Player Matchup

Susano
Susano
Silver I
AlexRZK
Susano
Silver I
Level 96
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 17L
1,534 MMR
Solo
Bellona
Bellona
Bronze III
BoostedKawi
Bellona
Bronze III
Level 36
God Stats
1W - 0L
1,948 SR
Queue Stats
4W - 6L
1,501 MMR
Solo
Danzaburou
Danzaburou
Gold I
Cªrs
Danzaburou
Gold I
Level 158
God Stats
21W - 11L
1,855 SR
Queue Stats
587W - 564L
1,510 MMR
Solo
Agni
Agni
Gold III
SrMuspelHeim
Agni
Gold III
Level 155
God Stats
2W - 3L
1,463 SR
Queue Stats
23W - 29L
1,533 MMR
Solo
Terra
Terra
Gold III
maoJmc
Terra
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 93L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,694 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,647 SR
1,517 MMR
Athena
Athena
Gold III
ChicknLegs
Athena
Gold III
Level 109
God Stats
6W - 4L
1,889 SR
Queue Stats
95W - 94L
1,523 MMR
Solo
Anhur
Anhur
Silver II
Dennbear
Anhur
Silver II
Level 97
God Stats
2W - 3L
1,486 SR
Queue Stats
10W - 16L
1,505 MMR
Solo
Nemesis
Nemesis
Silver II
Fatmonkey64
Nemesis
Silver II
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 20L
1,535 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
NifGekRO
Baba Yaga
Gold IV
Level 105
God Stats
0W - 2L
1,859 SR
Queue Stats
79W - 71L
1,523 MMR
Solo
Tyr
Tyr
Silver II
SJDropkick
Tyr
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlexRZK
Susano
20
4 / 5 / 8
14,893
621
15,616
20,128
8,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BoostedKawi
Bellona
20
5 / 4 / 4
14,865
619
18,489
24,196
22,553
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Cªrs
Danzaburou
20
8 / 3 / 3
16,536
689
28,467
24,029
10,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 9
14,330
597
18,195
15,645
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
maoJmc
Terra
18
2 / 2 / 12
13,426
559
8,455
26,022
30,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetTsukuyomiTiamatScyllaGuan Yu

VS

Bans
ApolloFenrirCu ChulainnArachneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChicknLegs
Athena
18
2 / 3 / 8
11,571
482
9,617
35,334
41,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Dennbear
Anhur
20
4 / 6 / 3
12,222
509
9,285
21,100
8,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Fatmonkey64
Nemesis
18
2 / 5 / 9
11,227
468
11,192
21,527
11,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
NifGekRO
Baba Yaga
20
8 / 2 / 6
13,493
562
27,214
16,970
9,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 2
10,369
432
6,164
18,336
22,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
22
Kills
17
17
Deaths
22
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
AlexRZK
Susano
4
5
8
1.6
W
Bellona
BoostedKawi
Bellona
5
4
4
1.75
L
Athena
ChicknLegs
Athena
2
3
8
2
W
Danzaburou
Cªrs
Danzaburou
8
3
3
3.17
L
Anhur
Dennbear
Anhur
4
6
3
0.92
L
Nemesis
Fatmonkey64
Nemesis
2
5
9
1.3
L
Baba Yaga
NifGekRO
Baba Yaga
8
2
6
5.5
L
1
6
2
0.33
W
3
3
9
2.5
W
Terra
maoJmc
Terra
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,222
Damage
63,472
110,020
Taken
113,267
80,094
Mitigated
91,947
51,390
Healing
18,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AlexRZK
Susano
15,616
4,736
0
6,731
20,128
8,373
2,333
6,124
13,296
0
95,284
W
Bellona
BoostedKawi
Bellona
18,489
7,067
0
7,769
24,196
22,553
2,282
6,565
17,433
0
98,479
L
Athena
ChicknLegs
Athena
9,617
2,156
0
3,155
35,334
41,275
0
9,282
25,626
34,625
0
W
Danzaburou
Cªrs
Danzaburou
28,467
18,660
0
14,416
24,029
10,905
6,130
5,402
18,531
0
162,630
L
Anhur
Dennbear
Anhur
9,285
3,953
0
7,786
21,100
8,314
1,354
1,602
19,464
0
98,887
L
Nemesis
Fatmonkey64
Nemesis
11,192
5,983
0
1,430
21,527
11,155
0
4,845
16,455
0
77,600
L
Baba Yaga
NifGekRO
Baba Yaga
27,214
1,872
0
4,210
16,970
9,193
0
6,288
10,356
99,927
0
L
6,164
727
0
1,916
18,336
22,010
0
3,570
14,716
0
54,593
W
18,195
2,193
851
5,322
15,645
7,382
4,660
8,601
6,726
103,674
0
W
Terra
maoJmc
Terra
8,455
1,197
4,614
11,687
26,022
30,881
967
12,309
13,525
44,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,050
Gold Earned
58,882
722
Minions Killed
587
0
Camps Cleared
0
2,343,665
Distance Traveled
2,331,031
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,893
621
132
6
0
528,769
5
W
Bellona
14,865
619
160
7
0
441,992
2
L
Athena
11,571
482
39
2
0
511,452
7
W
Danzaburou
16,536
689
193
8
0
430,373
0
L
Anhur
12,222
509
182
8
0
394,879
8
L
Nemesis
11,227
468
115
5
0
506,328
0
L
Baba Yaga
13,493
562
161
7
0
472,753
6
L
Tyr
10,369
432
90
4
0
445,619
1
W
Agni
14,330
597
172
7
0
452,426
14
W
Terra
13,426
559
65
3
0
490,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role