Player Matchup

Nemesis
Nemesis
Gold III
Camperiqk
Nemesis
Gold III
Level 132
God Stats
6W - 17L
1,510 SR
Queue Stats
88W - 95L
1,560 MMR
Solo
Agni
Agni
Gold I
Khazrag
Agni
Gold I
Level 155
God Stats
4W - 6L
2,074 SR
Queue Stats
179W - 178L
1,548 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PAKITOPROX
Sun Wukong
Gold I
Level 148
God Stats
3W - 6L
1,534 SR
Queue Stats
452W - 444L
1,515 MMR
Solo
Xing Tian
Xing Tian
Bronze III
UoAGR
Xing Tian
Bronze III
Level 38
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
darkJwarrior
Chiron
Bronze III
Level 60
God Stats
8W - 8L
1,532 SR
Queue Stats
141W - 151L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,649 SR
1,525 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,676 SR
1,525 MMR
Merlin
Merlin
Gold II
GαlZ
Merlin
Gold II
Level 158
God Stats
4W - 1L
1,599 SR
Queue Stats
32W - 35L
1,585 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
SweetJulito
Cernunnos
Bronze III
Level 78
God Stats
3W - 1L
1,545 SR
Queue Stats
6W - 3L
1,505 MMR
Solo
Sobek
Sobek
Bronze III
fatefully
Sobek
Bronze III
Level 121
God Stats
2W - 0L
1,700 SR
Queue Stats
17W - 9L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
owensf
Achilles
Bronze III
Level 75
God Stats
11W - 7L
2,014 SR
Queue Stats
55W - 42L
1,500 MMR
Party 1
Kali
Kali
Gold III
unpitinotendras
Kali
Gold III
Level 155
God Stats
12W - 10L
1,524 SR
Queue Stats
128W - 129L
1,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Camperiqk
Nemesis
11
2 / 3 / 2
6,995
437
4,456
11,454
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Khazrag
Agni
11
1 / 4 / 0
6,675
417
6,724
7,419
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PAKITOPROX
Sun Wukong
15
3 / 4 / 0
8,957
560
7,826
14,836
8,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
UoAGR
Xing Tian
9
0 / 6 / 0
6,106
382
3,276
12,735
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
10
0 / 5 / 0
6,207
388
3,165
8,798
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ao KuangTsukuyomiSetApollo

VS

Bans
TiamatDanzaburouAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GαlZ
Merlin
14
3 / 2 / 3
8,695
543
6,122
5,277
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SweetJulito
Cernunnos
15
9 / 1 / 3
9,874
617
12,952
9,630
3,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
fatefully
Sobek
11
0 / 1 / 7
7,966
498
3,810
8,648
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
owensf
Achilles
17
5 / 1 / 2
10,310
644
10,059
12,460
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 4
9,445
590
5,991
12,605
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
22
22
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Camperiqk
Nemesis
2
3
2
1
W
Merlin
GαlZ
Merlin
3
2
3
2.25
L
Agni
Khazrag
Agni
1
4
0
0.25
L
Sun Wukong
PAKITOPROX
Sun Wukong
3
4
0
0.75
W
Cernunnos
SweetJulito
Cernunnos
9
1
3
10.5
L
Xing Tian
UoAGR
Xing Tian
0
6
0
0
L
Chiron
0
5
0
0
W
Sobek
fatefully
Sobek
0
1
7
3.5
W
Achilles
owensf
Achilles
5
1
2
6
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
38,934
55,242
Taken
48,620
24,564
Mitigated
26,351
15,322
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Camperiqk
Nemesis
4,456
1,502
0
3,976
11,454
4,707
0
2,698
8,582
0
37,143
W
Merlin
GαlZ
Merlin
6,122
528
0
214
5,277
1,625
444
2,102
3,175
49,651
0
L
Agni
Khazrag
Agni
6,724
246
0
636
7,419
2,086
0
2,168
5,153
41,700
0
L
Sun Wukong
PAKITOPROX
Sun Wukong
7,826
1,050
0
5,700
14,836
8,139
0
859
13,941
109
61,306
W
Cernunnos
SweetJulito
Cernunnos
12,952
6,287
0
3,284
9,630
3,630
2,379
2,198
7,432
0
65,872
L
Xing Tian
UoAGR
Xing Tian
3,276
405
417
2,600
12,735
7,558
96
2,971
9,658
15,880
0
L
Chiron
3,165
1,356
129
1,864
8,798
2,074
298
780
7,976
0
34,549
W
Sobek
fatefully
Sobek
3,810
587
0
3,089
8,648
8,755
95
3,873
4,775
15,492
0
W
Achilles
owensf
Achilles
10,059
3,243
0
4,825
12,460
7,345
1,011
460
12,000
0
70,270
W
5,991
3,156
0
3,886
12,605
4,996
899
1,476
11,129
0
72,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
46,290
375
Minions Killed
477
0
Camps Cleared
0
1,510,935
Distance Traveled
1,594,260
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,995
437
67
4
0
321,014
7
W
Merlin
8,695
543
106
7
0
335,402
2
L
Agni
6,675
417
89
6
0
294,716
6
L
Sun Wukong
8,957
560
135
8
0
317,901
0
W
Cernunnos
9,874
617
97
6
0
305,039
8
L
Xing Tian
6,106
382
25
2
0
291,422
0
L
Chiron
6,207
388
59
4
0
285,882
3
W
Sobek
7,966
498
17
1
0
292,236
6
W
Achilles
10,310
644
151
9
0
307,405
1
W
Kali
9,445
590
106
7
0
354,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role