Player Matchup

Tyr
Tyr
Brando65er
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
R_i_n_o_2_2_2
Hades
Level 36
God Stats
27W - 20L
1,484 SR
Queue Stats
109W - 168L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
ShreksNoodle
Kukulkan
Level 6
God Stats
2W - 7L
1,187 SR
Queue Stats
2W - 7L
1,023 Elo+
Party 4
Thor
Thor
Torresgod
Thor
Level 26
God Stats
5W - 5L
1,432 SR
Queue Stats
61W - 66L
1,278 Elo+
Party 4
Loki
Loki
Turmbräu22
Loki
Level 21
God Stats
10W - 13L
1,444 SR
Queue Stats
80W - 138L
1,233 Elo+
Party 2
Team Averages
Level 24
1,409 SR
1,279 Elo+

VS

Team Averages
Level 17
1,416 SR
1,188 Elo+
Loki
Loki
Banret
Loki
Level 8
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 9L
976 Elo+
Solo
Poseidon
Poseidon
CloudyStrobe
Poseidon
Level 21
God Stats
5W - 6L
1,550 SR
Queue Stats
67W - 73L
1,215 Elo+
Party 3
Osiris
Osiris
JokerWTT
Osiris
Level 21
God Stats
11W - 14L
1,182 SR
Queue Stats
83W - 91L
1,215 Elo+
Party 3
Artemis
Artemis
Scorpaik
Artemis
Level 15
God Stats
2W - 3L
1,567 SR
Queue Stats
25W - 26L
1,316 Elo+
Party 1
Arachne
Arachne
scorpaik
Arachne
Level 18
God Stats
6W - 3L
1,546 SR
Queue Stats
25W - 45L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
11,387
569
11,799
16,802
19,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 1 / 2
11,444
572
14,751
13,634
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
ShreksNoodle
Kukulkan
16
9 / 8 / 2
10,232
512
9,523
13,190
5,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
16
2 / 2 / 4
9,889
494
4,768
12,266
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 3 / 5
10,488
524
5,904
10,949
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Banret
Loki
13
2 / 7 / 4
8,332
417
5,844
12,786
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
CloudyStrobe
Poseidon
13
3 / 6 / 4
8,414
421
9,898
10,817
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
JokerWTT
Osiris
16
6 / 7 / 7
10,352
518
10,453
14,917
10,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Scorpaik
Artemis
16
5 / 7 / 4
9,978
499
10,832
12,498
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
scorpaik
Arachne
14
2 / 7 / 4
8,778
439
6,888
13,572
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
34
Kills
18
18
Deaths
34
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
Banret
Loki
2
7
4
0.57
W
4
4
13
2.63
L
Poseidon
CloudyStrobe
Poseidon
3
6
4
0.83
L
Osiris
JokerWTT
Osiris
6
7
7
1.36
W
11
1
2
12
L
Artemis
Scorpaik
Artemis
5
7
4
1
W
Kukulkan
ShreksNoodle
Kukulkan
9
8
2
1.25
W
Thor
2
2
4
2
W
8
3
5
3.5
L
Arachne
scorpaik
Arachne
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
43,915
66,841
Taken
64,590
41,663
Mitigated
27,915
25,429
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Banret
Loki
5,844
1,219
0
1,082
12,786
3,999
294
4,480
8,306
0
30,581
W
11,799
1,965
0
7,482
16,802
19,472
1,244
2,636
14,166
0
52,355
L
Poseidon
CloudyStrobe
Poseidon
9,898
903
0
0
10,817
3,188
168
5,557
5,260
42,230
0
L
Osiris
JokerWTT
Osiris
10,453
4,365
0
450
14,917
10,755
0
3,962
10,955
0
43,366
W
14,751
1,843
715
9,099
13,634
7,703
4,529
1,878
11,756
66,535
0
L
Artemis
Scorpaik
Artemis
10,832
5,932
0
0
12,498
4,347
84
6,632
5,866
0
40,962
W
Kukulkan
ShreksNoodle
Kukulkan
9,523
2,308
372
1,684
13,190
5,639
1,876
2,416
10,774
48,835
0
W
Thor
4,768
450
479
3,194
12,266
4,902
1,278
1,432
10,834
0
54,048
W
5,904
2,531
0
2,404
10,949
3,947
1,852
1,536
9,413
0
41,825
L
Arachne
scorpaik
Arachne
6,888
4,823
0
3,739
13,572
5,626
0
3,643
9,929
0
50,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
45,854
481
Minions Killed
318
0
Camps Cleared
0
1,887,812
Distance Traveled
1,918,973
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,332
417
52
3
0
344,356
5
W
Tyr
11,387
569
96
5
0
392,739
0
L
Poseidon
8,414
421
52
3
0
391,704
0
L
Osiris
10,352
518
75
4
0
406,500
0
W
Hades
11,444
572
123
6
0
351,043
4
L
Artemis
9,978
499
62
3
0
353,081
0
W
Kukulkan
10,232
512
95
5
0
315,946
2
W
Thor
9,889
494
87
4
0
420,187
2
W
Loki
10,488
524
80
4
0
407,897
6
L
Arachne
8,778
439
77
4
0
423,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role