Player Matchup

Danzaburou
Danzaburou
FROGER301
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,778 Elo+
Party 2
Sun Wukong
Sun Wukong
PandaGG1
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Talonscar225
Ao Kuang
Level 48
God Stats
8W - 8L
1,305 SR
Queue Stats
105W - 178L
1,316 Elo+
Solo
Team Averages
Level 45
1,435 SR
1,531 Elo+

VS

Team Averages
Level 36
1,610 SR
1,336 Elo+
Nemesis
Nemesis
COOk1498
Nemesis
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 38L
1,271 Elo+
Party 1
Janus
Janus
DeprivedxSaint
Janus
Level 37
God Stats
3W - 1L
1,824 SR
Queue Stats
56W - 63L
1,459 Elo+
Party 1
Yemoja
Yemoja
KarbonWix
Yemoja
Level 14
God Stats
2W - 3L
1,507 SR
Queue Stats
25W - 37L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FROGER301
Danzaburou
16
2 / 8 / 6
12,606
630
11,100
17,212
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PandaGG1
Sun Wukong
15
0 / 5 / 7
11,455
573
4,217
14,396
10,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Talonscar225
Ao Kuang
15
7 / 5 / 0
12,258
613
8,661
19,368
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COOk1498
Nemesis
17
5 / 4 / 9
13,551
678
11,739
11,817
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 3 / 5
14,360
718
25,617
8,688
3,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
KarbonWix
Yemoja
17
2 / 2 / 12
12,421
621
6,263
10,408
13,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
18
18
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
COOk1498
Nemesis
5
4
9
2.38
W
11
3
5
4.5
L
Danzaburou
FROGER301
Danzaburou
2
8
6
0.63
W
Yemoja
KarbonWix
Yemoja
2
2
12
4
L
Sun Wukong
PandaGG1
Sun Wukong
0
5
7
0.7
L
Ao Kuang
Talonscar225
Ao Kuang
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
43,619
50,976
Taken
30,913
22,426
Mitigated
22,634
11,274
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
COOk1498
Nemesis
11,739
4,311
0
990
11,817
5,694
765
4,459
7,358
116
71,872
W
25,617
404
0
646
8,688
3,231
807
1,089
7,599
76,825
0
L
Danzaburou
FROGER301
Danzaburou
11,100
6,999
0
3,196
17,212
5,322
0
12,614
4,598
0
60,715
W
Yemoja
KarbonWix
Yemoja
6,263
862
1,186
127
10,408
13,709
1,114
3,130
7,278
33,250
0
L
Sun Wukong
PandaGG1
Sun Wukong
4,217
984
0
2,733
14,396
10,725
0
9,145
5,140
0
29,563
L
Ao Kuang
Talonscar225
Ao Kuang
8,661
2,007
72
5,273
19,368
6,379
735
10,333
9,035
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
40,332
204
Minions Killed
234
0
Camps Cleared
0
885,272
Distance Traveled
1,012,609
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,551
678
78
4
0
371,793
6
W
Janus
14,360
718
116
6
0
312,106
0
L
Danzaburou
12,606
630
101
5
0
240,425
1
W
Yemoja
12,421
621
40
2
0
328,710
4
L
Sun Wukong
11,455
573
37
2
0
287,734
1
L
Ao Kuang
12,258
613
66
3
0
357,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role