Player Matchup

Sun Wukong
Sun Wukong
A1 Dabz
Sun Wukong
Level 128
God Stats
4W - 1L
1,883 SR
Queue Stats
336W - 281L
1,663 Elo+
Party 1
Nemesis
Nemesis
Lajin Buu
Nemesis
Level 88
God Stats
11W - 8L
1,656 SR
Queue Stats
247W - 227L
1,604 Elo+
Party 1
Cupid
Cupid
Trackin that
Cupid
Level 15
God Stats
25W - 13L
1,717 SR
Queue Stats
28W - 19L
1,622 Elo+
Party 1
Aphrodite
Aphrodite
Yudala
Aphrodite
Level 105
God Stats
8W - 4L
1,827 SR
Queue Stats
228W - 181L
1,634 Elo+
Party 1
Ares
Ares
lordly-million0
Ares
Level 45
God Stats
20W - 24L
1,424 SR
Queue Stats
239W - 249L
1,415 Elo+
Solo
Team Averages
Level 76
1,701 SR
1,588 Elo+

VS

Team Averages
Level 59
1,563 SR
1,542 Elo+
Khepri
Khepri
OldSchool_GGamer
Khepri
Level 22
God Stats
3W - 2L
1,568 SR
Queue Stats
17W - 13L
1,780 Elo+
Party 3
Camazotz
Camazotz
Russian_GamerBoy
Camazotz
Level 47
God Stats
1W - 2L
1,627 SR
Queue Stats
35W - 27L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
Sel-ena-Gomez
Danzaburou
Level 29
God Stats
9W - 7L
1,571 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sola Nohara
Cu Chulainn
Level 69
God Stats
3W - 9L
1,378 SR
Queue Stats
31W - 35L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
kirola72
Baron Samedi
Level 129
God Stats
2W - 1L
1,670 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A1 Dabz
Sun Wukong
16
6 / 3 / 5
10,111
595
11,151
15,399
10,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Lajin Buu
Nemesis
16
9 / 1 / 2
9,854
580
11,177
10,662
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 5
7,775
457
6,212
9,712
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Yudala
Aphrodite
15
5 / 1 / 9
9,316
548
11,268
12,440
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 11
9,361
551
7,625
13,701
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,265
486
2,476
13,411
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 4
8,668
510
11,410
16,971
10,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sel-ena-Gomez
Danzaburou
12
1 / 5 / 1
7,894
464
5,085
10,160
3,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Sola Nohara
Cu Chulainn
14
2 / 7 / 2
8,517
501
8,325
12,962
11,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
kirola72
Baron Samedi
12
0 / 7 / 3
7,318
430
9,063
12,623
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
27
Kills
8
8
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A1 Dabz
Sun Wukong
6
3
5
2.83
W
Nemesis
Lajin Buu
Nemesis
9
1
2
10
L
2
5
2
0.6
L
3
3
4
1.67
L
Danzaburou
Sel-ena-Gomez
Danzaburou
1
5
1
0.3
L
Cu Chulainn
Sola Nohara
Cu Chulainn
2
7
2
0.43
W
2
3
5
1.5
W
Aphrodite
Yudala
Aphrodite
5
1
9
9.5
L
Baron Samedi
kirola72
Baron Samedi
0
7
3
0.21
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,433
Damage
36,359
61,914
Taken
66,127
38,872
Mitigated
36,950
23,761
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A1 Dabz
Sun Wukong
11,151
2,424
0
5,805
15,399
10,421
24
3,101
12,135
0
72,557
W
Nemesis
Lajin Buu
Nemesis
11,177
6,891
0
817
10,662
5,124
0
879
9,689
0
69,485
L
2,476
142
0
2,369
13,411
6,774
108
5,056
8,256
23,869
0
L
11,410
3,653
0
8,090
16,971
10,643
732
3,643
13,226
0
52,375
L
Danzaburou
Sel-ena-Gomez
Danzaburou
5,085
1,154
0
484
10,160
3,533
938
3,833
6,249
0
38,259
L
Cu Chulainn
Sola Nohara
Cu Chulainn
8,325
1,806
0
1,380
12,962
11,334
18
1,912
10,984
0
55,805
W
6,212
3,633
0
2,224
9,712
3,378
486
996
8,674
0
42,805
W
Aphrodite
Yudala
Aphrodite
11,268
1,476
4,204
7,641
12,440
5,415
924
3,917
8,159
56,035
0
L
Baron Samedi
kirola72
Baron Samedi
9,063
434
1,606
3,050
12,623
4,666
144
3,840
8,519
38,429
0
W
7,625
444
0
3,070
13,701
14,534
39
1,893
11,718
33,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
40,662
485
Minions Killed
363
0
Camps Cleared
0
1,665,014
Distance Traveled
1,492,435
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,111
595
149
9
0
339,690
1
W
Nemesis
9,854
580
105
6
0
401,552
4
L
Khepri
8,265
486
32
2
0
311,201
3
L
Camazotz
8,668
510
97
6
0
363,174
2
L
Danzaburou
7,894
464
66
4
0
286,139
4
L
Cu Chulainn
8,517
501
88
5
0
277,889
2
W
Cupid
7,775
457
79
5
0
293,434
0
W
Aphrodite
9,316
548
112
7
0
309,329
1
L
Baron Samedi
7,318
430
80
5
0
254,032
3
W
Ares
9,361
551
40
2
0
321,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role