Player Matchup

Bacchus
Bacchus
Fitzban
Bacchus
Level 16
God Stats
5W - 5L
1,424 SR
Queue Stats
103W - 95L
1,357 Elo+
Party 1
Nike
Nike
ItsHRQ
Nike
Level 17
God Stats
3W - 3L
1,907 SR
Queue Stats
124W - 122L
1,423 Elo+
Party 1
Anubis
Anubis
Malte1860
Anubis
Level 6
God Stats
17W - 12L
1,897 SR
Queue Stats
84W - 68L
1,200 Elo+
Party 1
Ullr
Ullr
Tiriox0
Ullr
Level 7
God Stats
10W - 15L
1,333 SR
Queue Stats
28W - 34L
1,544 Elo+
Party 1
Nemesis
Nemesis
XJIe6yweK
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,405 Elo+

VS

Team Averages
Level 20
1,557 SR
1,433 Elo+
Ymir
Ymir
Anton9305
Ymir
Level 8
God Stats
6W - 3L
1,622 SR
Queue Stats
115W - 105L
1,381 Elo+
Solo
Nemesis
Nemesis
Diladricc
Nemesis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 3
Achilles
Achilles
Gatuu
Achilles
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Kriss_nmc80
Sol
Level 29
God Stats
36W - 31L
1,603 SR
Queue Stats
93W - 94L
1,427 Elo+
Party 2
Izanami
Izanami
bieda
Izanami
Level 28
God Stats
54W - 45L
1,562 SR
Queue Stats
63W - 63L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fitzban
Bacchus
13
4 / 8 / 8
9,237
440
7,862
19,859
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
ItsHRQ
Nike
14
6 / 6 / 5
9,606
457
16,118
18,509
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Malte1860
Anubis
16
7 / 8 / 7
10,633
506
11,085
15,250
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Tiriox0
Ullr
13
2 / 10 / 4
8,443
402
3,480
14,823
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
XJIe6yweK
Nemesis
17
6 / 3 / 7
10,430
497
14,664
17,016
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 5 / 24
11,256
536
14,030
17,993
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Diladricc
Nemesis
17
9 / 7 / 10
11,195
533
14,109
16,300
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Gatuu
Achilles
16
2 / 5 / 7
10,436
497
5,901
15,328
11,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 1 / 10
10,284
490
13,401
9,687
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
bieda
Izanami
17
13 / 7 / 10
11,723
558
23,447
15,409
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
25
Kills
35
35
Deaths
25
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
5
24
3.2
W
Nemesis
Diladricc
Nemesis
9
7
10
2
L
Bacchus
Fitzban
Bacchus
4
8
8
1
W
Achilles
Gatuu
Achilles
2
5
7
1.1
L
Nike
ItsHRQ
Nike
6
6
5
1.42
W
7
1
10
12
L
Anubis
Malte1860
Anubis
7
8
7
1.31
L
Ullr
Tiriox0
Ullr
2
10
4
0.4
L
Nemesis
XJIe6yweK
Nemesis
6
3
7
3.17
W
Izanami
bieda
Izanami
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,209
Damage
70,888
85,457
Taken
74,717
52,407
Mitigated
41,620
12,976
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,030
2,607
0
2,486
17,993
15,526
224
4,848
12,811
35,178
0
W
Nemesis
Diladricc
Nemesis
14,109
8,621
0
1,928
16,300
6,381
1,550
5,781
10,394
0
64,885
L
Bacchus
Fitzban
Bacchus
7,862
1,321
0
934
19,859
19,668
0
5,424
14,072
16,743
0
W
Achilles
Gatuu
Achilles
5,901
1,777
0
1,585
15,328
11,291
1,698
2,589
12,489
0
52,365
L
Nike
ItsHRQ
Nike
16,118
1,681
0
1,930
18,509
13,249
0
6,618
11,433
6,526
38,100
W
13,401
1,613
947
3,793
9,687
3,158
1,190
2,998
6,589
46,967
0
L
Anubis
Malte1860
Anubis
11,085
2,387
0
3,086
15,250
6,983
850
5,542
9,463
44,882
0
L
Ullr
Tiriox0
Ullr
3,480
2,168
0
1,162
14,823
4,822
1,694
4,895
9,767
0
27,253
L
Nemesis
XJIe6yweK
Nemesis
14,664
7,154
0
5,864
17,016
7,685
0
3,919
12,874
0
64,329
W
Izanami
bieda
Izanami
23,447
16,633
0
4,854
15,409
5,264
2,233
5,163
10,221
0
69,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,349
Gold Earned
54,894
317
Minions Killed
423
0
Camps Cleared
0
1,844,409
Distance Traveled
1,822,323
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,256
536
51
2
0
367,626
8
W
Nemesis
11,195
533
79
4
0
391,950
2
L
Bacchus
9,237
440
25
1
0
357,589
1
W
Achilles
10,436
497
105
5
0
378,488
3
L
Nike
9,606
457
60
3
0
399,171
3
W
Sol
10,284
490
77
4
0
386,979
3
L
Anubis
10,633
506
80
4
0
322,419
0
L
Ullr
8,443
402
42
2
0
357,977
3
L
Nemesis
10,430
497
110
5
0
407,253
0
W
Izanami
11,723
558
111
5
0
297,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role