Player Matchup

Merlin
Merlin
Bluttquack
Merlin
Level 20
God Stats
15W - 16L
1,604 SR
Queue Stats
110W - 91L
1,449 Elo+
Solo
Fenrir
Fenrir
MUNOZS81
Fenrir
Level 5
God Stats
2W - 5L
1,269 SR
Queue Stats
3W - 19L
1,155 Elo+
Solo
Cthulhu
Cthulhu
StaTicNeSt39
Cthulhu
Level 6
God Stats
3W - 8L
1,005 SR
Queue Stats
28W - 35L
1,103 Elo+
Party 1
Jormungandr
Jormungandr
WoodMage1565
Jormungandr
Level 9
God Stats
5W - 4L
1,013 SR
Queue Stats
42W - 46L
1,026 Elo+
Party 1
Nox
Nox
nickfrink
Nox
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 49L
1,346 Elo+
Solo
Team Averages
Level 9
1,278 SR
1,216 Elo+

VS

Team Averages
Level 18
1,468 SR
1,378 Elo+
Mercury
Mercury
Gamz992739
Mercury
Level 16
God Stats
11W - 10L
1,380 SR
Queue Stats
41W - 57L
1,270 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gustavo2410
Kumbhakarna
Level 27
God Stats
57W - 49L
1,543 SR
Queue Stats
253W - 292L
1,420 Elo+
Solo
Heimdallr
Heimdallr
TriC Squire
Heimdallr
Level 12
God Stats
9W - 1L
1,500 SR
Queue Stats
16W - 4L
1,642 Elo+
Solo
Persephone
Persephone
l-_-kENJI-_-l
Persephone
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
39W - 54L
1,293 Elo+
Solo
Merlin
Merlin
lordburke
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bluttquack
Merlin
20
6 / 2 / 9
14,900
993
21,909
15,036
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MUNOZS81
Fenrir
18
1 / 13 / 3
12,066
804
4,294
22,334
9,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
StaTicNeSt39
Cthulhu
20
10 / 8 / 8
15,682
1,045
25,094
29,610
19,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
WoodMage1565
Jormungandr
20
4 / 2 / 10
15,165
1,011
16,589
21,611
30,141
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 7 / 5
12,947
863
8,763
18,746
7,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gamz992739
Mercury
20
5 / 4 / 8
15,573
1,038
12,170
16,362
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Gustavo2410
Kumbhakarna
20
11 / 2 / 11
15,171
1,011
12,597
17,791
23,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
TriC Squire
Heimdallr
20
9 / 6 / 10
14,885
992
31,188
20,882
7,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Persephone
l-_-kENJI-_-l
Persephone
20
3 / 2 / 16
14,103
940
22,030
14,001
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
lordburke
Merlin
20
4 / 10 / 17
14,372
958
19,661
16,058
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
24
Kills
32
32
Deaths
24
35
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bluttquack
Merlin
6
2
9
5.25
W
Mercury
Gamz992739
Mercury
5
4
8
2.25
W
Kumbhakarna
Gustavo2410
Kumbhakarna
11
2
11
8.25
L
Fenrir
MUNOZS81
Fenrir
1
13
3
0.19
L
Cthulhu
StaTicNeSt39
Cthulhu
10
8
8
1.75
W
Heimdallr
TriC Squire
Heimdallr
9
6
10
2.33
L
Jormungandr
WoodMage1565
Jormungandr
4
2
10
4.5
W
Persephone
l-_-kENJI-_-l
Persephone
3
2
16
5.5
W
Merlin
lordburke
Merlin
4
10
17
1.25
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,649
Damage
97,646
107,337
Taken
85,094
73,362
Mitigated
47,459
4,087
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bluttquack
Merlin
21,909
2,768
0
0
15,036
6,404
0
8,534
6,502
64,895
0
W
Mercury
Gamz992739
Mercury
12,170
5,857
0
105
16,362
6,036
0
11,930
4,432
0
67,870
W
Kumbhakarna
Gustavo2410
Kumbhakarna
12,597
1,692
0
0
17,791
23,584
0
15,349
2,442
24,298
0
L
Fenrir
MUNOZS81
Fenrir
4,294
1,765
0
206
22,334
9,473
0
11,155
11,179
0
8,655
L
Cthulhu
StaTicNeSt39
Cthulhu
25,094
1,793
970
1,734
29,610
19,705
0
12,268
16,746
46,075
0
W
Heimdallr
TriC Squire
Heimdallr
31,188
18,087
0
1,158
20,882
7,359
0
18,718
1,876
0
50,291
L
Jormungandr
WoodMage1565
Jormungandr
16,589
3,423
255
922
21,611
30,141
0
10,261
11,350
58,186
0
W
Persephone
l-_-kENJI-_-l
Persephone
22,030
5,292
0
1,413
14,001
4,966
0
11,260
2,741
42,281
0
W
Merlin
lordburke
Merlin
19,661
3,937
0
0
16,058
5,514
0
14,810
1,248
33,887
0
L
8,763
3,318
0
0
18,746
7,639
0
12,070
6,676
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,760
Gold Earned
74,104
264
Minions Killed
278
4
Camps Cleared
8
1,275,565
Distance Traveled
1,394,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,900
993
104
7
2
262,817
0
W
Mercury
15,573
1,038
139
9
3
408,864
0
W
Kumbhakarna
15,171
1,011
16
1
2
312,652
0
L
Fenrir
12,066
804
9
1
0
245,112
0
L
Cthulhu
15,682
1,045
56
4
0
285,013
0
W
Heimdallr
14,885
992
42
3
2
227,132
0
L
Jormungandr
15,165
1,011
84
6
1
208,313
0
W
Persephone
14,103
940
47
3
0
217,495
0
W
Merlin
14,372
958
34
2
1
228,849
0
L
Nox
12,947
863
11
1
1
274,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role