Player Matchup

Scylla
Scylla
J-ROD31891
Scylla
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
OG_Wattson
Danzaburou
Level 18
God Stats
8W - 4L
1,601 SR
Queue Stats
35W - 47L
1,316 Elo+
Party 1
Fenrir
Fenrir
Sergeant-V-
Fenrir
Level 29
God Stats
7W - 10L
1,415 SR
Queue Stats
64W - 81L
1,317 Elo+
Party 1
Geb
Geb
Thenat
Geb
Level 24
God Stats
1W - 4L
1,209 SR
Queue Stats
118W - 150L
1,286 Elo+
Party 3
Amaterasu
Amaterasu
Ytifis
Amaterasu
Level 23
God Stats
7W - 3L
1,725 SR
Queue Stats
91W - 110L
1,286 Elo+
Party 3
Team Averages
Level 26
1,490 SR
1,311 Elo+

VS

Team Averages
Level 10
1,386 SR
1,117 Elo+
Ratatoskr
Ratatoskr
Shadi19
Ratatoskr
Level 16
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 16L
945 Elo+
Party 2
Guan Yu
Guan Yu
UwU-JJlegends
Guan Yu
Level 7
God Stats
7W - 11L
1,245 SR
Queue Stats
18W - 28L
1,205 Elo+
Solo
Chernobog
Chernobog
blaiseopujkgty
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
954 Elo+
Party 2
King Arthur
King Arthur
render66
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 2
Nemesis
Nemesis
sniper101504
Nemesis
Level 14
God Stats
2W - 5L
1,306 SR
Queue Stats
58W - 61L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J-ROD31891
Scylla
17
8 / 3 / 10
11,525
524
7,844
9,505
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
OG_Wattson
Danzaburou
19
26 / 0 / 12
14,408
655
37,105
12,492
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
12 / 1 / 21
11,539
525
16,313
12,607
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Thenat
Geb
14
8 / 3 / 24
11,273
512
12,507
15,545
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ytifis
Amaterasu
17
8 / 4 / 12
11,383
517
11,783
18,512
10,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Shadi19
Ratatoskr
11
1 / 12 / 4
8,128
369
6,821
18,234
5,104
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Guan Yu
14
3 / 11 / 3
9,270
421
8,993
20,992
18,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
blaiseopujkgty
Chernobog
11
0 / 12 / 5
7,663
348
1,374
14,969
3,890
King Arthur
render66
King Arthur
10
0 / 21 / 3
6,796
309
6,141
34,909
20,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
sniper101504
Nemesis
16
5 / 7 / 2
10,521
478
10,945
21,179
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
62
Kills
9
11
Deaths
63
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
J-ROD31891
Scylla
8
3
10
4.33
W
Danzaburou
OG_Wattson
Danzaburou
26
0
12
32
W
Fenrir
12
1
21
22.5
L
Ratatoskr
Shadi19
Ratatoskr
1
12
4
0.25
W
Geb
Thenat
Geb
8
3
24
6.67
L
Guan Yu
3
11
3
0.41
W
Amaterasu
Ytifis
Amaterasu
8
4
12
3.5
L
Chernobog
blaiseopujkgty
Chernobog
0
12
5
0.21
L
King Arthur
render66
King Arthur
0
21
3
0.07
L
Nemesis
sniper101504
Nemesis
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,552
Damage
34,274
68,661
Taken
110,283
38,397
Mitigated
55,519
25,605
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
J-ROD31891
Scylla
7,844
3,986
0
1,989
9,505
2,795
2,652
0
9,405
46,152
0
W
Danzaburou
OG_Wattson
Danzaburou
37,105
19,350
0
6,677
12,492
6,490
6,520
0
12,392
0
118,510
W
Fenrir
16,313
4,666
0
4,965
12,607
5,534
2,141
0
12,507
0
59,517
L
Ratatoskr
Shadi19
Ratatoskr
6,821
988
0
0
18,234
5,104
0
2,709
15,485
0
25,681
W
Geb
Thenat
Geb
12,507
2,466
606
4,883
15,545
12,862
785
0
14,150
34,500
0
L
Guan Yu
8,993
3,446
211
2,785
20,992
18,506
0
4,335
16,527
0
32,894
W
Amaterasu
Ytifis
Amaterasu
11,783
6,267
762
5,723
18,512
10,716
2,540
0
18,367
0
50,085
L
Chernobog
blaiseopujkgty
Chernobog
1,374
1,192
0
0
14,969
3,890
0
2,140
12,829
0
8,770
L
King Arthur
render66
King Arthur
6,141
1,164
0
3,236
34,909
20,397
20
7,010
27,777
0
20,757
L
Nemesis
sniper101504
Nemesis
10,945
3,078
0
2,913
21,179
7,622
0
3,785
17,314
0
43,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
42,378
454
Minions Killed
173
0
Camps Cleared
0
2,030,083
Distance Traveled
1,847,578
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,525
524
91
4
0
351,901
3
W
Danzaburou
14,408
655
161
7
0
422,288
0
W
Fenrir
11,539
525
94
4
0
429,245
0
L
Ratatoskr
8,128
369
34
2
0
422,830
6
W
Geb
11,273
512
25
1
0
405,892
0
L
Guan Yu
9,270
421
50
2
0
332,201
0
W
Amaterasu
11,383
517
83
4
0
420,757
0
L
Chernobog
7,663
348
16
1
0
293,811
2
L
King Arthur
6,796
309
15
1
0
349,607
2
L
Nemesis
10,521
478
58
3
0
449,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role