Player Matchup

Sun Wukong
Sun Wukong
Le-P_de_PedRo
Sun Wukong
Level 27
God Stats
17W - 12L
1,615 SR
Queue Stats
62W - 40L
1,549 Elo+
Party 2
Vamana
Vamana
Synken144hz
Vamana
Level 10
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
yblmht_
Scylla
Level 66
God Stats
10W - 3L
1,758 SR
Queue Stats
105W - 77L
1,531 Elo+
Party 2
Team Averages
Level 34
1,617 SR
1,527 Elo+

VS

Team Averages
Level 14
1,579 SR
1,424 Elo+
Medusa
Medusa
FTDxM4TTY
Medusa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 149L
1,255 Elo+
Party 1
Bellona
Bellona
Gordi-_-1320
Bellona
Level 7
God Stats
3W - 1L
1,737 SR
Queue Stats
35W - 31L
1,518 Elo+
Solo
Ah Puch
Ah Puch
grantcornfield6
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Le-P_de_PedRo
Sun Wukong
20
12 / 4 / 13
16,297
741
15,389
23,081
20,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
1 / 9 / 13
12,782
581
7,772
24,953
16,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
yblmht_
Scylla
20
14 / 1 / 13
17,139
779
36,183
17,965
6,936
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FTDxM4TTY
Medusa
15
0 / 7 / 3
11,972
544
5,293
20,450
8,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Gordi-_-1320
Bellona
16
6 / 11 / 2
14,315
651
19,057
24,839
17,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 9 / 4
14,918
678
21,598
21,542
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
14
14
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
FTDxM4TTY
Medusa
0
7
3
0.21
L
Bellona
Gordi-_-1320
Bellona
6
11
2
0.64
W
Sun Wukong
Le-P_de_PedRo
Sun Wukong
12
4
13
4.63
W
Vamana
1
9
13
0.83
L
8
9
4
1.11
W
Scylla
yblmht_
Scylla
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
45,948
65,999
Taken
66,831
44,627
Mitigated
32,563
16,178
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FTDxM4TTY
Medusa
5,293
2,138
0
594
20,450
8,065
817
11,823
8,245
0
32,534
L
Bellona
Gordi-_-1320
Bellona
19,057
8,245
477
7,324
24,839
17,857
192
10,875
13,514
0
58,894
W
Sun Wukong
Le-P_de_PedRo
Sun Wukong
15,389
2,852
0
6,363
23,081
20,720
1,351
7,312
15,769
0
60,763
W
Vamana
7,772
3,661
0
5,756
24,953
16,971
590
10,001
14,952
0
33,514
L
21,598
872
0
3,016
21,542
6,641
1,437
12,204
8,817
71,260
0
W
Scylla
yblmht_
Scylla
36,183
3,359
0
4,059
17,965
6,936
1,133
4,707
13,258
144,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
41,205
260
Minions Killed
201
0
Camps Cleared
0
1,239,701
Distance Traveled
1,052,119
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,972
544
58
3
0
323,793
1
L
Bellona
14,315
651
68
3
0
381,322
5
W
Sun Wukong
16,297
741
71
3
0
430,993
0
W
Vamana
12,782
581
39
2
0
394,219
2
L
Ah Puch
14,918
678
75
3
0
347,004
0
W
Scylla
17,139
779
150
7
0
414,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role