Player Matchup

Hel
Hel
Ace Neverfolds
Hel
Level 142
God Stats
1W - 0L
1,681 SR
Queue Stats
31W - 29L
1,635 Elo+
Party 2
Arachne
Arachne
Divine6Pandemic
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,623 Elo+
Party 2
Chaac
Chaac
itsTacoBruh
Chaac
Level 135
God Stats
3W - 1L
1,720 SR
Queue Stats
29W - 16L
1,675 Elo+
Party 2
Team Averages
Level 96
1,633 SR
1,644 Elo+

VS

Team Averages
Level 38
1,640 SR
1,558 Elo+
Zeus
Zeus
Juzticee
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,649 Elo+
Party 1
Rama
Rama
Praaazy-
Rama
Level 77
God Stats
2W - 1L
1,921 SR
Queue Stats
36W - 38L
1,532 Elo+
Party 1
Fenrir
Fenrir
nhexu
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 16
10,976
732
8,103
12,651
4,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
10 / 3 / 13
11,495
766
12,269
15,382
7,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
12 / 1 / 12
12,546
836
14,224
14,857
15,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 11 / 2
9,066
604
10,534
10,680
2,286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
5 / 5 / 2
10,912
727
10,694
13,204
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
nhexu
Fenrir
11
2 / 12 / 2
9,158
611
8,189
14,991
4,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
8
8
Deaths
28
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
W
10
3
13
5.5
L
Zeus
1
11
2
0.18
L
Rama
5
5
2
1.2
W
12
1
12
18
L
Fenrir
nhexu
Fenrir
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
29,417
42,890
Taken
38,875
28,113
Mitigated
12,210
18,718
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,103
437
4,401
6,360
12,651
4,878
288
2,912
9,739
31,481
0
W
12,269
8,344
0
4,006
15,382
7,910
1,579
4,693
10,689
0
39,779
L
Zeus
10,534
747
0
196
10,680
2,286
0
1,461
9,019
31,328
0
L
Rama
10,694
9,257
0
2,607
13,204
5,022
0
4,080
8,774
0
45,539
W
14,224
1,438
0
3,951
14,857
15,325
128
3,016
11,841
2,894
47,186
L
Fenrir
nhexu
Fenrir
8,189
1,837
0
573
14,991
4,902
0
2,873
11,643
0
25,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
29,136
144
Minions Killed
142
0
Camps Cleared
0
800,989
Distance Traveled
605,845
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,976
732
47
3
0
256,074
3
W
Arachne
11,495
766
46
3
0
272,185
1
L
Zeus
9,066
604
37
2
0
163,346
4
L
Rama
10,912
727
74
5
0
203,140
3
W
Chaac
12,546
836
51
3
0
272,730
2
L
Fenrir
9,158
611
31
2
0
239,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role