Player Matchup

Artio
Artio
ArchonJohn97
Artio
Level 86
God Stats
23W - 34L
1,447 SR
Queue Stats
295W - 342L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Cfee III
Zhong Kui
Level 128
God Stats
70W - 53L
1,521 SR
Queue Stats
460W - 446L
1,532 Elo+
Solo
Janus
Janus
DIMOSTyt
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Danzaburou
Danzaburou
Solar Arc5154
Danzaburou
Level 106
God Stats
30W - 18L
1,682 SR
Queue Stats
659W - 628L
1,535 Elo+
Solo
Susano
Susano
levtcopt18
Susano
Level 74
God Stats
1W - 1L
1,620 SR
Queue Stats
44W - 42L
1,490 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,535 Elo+

VS

Team Averages
Level 93
1,560 SR
1,475 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GrainedGibbon0
Cerberus
Level 64
God Stats
14W - 14L
1,542 SR
Queue Stats
571W - 536L
1,440 Elo+
Solo
Ra
Ra
WhyYouCryYT
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
cdollalumni
He Bo
Level 104
God Stats
20W - 13L
1,590 SR
Queue Stats
419W - 386L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
luffydmonkey1716
Ah Muzen Cab
Level 103
God Stats
7W - 9L
1,665 SR
Queue Stats
178W - 203L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,136
467
2,347
11,146
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
Cfee III
Zhong Kui
12
2 / 1 / 0
6,505
591
5,614
5,925
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
DIMOSTyt
Janus
8
0 / 7 / 1
4,891
445
1,805
6,290
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Solar Arc5154
Danzaburou
9
1 / 3 / 0
5,078
462
5,078
5,762
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
levtcopt18
Susano
8
3 / 4 / 0
5,531
503
4,568
7,875
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 1 / 8
5,950
541
5,484
7,493
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
1 / 3 / 9
5,433
494
5,306
9,646
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
13 / 0 / 4
7,495
681
8,243
5,483
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 0
6,757
614
4,528
5,982
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
luffydmonkey1716
Ah Muzen Cab
11
0 / 1 / 1
6,224
566
3,692
7,495
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
21
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
8
7
L
0
6
3
0.25
L
Zhong Kui
Cfee III
Zhong Kui
2
1
0
2
L
Janus
DIMOSTyt
Janus
0
7
1
0.07
W
Cerberus
1
3
9
1.83
L
Danzaburou
Solar Arc5154
Danzaburou
1
3
0
0.33
W
13
0
4
15
W
4
1
0
4
L
Susano
levtcopt18
Susano
3
4
0
0.75
W
Ah Muzen Cab
luffydmonkey1716
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
27,253
36,998
Taken
36,099
14,630
Mitigated
12,323
10,389
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,484
2,816
0
3,709
7,493
2,110
96
1,002
6,491
0
31,156
L
2,347
416
350
2,151
11,146
4,771
0
5,004
6,030
12,684
0
L
Zhong Kui
Cfee III
Zhong Kui
5,614
441
0
3,715
5,925
4,394
1,086
1,378
4,507
39,658
0
L
Janus
DIMOSTyt
Janus
1,805
79
0
480
6,290
1,549
443
3,698
2,378
16,197
0
W
Cerberus
5,306
487
775
4,455
9,646
4,118
39
1,753
7,867
19,046
0
L
Danzaburou
Solar Arc5154
Danzaburou
5,078
1,817
0
2,075
5,762
1,541
0
3,068
2,600
0
28,753
W
8,243
1,794
565
2,226
5,483
1,848
616
946
4,429
28,803
0
W
4,528
184
0
2,340
5,982
1,712
0
1,645
4,307
43,700
0
L
Susano
levtcopt18
Susano
4,568
661
0
1,618
7,875
2,375
0
4,307
3,406
0
20,756
W
Ah Muzen Cab
luffydmonkey1716
Ah Muzen Cab
3,692
1,672
0
4,110
7,495
2,535
0
4,212
3,239
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
31,859
239
Minions Killed
337
0
Camps Cleared
0
974,761
Distance Traveled
1,034,981
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,950
541
65
6
0
188,084
4
L
Artio
5,136
467
27
2
0
200,104
4
L
Zhong Kui
6,505
591
88
8
0
181,844
2
L
Janus
4,891
445
32
3
0
197,448
3
W
Cerberus
5,433
494
50
5
0
208,542
2
L
Danzaburou
5,078
462
53
5
0
172,312
0
W
Ra
7,495
681
48
4
0
230,518
0
W
He Bo
6,757
614
89
8
0
216,150
2
L
Susano
5,531
503
39
4
0
223,053
1
W
Ah Muzen Cab
6,224
566
85
8
0
191,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role