Player Matchup

Kukulkan
Kukulkan
Cavalry113
Kukulkan
Level 4
God Stats
2W - 5L
1,413 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 3
Hou Yi
Hou Yi
FracknCylon
Hou Yi
Level 128
God Stats
3W - 1L
1,654 SR
Queue Stats
135W - 143L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
GoForGhazi
Cthulhu
Level 118
God Stats
1W - 2L
1,942 SR
Queue Stats
51W - 67L
1,564 Elo+
Party 3
Fenrir
Fenrir
Hindor
Fenrir
Level 87
God Stats
4W - 5L
1,587 SR
Queue Stats
160W - 168L
1,510 Elo+
Party 1
Ra
Ra
ThomasPalmer14
Ra
Level 24
God Stats
3W - 1L
1,807 SR
Queue Stats
130W - 108L
1,557 Elo+
Party 1
Team Averages
Level 72
1,681 SR
1,519 Elo+

VS

Team Averages
Level 68
1,522 SR
1,582 Elo+
Kukulkan
Kukulkan
BanksSenpai
Kukulkan
Level 45
God Stats
4W - 3L
1,501 SR
Queue Stats
109W - 116L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CabrawkinHawkin
Ah Muzen Cab
Level 48
God Stats
21W - 1L
1,738 SR
Queue Stats
139W - 71L
1,802 Elo+
Party 2
Cabrakan
Cabrakan
Kobra
Cabrakan
Level 160
God Stats
4W - 1L
1,564 SR
Queue Stats
806W - 571L
1,616 Elo+
Party 2
Hel
Hel
Sutheno
Hel
Level 45
God Stats
3W - 8L
1,306 SR
Queue Stats
447W - 532L
1,461 Elo+
Solo
Thor
Thor
meatbuck
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cavalry113
Kukulkan
14
0 / 6 / 3
8,540
854
5,407
9,401
3,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
15
2 / 4 / 3
9,364
936
9,071
13,439
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GoForGhazi
Cthulhu
16
6 / 8 / 4
10,725
1,073
12,010
24,022
19,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Hindor
Fenrir
16
2 / 9 / 5
10,305
1,031
8,802
18,429
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 4 / 9
9,608
961
8,959
8,995
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BanksSenpai
Kukulkan
16
3 / 1 / 17
10,365
1,037
10,745
6,457
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
CabrawkinHawkin
Ah Muzen Cab
18
13 / 2 / 13
12,856
1,286
25,425
9,306
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Kobra
Cabrakan
17
9 / 2 / 16
10,968
1,097
21,214
12,730
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
15
0 / 3 / 16
9,058
906
4,266
9,776
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
17
6 / 2 / 17
10,476
1,048
8,520
9,340
5,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
10
Kills
31
31
Deaths
10
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BanksSenpai
Kukulkan
3
1
17
11.5
W
Ah Muzen Cab
CabrawkinHawkin
Ah Muzen Cab
13
2
13
9.75
L
Kukulkan
Cavalry113
Kukulkan
0
6
3
0.25
L
Hou Yi
2
4
3
0.88
L
Cthulhu
GoForGhazi
Cthulhu
6
8
4
1
L
Fenrir
Hindor
Fenrir
2
9
5
0.5
W
Cabrakan
Kobra
Cabrakan
9
2
16
8.5
W
Hel
0
3
16
2.67
L
0
4
9
1.13
W
Thor
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
70,170
74,286
Taken
47,609
40,120
Mitigated
24,196
6,815
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BanksSenpai
Kukulkan
10,745
963
0
976
6,457
2,933
0
4,883
1,574
42,629
0
W
Ah Muzen Cab
CabrawkinHawkin
Ah Muzen Cab
25,425
7,830
0
1,236
9,306
4,589
0
3,272
6,034
0
54,288
L
Kukulkan
Cavalry113
Kukulkan
5,407
638
0
0
9,401
3,365
0
4,184
5,217
22,103
0
L
Hou Yi
9,071
3,344
540
524
13,439
5,176
0
6,671
6,768
0
29,689
L
Cthulhu
GoForGhazi
Cthulhu
12,010
447
381
2,585
24,022
19,286
0
13,246
10,776
28,086
0
L
Fenrir
Hindor
Fenrir
8,802
2,238
0
255
18,429
8,794
0
6,723
11,706
0
19,915
W
Cabrakan
Kobra
Cabrakan
21,214
2,615
0
2,092
12,730
6,818
0
7,211
5,519
28,841
0
W
Hel
4,266
661
4,732
2,799
9,776
4,419
0
6,197
3,579
15,626
0
L
8,959
202
2,133
397
8,995
3,499
0
5,401
3,594
38,184
0
W
Thor
8,520
1,830
0
0
9,340
5,437
0
4,813
4,527
0
12,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
53,723
212
Minions Killed
187
5
Camps Cleared
8
922,348
Distance Traveled
907,932
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,365
1,037
87
9
1
189,626
0
W
Ah Muzen Cab
12,856
1,286
58
6
5
192,006
0
L
Kukulkan
8,540
854
48
5
0
164,733
2
L
Hou Yi
9,364
936
27
3
1
172,627
0
L
Cthulhu
10,725
1,073
34
3
0
183,518
1
L
Fenrir
10,305
1,031
34
3
3
199,314
1
W
Cabrakan
10,968
1,097
15
2
1
156,956
0
W
Hel
9,058
906
18
2
1
185,229
0
L
Ra
9,608
961
69
7
1
202,156
0
W
Thor
10,476
1,048
9
1
0
184,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role