Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Catrop-_-
Danzaburou
Level 75
God Stats
4W - 4L
1,426 SR
Queue Stats
411W - 599L
1,321 Elo+
Party 2
Yemoja
Yemoja
Guilherme_Vertin
Yemoja
Level 84
God Stats
43W - 30L
1,517 SR
Queue Stats
106W - 120L
1,428 Elo+
Solo
Hun Batz
Hun Batz
TCG_ySlbosiXz
Hun Batz
Level 60
God Stats
14W - 15L
1,263 SR
Queue Stats
259W - 388L
1,298 Elo+
Party 2
Odin
Odin
XxMayrinkxX
Odin
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 74L
1,718 Elo+
Solo
Team Averages
Level 66
1,441 SR
1,453 Elo+

VS

Team Averages
Level 80
1,549 SR
1,454 Elo+
Heimdallr
Heimdallr
ActionAce
Heimdallr
Level 79
God Stats
6W - 8L
1,636 SR
Queue Stats
182W - 181L
1,508 Elo+
Solo
Tyr
Tyr
CHopn
Tyr
Level 118
God Stats
3W - 7L
1,515 SR
Queue Stats
271W - 290L
1,359 Elo+
Solo
Geb
Geb
EduardoDado
Geb
Level 28
God Stats
30W - 20L
1,471 SR
Queue Stats
95W - 89L
1,406 Elo+
Party 1
Janus
Janus
cavalovsg
Janus
Level 67
God Stats
7W - 13L
1,461 SR
Queue Stats
220W - 236L
1,510 Elo+
Party 1
Awilix
Awilix
ramboous
Awilix
Level 109
God Stats
9W - 4L
1,661 SR
Queue Stats
689W - 688L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 9 / 11
12,175
507
12,827
18,211
7,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Catrop-_-
Danzaburou
19
6 / 6 / 7
12,193
508
14,374
25,338
11,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 10
10,954
456
7,826
16,585
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
TCG_ySlbosiXz
Hun Batz
19
8 / 4 / 10
12,043
502
14,748
18,777
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 11
10,778
449
14,393
19,053
19,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ActionAce
Heimdallr
19
7 / 6 / 3
12,206
509
21,464
20,696
9,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
CHopn
Tyr
18
4 / 1 / 2
12,048
502
18,464
17,527
20,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 5 / 12
10,837
452
7,865
18,608
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
cavalovsg
Janus
14
1 / 10 / 8
9,390
391
10,838
14,890
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
ramboous
Awilix
19
10 / 8 / 6
12,606
525
16,070
18,878
9,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
30
Kills
24
24
Deaths
30
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
9
11
1.5
L
Heimdallr
ActionAce
Heimdallr
7
6
3
1.42
L
Tyr
CHopn
Tyr
4
1
2
5
W
Danzaburou
Catrop-_-
Danzaburou
6
6
7
1.58
L
2
5
12
1.6
W
4
3
10
3
W
Hun Batz
TCG_ySlbosiXz
Hun Batz
8
4
10
3.25
W
4
2
11
4.75
L
Janus
cavalovsg
Janus
1
10
8
0.5
L
Awilix
ramboous
Awilix
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,168
Damage
74,701
97,964
Taken
90,599
55,287
Mitigated
62,877
39,406
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,827
868
0
3,186
18,211
7,029
710
4,044
14,164
51,733
0
L
Heimdallr
ActionAce
Heimdallr
21,464
11,796
0
9,718
20,696
9,959
1,032
5,715
14,846
0
94,637
L
Tyr
CHopn
Tyr
18,464
3,937
0
6,841
17,527
20,203
1,661
4,020
12,992
0
87,373
W
Danzaburou
Catrop-_-
Danzaburou
14,374
6,362
0
9,666
25,338
11,343
513
2,610
22,728
0
82,052
L
7,865
339
0
3,163
18,608
18,734
0
3,037
15,223
32,300
0
W
7,826
971
7,889
6,942
16,585
8,877
0
2,537
14,048
36,766
0
W
Hun Batz
TCG_ySlbosiXz
Hun Batz
14,748
5,533
0
6,386
18,777
8,882
0
3,197
15,580
0
92,528
W
14,393
3,332
0
5,337
19,053
19,156
0
6,315
12,738
12
54,610
L
Janus
cavalovsg
Janus
10,838
620
0
3,023
14,890
4,861
373
4,097
10,271
44,704
0
L
Awilix
ramboous
Awilix
16,070
7,502
0
3,853
18,878
9,120
208
2,864
15,739
0
72,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,143
Gold Earned
57,087
507
Minions Killed
490
0
Camps Cleared
0
2,340,045
Distance Traveled
2,146,769
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,175
507
96
4
0
483,079
0
L
Heimdallr
12,206
509
155
6
0
397,558
5
L
Tyr
12,048
502
158
7
0
469,261
3
W
Danzaburou
12,193
508
127
5
0
463,063
1
L
Geb
10,837
452
20
1
0
435,038
9
W
Yemoja
10,954
456
59
2
0
429,552
3
W
Hun Batz
12,043
502
142
6
0
487,624
1
W
Odin
10,778
449
83
3
0
476,727
0
L
Janus
9,390
391
58
2
0
389,872
2
L
Awilix
12,606
525
99
4
0
455,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role