Player Matchup

Athena
Athena
Flurkless
Athena
Level 28
God Stats
13W - 10L
1,592 SR
Queue Stats
93W - 99L
1,535 Elo+
Solo
Thor
Thor
UARightSector
Thor
Level 27
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Apollo
Apollo
alidavar11
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
kimjungkoen99
Arachne
Level 29
God Stats
38W - 29L
1,665 SR
Queue Stats
126W - 147L
1,612 Elo+
Solo
Nu Wa
Nu Wa
shqx
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,523 SR
1,486 Elo+

VS

Team Averages
Level 31
1,576 SR
1,479 Elo+
Jing Wei
Jing Wei
ByczazProwincji
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,769 Elo+
Party 1
Aphrodite
Aphrodite
Carollaa
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NylonHate
Danzaburou
Level 9
God Stats
23W - 10L
1,879 SR
Queue Stats
117W - 122L
1,659 Elo+
Solo
Tiamat
Tiamat
kenZoUK
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,112 Elo+
Solo
Thor
Thor
remington1337
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Flurkless
Athena
11
2 / 5 / 2
7,646
450
7,007
17,488
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 8 / 1
6,837
402
6,121
12,780
4,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
alidavar11
Apollo
10
2 / 5 / 1
6,550
385
2,750
8,507
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
15
7 / 4 / 3
9,373
551
9,282
15,297
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
shqx
Nu Wa
13
7 / 3 / 4
9,022
531
14,620
9,235
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
10 / 1 / 5
9,895
582
15,197
14,260
4,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Carollaa
Aphrodite
11
0 / 3 / 6
8,388
493
4,962
10,179
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
NylonHate
Danzaburou
18
9 / 2 / 1
11,651
685
11,129
17,266
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
kenZoUK
Tiamat
15
5 / 7 / 4
9,125
537
10,090
13,111
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 5
8,153
480
3,603
13,843
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
19
Kills
24
25
Deaths
20
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
1
5
12.5
W
Aphrodite
Carollaa
Aphrodite
0
3
6
1
L
Athena
Flurkless
Athena
2
5
2
0.6
W
Danzaburou
NylonHate
Danzaburou
9
2
1
4.75
L
1
8
1
0.19
L
Apollo
alidavar11
Apollo
2
5
1
0.5
W
Tiamat
kenZoUK
Tiamat
5
7
4
1
L
Arachne
7
4
3
2.13
W
0
7
5
0.36
L
Nu Wa
shqx
Nu Wa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
44,981
63,307
Taken
68,659
26,594
Mitigated
32,992
14,083
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,197
11,763
0
5,006
14,260
4,667
4,321
5,888
8,200
0
60,346
W
Aphrodite
Carollaa
Aphrodite
4,962
729
3,874
5,434
10,179
5,109
682
4,073
5,952
18,756
0
L
Athena
Flurkless
Athena
7,007
2,650
0
4,987
17,488
9,215
62
6,531
10,957
34,790
0
W
Danzaburou
NylonHate
Danzaburou
11,129
4,698
0
11,534
17,266
8,969
5,448
4,353
12,753
0
85,025
L
6,121
2,272
0
697
12,780
4,131
262
2,874
9,906
0
28,907
L
Apollo
alidavar11
Apollo
2,750
909
0
1,432
8,507
3,266
0
2,112
6,395
0
16,415
W
Tiamat
kenZoUK
Tiamat
10,090
1,796
0
3,550
13,111
9,770
616
6,838
5,848
39,548
0
L
Arachne
9,282
6,178
111
5,210
15,297
6,733
66
1,951
13,346
0
65,530
W
3,603
1,065
0
4,258
13,843
4,477
140
3,851
9,806
0
38,456
L
Nu Wa
shqx
Nu Wa
14,620
3,065
0
1,646
9,235
3,249
104
2,608
6,627
46,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
47,212
315
Minions Killed
404
0
Camps Cleared
0
1,451,845
Distance Traveled
1,429,151
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,895
582
108
6
0
296,233
0
W
Aphrodite
8,388
493
20
1
0
296,368
1
L
Athena
7,646
450
65
4
0
318,907
8
W
Danzaburou
11,651
685
136
8
0
257,882
1
L
Thor
6,837
402
56
3
0
285,697
0
L
Apollo
6,550
385
26
2
0
268,388
0
W
Tiamat
9,125
537
81
5
0
270,873
0
L
Arachne
9,373
551
107
6
0
299,997
0
W
Thor
8,153
480
59
3
0
307,795
0
L
Nu Wa
9,022
531
61
4
0
278,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role