Player Matchup

Hel
Hel
Lizzy__Wolf
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,154 Elo+
Party 2
Jormungandr
Jormungandr
schneeball_eule
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,141 Elo+
Party 2
Izanami
Izanami
xiTzDragonx
Izanami
Level 25
God Stats
5W - 4L
1,552 SR
Queue Stats
5W - 7L
1,273 Elo+
Party 2
Team Averages
Level 29
1,517 SR
1,189 Elo+

VS

Team Averages
Level 20
1,499 SR
1,461 Elo+
Danzaburou
Danzaburou
DannyPowell16
Danzaburou
Level 23
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 1
Odin
Odin
JackHamill
Odin
Level 22
God Stats
5W - 5L
1,364 SR
Queue Stats
11W - 9L
1,445 Elo+
Party 1
Nemesis
Nemesis
mzd12
Nemesis
Level 16
God Stats
1W - 2L
1,442 SR
Queue Stats
11W - 9L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,670
567
3,046
5,511
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
schneeball_eule
Jormungandr
8
0 / 6 / 0
5,682
568
3,204
7,375
5,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
xiTzDragonx
Izanami
9
1 / 7 / 0
6,087
609
3,955
8,130
2,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyPowell16
Danzaburou
10
4 / 1 / 12
7,935
794
5,774
4,338
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 12
7,968
797
6,708
6,043
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
mzd12
Nemesis
11
8 / 0 / 8
8,244
824
5,113
7,412
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
18
18
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DannyPowell16
Danzaburou
4
1
12
10
W
6
0
12
12
L
0
5
0
0
W
Nemesis
mzd12
Nemesis
8
0
8
12
L
Jormungandr
schneeball_eule
Jormungandr
0
6
0
0
L
Izanami
xiTzDragonx
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,205
Damage
17,595
21,016
Taken
17,793
9,636
Mitigated
7,255
2,157
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DannyPowell16
Danzaburou
5,774
2,548
416
1,195
4,338
1,446
1,262
1,985
2,353
0
21,115
W
6,708
1,856
489
1,372
6,043
3,205
130
1,271
4,772
0
17,987
L
3,046
769
1,076
720
5,511
1,644
0
152
5,284
10,634
0
W
Nemesis
mzd12
Nemesis
5,113
3,291
0
180
7,412
2,604
1,810
3,022
4,390
0
18,995
L
Jormungandr
schneeball_eule
Jormungandr
3,204
1,068
0
31
7,375
5,495
0
0
7,300
12,273
0
L
Izanami
xiTzDragonx
Izanami
3,955
3,254
0
330
8,130
2,497
0
0
7,905
0
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,439
Gold Earned
24,147
101
Minions Killed
90
0
Camps Cleared
0
440,268
Distance Traveled
470,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,935
794
30
3
0
109,464
0
W
Odin
7,968
797
29
3
0
178,548
1
L
Hel
5,670
567
15
2
0
144,721
0
W
Nemesis
8,244
824
31
3
0
182,398
0
L
Jormungandr
5,682
568
23
2
0
149,416
0
L
Izanami
6,087
609
63
6
0
146,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role