Player Matchup

Sol
Sol
MadalinPS
Sol
Level 86
God Stats
8W - 16L
1,532 SR
Queue Stats
477W - 499L
1,489 Elo+
Party 1
Horus
Horus
Sergioall389
Horus
Level 84
God Stats
5W - 8L
1,268 SR
Queue Stats
762W - 747L
1,498 Elo+
Solo
King Arthur
King Arthur
Stimmyy
King Arthur
Level 60
God Stats
16W - 18L
1,416 SR
Queue Stats
356W - 353L
1,502 Elo+
Solo
Tiamat
Tiamat
adraxi3
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,465 Elo+
Solo
Da Ji
Da Ji
kwnohentai
Da Ji
Level 75
God Stats
1W - 5L
1,460 SR
Queue Stats
36W - 29L
1,718 Elo+
Party 1
Team Averages
Level 70
1,435 SR
1,534 Elo+

VS

Team Averages
Level 79
1,484 SR
1,438 Elo+
Sylvanus
Sylvanus
MustangZoMBi
Sylvanus
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
326W - 357L
1,410 Elo+
Party 2
Neith
Neith
Ririii
Neith
Level 48
God Stats
21W - 21L
1,424 SR
Queue Stats
284W - 315L
1,413 Elo+
Party 2
Hera
Hera
Welllingtonn
Hera
Level 107
God Stats
2W - 1L
1,639 SR
Queue Stats
201W - 234L
1,473 Elo+
Party 2
Awilix
Awilix
ol7a
Awilix
Level 63
God Stats
6W - 8L
1,384 SR
Queue Stats
205W - 265L
1,416 Elo+
Party 3
Camazotz
Camazotz
ujkvkvkjfyk
Camazotz
Level 61
God Stats
10W - 11L
1,474 SR
Queue Stats
249W - 291L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 1
3,556
593
3,702
4,615
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 1 / 0
3,498
583
348
3,261
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Stimmyy
King Arthur
7
1 / 2 / 0
3,918
653
2,404
4,429
1,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
adraxi3
Tiamat
7
0 / 0 / 0
3,672
612
456
1,611
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
6
0 / 2 / 1
3,692
615
1,265
4,254
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MustangZoMBi
Sylvanus
6
3 / 1 / 3
4,233
706
3,101
4,431
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Ririii
Neith
7
2 / 1 / 3
4,279
713
2,873
2,939
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
4,428
738
955
1,837
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
ol7a
Awilix
7
3 / 0 / 0
4,381
730
388
1,873
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
ujkvkvkjfyk
Camazotz
7
1 / 1 / 1
4,154
692
1,966
4,889
1,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sylvanus
MustangZoMBi
Sylvanus
3
1
3
4.5
W
Neith
Ririii
Neith
2
1
3
3.5
L
1
1
0
1
L
King Arthur
Stimmyy
King Arthur
1
2
0
0.5
W
0
0
1
0.5
L
Tiamat
adraxi3
Tiamat
0
0
0
0
L
Da Ji
0
2
1
0.25
W
Awilix
ol7a
Awilix
3
0
0
3
W
Camazotz
ujkvkvkjfyk
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,175
Damage
9,283
18,170
Taken
15,969
4,980
Mitigated
5,027
6,426
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
1,676
99
1,479
4,615
856
0
1,391
3,224
12,782
0
W
Sylvanus
MustangZoMBi
Sylvanus
3,101
1,680
266
1,574
4,431
2,057
496
1,764
2,667
10,632
2,854
W
Neith
Ririii
Neith
2,873
1,555
0
1,353
2,939
851
462
1,938
1,001
0
14,379
L
348
154
135
1,348
3,261
928
0
589
2,672
0
3,162
L
King Arthur
Stimmyy
King Arthur
2,404
513
0
583
4,429
1,536
0
632
3,757
0
14,827
W
955
229
0
404
1,837
435
0
392
1,445
23,239
0
L
Tiamat
adraxi3
Tiamat
456
75
0
1,018
1,611
533
0
155
1,444
16,185
0
L
Da Ji
1,265
270
0
1,764
4,254
1,127
0
732
3,504
0
12,648
W
Awilix
ol7a
Awilix
388
52
0
1,220
1,873
561
0
64
1,809
0
16,372
W
Camazotz
ujkvkvkjfyk
Camazotz
1,966
232
0
2,663
4,889
1,123
0
0
4,889
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
21,475
128
Minions Killed
186
0
Camps Cleared
0
517,627
Distance Traveled
617,811
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,556
593
22
4
0
102,048
0
W
Sylvanus
4,233
706
12
2
0
105,984
0
W
Neith
4,279
713
33
6
0
104,060
0
L
Horus
3,498
583
6
1
0
81,724
0
L
King Arthur
3,918
653
34
6
0
120,159
0
W
Hera
4,428
738
66
11
0
133,683
1
L
Tiamat
3,672
612
33
6
0
108,305
1
L
Da Ji
3,692
615
33
6
0
105,391
1
W
Awilix
4,381
730
44
7
0
152,178
1
W
Camazotz
4,154
692
31
5
0
121,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role