ne Zha
Level 10
God Stats
0W - 5L
1,219 SR
Queue Stats
22W - 27L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
bobbylee13
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ricosquad
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,875 SR
Queue Stats
33W - 35L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ampegg
Nemesis
13
11 / 0 / 0
9,291
547
10,438
9,892
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Puppydonkey
Jormungandr
15
4 / 3 / 8
9,206
542
11,051
9,176
7,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
5 / 3 / 4
8,589
505
5,080
8,569
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 5
7,559
445
2,260
11,384
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Yoar69
Kukulkan
16
5 / 0 / 3
9,996
588
8,933
8,281
3,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beck0905
Cerberus
11
2 / 5 / 8
7,877
463
5,044
11,073
8,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
LowGun
Olorun
12
0 / 6 / 0
7,518
442
4,810
10,457
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
11
0 / 7 / 6
7,224
425
4,498
10,526
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
bobbylee13
Guan Yu
13
2 / 4 / 1
8,127
478
4,970
13,121
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ricosquad
Ah Muzen Cab
14
8 / 5 / 2
8,983
528
12,147
11,971
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
26
Kills
12
12
Deaths
27
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ampegg
Nemesis
11
0
0
11
L
Cerberus
Beck0905
Cerberus
2
5
8
1.2
L
Olorun
LowGun
Olorun
0
6
0
0
W
Jormungandr
Puppydonkey
Jormungandr
4
3
8
2.67
W
Medusa
5
3
4
2.33
W
1
6
5
0.58
W
Kukulkan
Yoar69
Kukulkan
5
0
3
6.5
L
Ne Zha
0
7
6
0.43
L
Guan Yu
bobbylee13
Guan Yu
2
4
1
0.63
L
Ah Muzen Cab
ricosquad
Ah Muzen Cab
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
31,469
47,302
Taken
57,148
23,924
Mitigated
28,196
4,813
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ampegg
Nemesis
10,438
6,054
0
1,255
9,892
3,152
195
1,657
8,135
0
33,855
L
Cerberus
Beck0905
Cerberus
5,044
338
0
1,424
11,073
8,342
150
5,803
5,270
12,784
0
L
Olorun
LowGun
Olorun
4,810
2,519
0
1,856
10,457
3,575
0
6,248
4,209
48,030
0
W
Jormungandr
Puppydonkey
Jormungandr
11,051
2,414
0
1,030
9,176
7,808
647
1,443
7,508
50,950
0
W
Medusa
5,080
2,357
0
1,845
8,569
2,275
2,542
1,032
7,537
0
41,168
W
2,260
866
0
433
11,384
7,017
1,102
2,531
8,853
20,306
0
W
Kukulkan
Yoar69
Kukulkan
8,933
386
0
250
8,281
3,672
1,474
3,191
5,090
69,447
0
L
Ne Zha
4,498
881
0
1,942
10,526
3,143
0
4,016
6,510
0
32,800
L
Guan Yu
bobbylee13
Guan Yu
4,970
1,162
404
4,280
13,121
9,350
66
3,756
9,365
0
44,965
L
Ah Muzen Cab
ricosquad
Ah Muzen Cab
12,147
5,893
354
4,282
11,971
3,786
660
2,421
9,550
0
57,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
39,729
389
Minions Killed
363
0
Camps Cleared
0
1,619,274
Distance Traveled
1,454,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,291
547
52
3
0
379,873
0
L
Cerberus
7,877
463
18
1
0
296,608
0
L
Olorun
7,518
442
101
6
0
295,480
2
W
Jormungandr
9,206
542
81
5
0
273,730
3
W
Medusa
8,589
505
86
5
0
310,910
0
W
Ymir
7,559
445
42
2
0
321,596
0
W
Kukulkan
9,996
588
128
8
0
333,165
0
L
Ne Zha
7,224
425
67
4
0
307,666
0
L
Guan Yu
8,127
478
92
5
0
284,186
1
L
Ah Muzen Cab
8,983
528
85
5
0
270,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role