Player Matchup

Anubis
Anubis
BANKSTR_
Anubis
Level 104
God Stats
17W - 40L
1,455 SR
Queue Stats
94W - 141L
1,458 Elo+
Party 1
Izanami
Izanami
SoricetheBEasT
Izanami
Level 144
God Stats
36W - 28L
1,700 SR
Queue Stats
287W - 327L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VISilva90
Tsukuyomi
Level 137
God Stats
16W - 21L
1,462 SR
Queue Stats
209W - 259L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
millsner49
Jormungandr
Level 104
God Stats
5W - 7L
1,365 SR
Queue Stats
55W - 80L
1,386 Elo+
Party 1
Anhur
Anhur
precip3389
Anhur
Level 88
God Stats
5W - 2L
1,718 SR
Queue Stats
130W - 171L
1,466 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,448 Elo+

VS

Team Averages
Level 51
1,506 SR
1,504 Elo+
Zeus
Zeus
EternoDio
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,700 Elo+
Party 2
Bellona
Bellona
GoonFragz
Bellona
Level 116
God Stats
1W - 4L
1,330 SR
Queue Stats
201W - 171L
1,516 Elo+
Party 2
Athena
Athena
LT RT kai
Athena
Level 13
God Stats
1W - 2L
1,349 SR
Queue Stats
12W - 22L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
Vonatti
Danzaburou
Level 68
God Stats
13W - 6L
1,852 SR
Queue Stats
278W - 263L
1,487 Elo+
Party 2
Set
Set
xasvi
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BANKSTR_
Anubis
18
8 / 1 / 3
12,052
670
7,956
9,453
5,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 2
10,302
572
6,919
12,115
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
VISilva90
Tsukuyomi
18
5 / 4 / 6
11,062
615
9,582
13,078
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
millsner49
Jormungandr
16
3 / 3 / 12
10,329
574
6,682
14,331
11,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
17
11 / 4 / 5
10,575
588
14,042
10,905
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 6 / 1
9,015
501
7,514
10,599
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
GoonFragz
Bellona
16
5 / 4 / 1
10,372
576
12,386
12,728
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
LT RT kai
Athena
11
0 / 8 / 2
7,124
396
2,700
12,454
7,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Vonatti
Danzaburou
16
6 / 6 / 2
10,276
571
6,636
14,542
4,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
xasvi
Set
15
2 / 5 / 3
8,943
497
4,156
12,984
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
29
Kills
17
17
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
BANKSTR_
Anubis
8
1
3
9.5
L
Zeus
4
6
1
0.75
L
Bellona
GoonFragz
Bellona
5
4
1
1.38
L
Athena
LT RT kai
Athena
0
8
2
0.13
W
2
5
2
0.6
W
Tsukuyomi
VISilva90
Tsukuyomi
5
4
6
2
L
Danzaburou
Vonatti
Danzaburou
6
6
2
1.17
W
Jormungandr
millsner49
Jormungandr
3
3
12
3
W
Anhur
11
4
5
3.38
L
Set
xasvi
Set
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
33,392
59,882
Taken
63,307
31,916
Mitigated
28,252
17,599
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BANKSTR_
Anubis
7,956
274
438
5,844
9,453
5,339
2,491
1,645
7,576
73,924
0
L
Zeus
7,514
734
0
1,898
10,599
2,766
0
1,687
8,912
43,365
0
L
Bellona
GoonFragz
Bellona
12,386
5,083
0
2,726
12,728
9,481
569
2,520
10,208
0
55,559
L
Athena
LT RT kai
Athena
2,700
981
0
508
12,454
7,151
0
4,409
8,045
19,892
0
W
6,919
4,551
0
2,712
12,115
4,260
2,804
978
11,105
0
65,099
W
Tsukuyomi
VISilva90
Tsukuyomi
9,582
2,045
0
2,680
13,078
6,402
77
1,483
11,523
0
73,509
L
Danzaburou
Vonatti
Danzaburou
6,636
3,137
0
4,657
14,542
4,048
1,916
3,440
11,102
0
56,454
W
Jormungandr
millsner49
Jormungandr
6,682
2,264
0
3,034
14,331
11,945
57
3,191
11,012
42,358
0
W
Anhur
14,042
8,826
0
2,891
10,905
3,970
1,588
2,401
8,452
0
49,275
L
Set
xasvi
Set
4,156
1,922
0
3,831
12,984
4,806
0
2,582
10,402
0
54,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
45,730
573
Minions Killed
433
0
Camps Cleared
0
1,612,720
Distance Traveled
1,563,077
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,052
670
153
9
0
320,874
5
L
Zeus
9,015
501
88
5
0
296,843
3
L
Bellona
10,372
576
115
6
0
287,510
2
L
Athena
7,124
396
37
2
0
343,702
0
W
Izanami
10,302
572
135
8
0
272,689
1
W
Tsukuyomi
11,062
615
123
7
0
388,427
0
L
Danzaburou
10,276
571
100
6
0
285,459
0
W
Jormungandr
10,329
574
68
4
0
335,889
1
W
Anhur
10,575
588
94
5
0
294,841
4
L
Set
8,943
497
93
5
0
349,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role