Player Matchup

Fenrir
Fenrir
AMBVSH z
Fenrir
Level 109
God Stats
3W - 3L
1,289 SR
Queue Stats
111W - 123L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Egg0boy
Cthulhu
Level 84
God Stats
3W - 2L
1,634 SR
Queue Stats
27W - 21L
1,534 Elo+
Solo
King Arthur
King Arthur
Kevinbr2294
King Arthur
Level 99
God Stats
2W - 4L
1,153 SR
Queue Stats
367W - 396L
1,439 Elo+
Party 2
Artemis
Artemis
Okamy
Artemis
Level 117
God Stats
9W - 7L
1,569 SR
Queue Stats
408W - 436L
1,440 Elo+
Party 2
He Bo
He Bo
SONE993
He Bo
Level 88
God Stats
1W - 1L
1,416 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo
Team Averages
Level 99
1,412 SR
1,469 Elo+

VS

Team Averages
Level 108
1,625 SR
1,497 Elo+
Apollo
Apollo
BarberFlow
Apollo
Level 55
God Stats
9W - 11L
1,584 SR
Queue Stats
134W - 128L
1,554 Elo+
Party 3
Odin
Odin
Hiruma11
Odin
Level 129
God Stats
4W - 8L
1,560 SR
Queue Stats
109W - 142L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
OddFatherr
Sylvanus
Level 115
God Stats
16W - 18L
1,572 SR
Queue Stats
121W - 139L
1,486 Elo+
Party 1
Tiamat
Tiamat
Paul0702
Tiamat
Level 120
God Stats
10W - 5L
1,614 SR
Queue Stats
98W - 117L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZentrajHD
Tsukuyomi
Level 121
God Stats
0W - 1L
1,796 SR
Queue Stats
36W - 28L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMBVSH z
Fenrir
14
6 / 0 / 7
8,859
886
7,953
8,332
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Egg0boy
Cthulhu
14
6 / 3 / 12
9,473
947
12,107
14,760
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Kevinbr2294
King Arthur
14
1 / 3 / 17
7,950
795
3,379
12,639
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Okamy
Artemis
14
4 / 4 / 16
8,861
886
10,197
9,578
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
SONE993
He Bo
15
6 / 2 / 14
10,092
1,009
10,492
6,503
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarberFlow
Apollo
14
1 / 6 / 6
7,459
746
8,098
10,584
4,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
2 / 6 / 4
7,534
753
4,321
10,996
8,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OddFatherr
Sylvanus
12
2 / 2 / 6
7,698
770
7,713
7,483
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Paul0702
Tiamat
11
0 / 6 / 6
6,390
639
6,206
9,659
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ZentrajHD
Tsukuyomi
15
7 / 3 / 1
9,807
981
8,203
11,624
5,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
23
Kills
12
12
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AMBVSH z
Fenrir
6
0
7
9.5
L
Apollo
BarberFlow
Apollo
1
6
6
0.67
W
Cthulhu
Egg0boy
Cthulhu
6
3
12
4
L
Odin
2
6
4
0.67
W
King Arthur
Kevinbr2294
King Arthur
1
3
17
3.17
L
Sylvanus
OddFatherr
Sylvanus
2
2
6
2.5
W
Artemis
Okamy
Artemis
4
4
16
3
L
Tiamat
Paul0702
Tiamat
0
6
6
0.5
W
He Bo
SONE993
He Bo
6
2
14
6.5
L
Tsukuyomi
ZentrajHD
Tsukuyomi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
34,541
51,812
Taken
50,346
33,480
Mitigated
25,895
9,511
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AMBVSH z
Fenrir
7,953
716
0
2,759
8,332
3,504
738
1,742
6,438
0
21,898
L
Apollo
BarberFlow
Apollo
8,098
4,335
0
1,783
10,584
4,014
73
3,561
6,948
0
25,932
W
Cthulhu
Egg0boy
Cthulhu
12,107
881
666
1,367
14,760
14,136
324
3,960
10,337
25,621
0
L
Odin
4,321
1,274
0
125
10,996
8,071
45
4,983
5,988
0
17,928
W
King Arthur
Kevinbr2294
King Arthur
3,379
459
1,209
3,143
12,639
9,209
117
3,463
8,731
0
13,420
L
Sylvanus
OddFatherr
Sylvanus
7,713
1,345
2,537
2,783
7,483
3,520
0
4,035
3,398
12,920
0
W
Artemis
Okamy
Artemis
10,197
5,245
0
367
9,578
3,347
705
2,831
6,451
0
24,382
L
Tiamat
Paul0702
Tiamat
6,206
1,206
494
1,658
9,659
5,033
0
5,236
4,363
11,803
0
W
He Bo
SONE993
He Bo
10,492
609
0
0
6,503
3,284
917
674
5,771
24,049
0
L
Tsukuyomi
ZentrajHD
Tsukuyomi
8,203
2,521
0
4,354
11,624
5,257
0
5,136
6,413
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
38,888
190
Minions Killed
170
8
Camps Cleared
6
1,000,495
Distance Traveled
845,269
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,859
886
41
4
2
210,627
0
L
Apollo
7,459
746
56
6
2
180,720
1
W
Cthulhu
9,473
947
18
2
0
218,963
1
L
Odin
7,534
753
40
4
0
173,082
2
W
King Arthur
7,950
795
29
3
0
197,232
0
L
Sylvanus
7,698
770
12
1
0
168,899
5
W
Artemis
8,861
886
41
4
5
170,502
3
L
Tiamat
6,390
639
23
2
1
131,677
5
W
He Bo
10,092
1,009
61
6
1
203,171
0
L
Tsukuyomi
9,807
981
39
4
3
190,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role