Player Matchup

Set
Set
CyndiDivaS2
Set
Level 26
God Stats
15W - 19L
1,410 SR
Queue Stats
351W - 377L
1,419 Elo+
Party 2
The Morrigan
The Morrigan
KINGtwitch_uzuma
The Morrigan
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,353 Elo+
Party 2
Xbalanque
Xbalanque
Miguel15832
Xbalanque
Level 17
God Stats
7W - 2L
1,637 SR
Queue Stats
161W - 149L
1,483 Elo+
Solo
Cthulhu
Cthulhu
bonniedragon
Cthulhu
Level 8
God Stats
1W - 1L
1,770 SR
Queue Stats
20W - 29L
1,406 Elo+
Party 2
Scylla
Scylla
w996199466
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 159L
1,497 Elo+
Party 2
Team Averages
Level 15
1,564 SR
1,432 Elo+

VS

Team Averages
Level 28
1,499 SR
1,350 Elo+
Ymir
Ymir
Captain Beohulf
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
DraconicKnight-
Tsukuyomi
Level 15
God Stats
14W - 18L
1,360 SR
Queue Stats
262W - 244L
1,385 Elo+
Party 1
Tiamat
Tiamat
ImFarmerZ
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
STRADEEZZY
Sun Wukong
Level 65
God Stats
3W - 4L
1,674 SR
Queue Stats
553W - 555L
1,468 Elo+
Party 1
Hachiman
Hachiman
W33nie_Hut_jr05
Hachiman
Level 13
God Stats
6W - 9L
1,462 SR
Queue Stats
75W - 77L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 1
12,693
423
15,716
28,829
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
KINGtwitch_uzuma
The Morrigan
10
0 / 7 / 1
9,091
303
1,567
7,636
2,401
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Miguel15832
Xbalanque
20
7 / 6 / 3
14,925
498
30,900
26,515
11,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
bonniedragon
Cthulhu
15
1 / 4 / 3
10,453
348
4,110
14,722
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
w996199466
Scylla
17
3 / 11 / 1
11,919
397
15,572
24,561
9,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
14,486
483
13,611
24,127
26,673
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DraconicKnight-
Tsukuyomi
20
11 / 5 / 11
16,028
534
17,511
22,316
10,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ImFarmerZ
Tiamat
20
4 / 6 / 6
14,179
473
18,975
19,395
10,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
STRADEEZZY
Sun Wukong
20
8 / 1 / 10
17,585
586
15,037
22,997
21,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
10 / 5 / 5
15,286
510
15,047
22,428
12,691
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
19
Kills
38
39
Deaths
20
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
8
11
1
0.77
W
Tsukuyomi
DraconicKnight-
Tsukuyomi
11
5
11
3.3
W
Tiamat
ImFarmerZ
Tiamat
4
6
6
1.17
L
The Morrigan
KINGtwitch_uzuma
The Morrigan
0
7
1
0.07
L
Xbalanque
Miguel15832
Xbalanque
7
6
3
1.42
W
Sun Wukong
STRADEEZZY
Sun Wukong
8
1
10
13
W
Hachiman
10
5
5
2.5
L
Cthulhu
bonniedragon
Cthulhu
1
4
3
0.63
L
Scylla
w996199466
Scylla
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
80,181
102,263
Taken
111,263
47,639
Mitigated
81,360
15,480
Healing
35,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,611
2,317
1,050
4,491
24,127
26,673
933
5,418
18,347
48,896
0
L
15,716
7,262
0
5,294
28,829
12,807
0
11,043
17,610
0
63,977
W
Tsukuyomi
DraconicKnight-
Tsukuyomi
17,511
6,975
0
6,268
22,316
10,129
1,009
2,855
19,374
0
134,112
W
Tiamat
ImFarmerZ
Tiamat
18,975
2,006
236
6,676
19,395
10,571
3,293
4,818
14,221
72,848
0
L
The Morrigan
KINGtwitch_uzuma
The Morrigan
1,567
405
0
0
7,636
2,401
0
954
6,523
28,272
718
L
Xbalanque
Miguel15832
Xbalanque
30,900
15,391
0
6,946
26,515
11,725
492
6,415
19,866
0
119,707
W
Sun Wukong
STRADEEZZY
Sun Wukong
15,037
3,232
0
11,481
22,997
21,296
6,295
4,213
18,602
481
142,162
W
Hachiman
15,047
11,252
0
4,908
22,428
12,691
3,100
3,300
18,965
0
94,128
L
Cthulhu
bonniedragon
Cthulhu
4,110
129
376
2,237
14,722
11,571
0
3,932
10,614
24,157
0
L
Scylla
w996199466
Scylla
15,572
859
0
627
24,561
9,135
2,745
9,484
14,280
58,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,081
Gold Earned
77,564
470
Minions Killed
655
0
Camps Cleared
0
1,935,937
Distance Traveled
2,530,336
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,486
483
62
2
0
485,696
7
L
Set
12,693
423
91
3
0
415,304
0
W
Tsukuyomi
16,028
534
133
4
0
557,625
1
W
Tiamat
14,179
473
100
3
0
468,946
0
L
The Morrigan
9,091
303
55
2
0
245,932
0
L
Xbalanque
14,925
498
178
6
0
480,706
0
W
Sun Wukong
17,585
586
247
8
0
538,713
4
W
Hachiman
15,286
510
113
4
0
479,356
4
L
Cthulhu
10,453
348
35
1
0
320,646
0
L
Scylla
11,919
397
111
4
0
473,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role