Player Matchup

Cthulhu
Cthulhu
CoroBeemo
Cthulhu
Level 119
God Stats
3W - 1L
1,778 SR
Queue Stats
169W - 169L
1,449 Elo+
Party 2
Agni
Agni
FOODEATTHE4
Agni
Level 92
God Stats
3W - 1L
1,824 SR
Queue Stats
197W - 162L
1,639 Elo+
Party 3
Tiamat
Tiamat
FaFaLR
Tiamat
Level 144
God Stats
41W - 24L
1,633 SR
Queue Stats
104W - 103L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
NRG_XragnarX
Erlang Shen
Level 45
God Stats
13W - 4L
1,502 SR
Queue Stats
421W - 429L
1,474 Elo+
Party 3
Loki
Loki
TiagoDrew69
Loki
Level 68
God Stats
21W - 23L
1,501 SR
Queue Stats
153W - 159L
1,447 Elo+
Party 3
Team Averages
Level 94
1,648 SR
1,494 Elo+

VS

Team Averages
Level 64
1,456 SR
1,366 Elo+
Ah Puch
Ah Puch
Ceifa79
Ah Puch
Level 120
God Stats
23W - 23L
1,522 SR
Queue Stats
99W - 99L
1,249 Elo+
Party 1
Artemis
Artemis
DRG_MouSsYanG
Artemis
Level 48
God Stats
6W - 18L
1,392 SR
Queue Stats
117W - 146L
1,362 Elo+
Party 1
Chaac
Chaac
Fl0ky-Ragnar
Chaac
Level 25
God Stats
15W - 10L
1,455 SR
Queue Stats
129W - 143L
1,326 Elo+
Party 1
Bastet
Bastet
LeGenD_AiRe
Bastet
Level 121
God Stats
4W - 8L
1,410 SR
Queue Stats
203W - 227L
1,396 Elo+
Party 1
Ymir
Ymir
MiiKaSaChaN
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoroBeemo
Cthulhu
13
10 / 1 / 9
8,628
575
11,931
7,764
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 3 / 5
8,292
553
8,634
7,372
2,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
FaFaLR
Tiamat
12
5 / 2 / 11
7,826
522
7,579
5,704
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NRG_XragnarX
Erlang Shen
14
8 / 2 / 4
8,867
591
8,239
10,383
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 0 / 11
8,621
575
2,715
7,970
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ceifa79
Ah Puch
12
2 / 5 / 3
7,109
474
5,387
9,231
2,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
8
0 / 7 / 2
5,312
354
3,138
8,928
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 1
6,176
412
4,537
11,109
8,057
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
12
6 / 4 / 2
7,939
529
8,989
12,974
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 7 / 2
4,881
325
687
8,741
3,440
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
29
Kills
8
8
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ceifa79
Ah Puch
2
5
3
0.7
W
Cthulhu
CoroBeemo
Cthulhu
10
1
9
14.5
L
Artemis
0
7
2
0.14
W
5
3
5
2.5
W
Tiamat
FaFaLR
Tiamat
5
2
11
5.25
L
0
7
1
0.07
L
Bastet
6
4
2
1.75
L
0
7
2
0.14
W
Erlang Shen
NRG_XragnarX
Erlang Shen
8
2
4
5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
22,738
39,193
Taken
50,983
20,686
Mitigated
21,505
8,928
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ceifa79
Ah Puch
5,387
108
270
2,323
9,231
2,983
0
5,813
3,348
33,914
0
W
Cthulhu
CoroBeemo
Cthulhu
11,931
623
215
1,002
7,764
3,783
0
743
7,021
32,252
0
L
Artemis
3,138
1,101
461
1,699
8,928
2,694
0
5,631
2,952
0
18,148
W
8,634
1,134
0
1,937
7,372
2,928
240
1,516
5,856
57,217
0
W
Tiamat
FaFaLR
Tiamat
7,579
962
0
1,181
5,704
4,505
518
1,239
4,465
23,590
0
L
4,537
685
468
2,552
11,109
8,057
97
2,254
8,800
0
28,307
L
Bastet
8,989
3,078
0
3,598
12,974
4,331
0
6,709
6,055
0
32,899
L
687
288
0
50
8,741
3,440
0
6,650
1,684
2,584
0
W
Erlang Shen
NRG_XragnarX
Erlang Shen
8,239
4,745
0
4,102
10,383
6,453
1,576
1,072
9,311
0
38,275
W
2,715
410
0
491
7,970
3,017
1,011
1,504
6,466
0
61,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
31,417
408
Minions Killed
217
0
Camps Cleared
0
1,389,419
Distance Traveled
1,165,730
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,109
474
74
5
0
250,742
0
W
Cthulhu
8,628
575
74
5
0
283,468
3
L
Artemis
5,312
354
38
3
0
216,569
1
W
Agni
8,292
553
95
6
0
258,470
4
W
Tiamat
7,826
522
45
3
0
243,701
3
L
Chaac
6,176
412
42
3
0
225,825
0
L
Bastet
7,939
529
56
4
0
294,813
3
L
Ymir
4,881
325
7
0
0
177,781
0
W
Erlang Shen
8,867
591
68
5
0
279,947
1
W
Loki
8,621
575
126
8
0
323,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role