Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BKR i M3RK
Fenrir
Level 83
God Stats
11W - 9L
1,349 SR
Queue Stats
145W - 153L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
FartFactory4135
Danzaburou
Level 85
God Stats
32W - 35L
1,455 SR
Queue Stats
629W - 668L
1,365 Elo+
Solo
Hel
Hel
FlickNick9
Hel
Level 145
God Stats
3W - 3L
1,522 SR
Queue Stats
558W - 515L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bphetsynorraj
Tsukuyomi
Level 109
God Stats
21W - 34L
1,483 SR
Queue Stats
202W - 224L
1,452 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,446 Elo+

VS

Team Averages
Level 87
1,474 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ImChaotic
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Sobek
Sobek
StankyNugZ42O
Sobek
Level 83
God Stats
5W - 4L
1,704 SR
Queue Stats
23W - 26L
1,452 Elo+
Solo
King Arthur
King Arthur
yellowynewt666
King Arthur
Level 89
God Stats
2W - 6L
1,166 SR
Queue Stats
116W - 153L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 1
5,496
550
4,137
5,270
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BKR i M3RK
Fenrir
10
1 / 1 / 2
5,398
540
3,578
6,321
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
FartFactory4135
Danzaburou
9
2 / 1 / 3
6,011
601
5,847
6,112
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 2
6,948
695
4,826
4,500
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
bphetsynorraj
Tsukuyomi
10
3 / 1 / 1
5,973
597
2,645
6,048
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 3 / 0
4,805
481
1,604
4,375
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
8
0 / 3 / 0
4,448
445
1,929
6,282
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ImChaotic
Achilles
7
2 / 4 / 0
4,869
487
2,274
7,346
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 1
4,760
476
1,607
5,987
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
yellowynewt666
King Arthur
9
1 / 2 / 1
5,128
513
4,338
6,674
4,517
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Ra
 
Ra
1
3
0
0.33
L
Neith
 
Neith
0
3
0
0
W
Fenrir
BKR i M3RK
Fenrir
1
1
2
2
W
Danzaburou
FartFactory4135
Danzaburou
2
1
3
3.5
W
5
1
2
6
L
Achilles
ImChaotic
Achilles
2
4
0
0.5
L
0
1
1
0.5
W
Tsukuyomi
bphetsynorraj
Tsukuyomi
3
1
1
3.5
L
King Arthur
yellowynewt666
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
11,752
28,251
Taken
30,664
9,526
Mitigated
12,453
12,215
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,137
1,416
0
2,852
5,270
1,370
689
1,032
4,238
0
23,757
L
Ra
 
Ra
1,604
0
24
1,167
4,375
1,235
0
2,040
2,335
16,900
0
L
Neith
 
Neith
1,929
1,125
0
2,397
6,282
1,320
0
0
6,282
0
26,996
W
Fenrir
BKR i M3RK
Fenrir
3,578
615
0
2,551
6,321
3,360
628
306
6,015
0
19,008
W
Danzaburou
FartFactory4135
Danzaburou
5,847
2,906
0
2,415
6,112
1,657
445
1,044
5,068
0
26,570
W
4,826
577
753
2,434
4,500
1,270
506
409
4,091
38,466
0
L
Achilles
ImChaotic
Achilles
2,274
1,137
0
2,228
7,346
2,293
0
1,687
5,634
0
15,380
L
1,607
110
0
1,534
5,987
3,088
0
1,099
4,888
7,203
0
W
Tsukuyomi
bphetsynorraj
Tsukuyomi
2,645
469
314
896
6,048
1,869
0
420
5,628
0
33,564
L
King Arthur
yellowynewt666
King Arthur
4,338
182
0
889
6,674
4,517
83
0
6,453
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
24,010
276
Minions Killed
163
0
Camps Cleared
0
953,822
Distance Traveled
889,355
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,496
550
50
5
0
190,309
1
L
Ra
4,805
481
27
3
0
177,673
2
L
Neith
4,448
445
46
5
0
149,484
3
W
Fenrir
5,398
540
38
4
0
168,939
1
W
Danzaburou
6,011
601
41
4
0
180,913
3
W
Hel
6,948
695
82
8
0
198,527
2
L
Achilles
4,869
487
33
3
0
176,476
2
L
Sobek
4,760
476
17
2
0
190,397
0
W
Tsukuyomi
5,973
597
65
7
0
215,134
4
L
King Arthur
5,128
513
40
4
0
195,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role