Player Matchup

Athena
Athena
GoldMemphis22
Athena
Level 87
God Stats
3W - 4L
1,611 SR
Queue Stats
322W - 304L
1,568 Elo+
Party 2
Awilix
Awilix
HookShotsFired
Awilix
Level 141
God Stats
1W - 0L
1,289 SR
Queue Stats
223W - 221L
1,665 Elo+
Party 2
Olorun
Olorun
IV YATO VI
Olorun
Level 160
God Stats
3W - 2L
1,282 SR
Queue Stats
370W - 360L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Kaners169
Cernunnos
Level 124
God Stats
65W - 79L
1,527 SR
Queue Stats
461W - 549L
1,493 Elo+
Party 2
Set
Set
lm Fafnir
Set
Level 18
God Stats
7W - 1L
2,028 SR
Queue Stats
25W - 4L
1,897 Elo+
Party 2
Team Averages
Level 106
1,547 SR
1,629 Elo+

VS

Team Averages
Level 50
1,509 SR
1,491 Elo+
Tiamat
Tiamat
Deymon12
Tiamat
Level 28
God Stats
1W - 1L
1,662 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 1
Mercury
Mercury
Em1P
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 152L
1,502 Elo+
Solo
Danzaburou
Danzaburou
JizzusWalks
Danzaburou
Level 44
God Stats
94W - 80L
1,593 SR
Queue Stats
284W - 291L
1,498 Elo+
Solo
Merlin
Merlin
affflu
Merlin
Level 40
God Stats
0W - 1L
1,378 SR
Queue Stats
11W - 26L
1,551 Elo+
Solo
King Arthur
King Arthur
zed1222
King Arthur
Level 39
God Stats
4W - 11L
1,414 SR
Queue Stats
46W - 52L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,394
581
1,551
3,921
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 1
6,601
600
3,612
4,584
1,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
IV YATO VI
Olorun
12
1 / 0 / 0
6,643
604
1,854
3,144
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Kaners169
Cernunnos
11
1 / 1 / 2
6,254
569
1,761
4,010
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 2
6,071
552
4,899
4,928
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deymon12
Tiamat
8
0 / 2 / 1
4,873
443
1,840
4,052
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Em1P
Mercury
10
0 / 1 / 0
5,582
507
906
6,194
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
JizzusWalks
Danzaburou
8
1 / 4 / 0
5,010
455
3,130
6,280
1,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
affflu
Merlin
9
0 / 1 / 0
4,943
449
1,351
2,972
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
zed1222
King Arthur
10
0 / 1 / 0
5,284
480
1,934
7,038
3,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deymon12
Tiamat
0
2
1
0.25
L
Mercury
Em1P
Mercury
0
1
0
0
W
1
0
2
2
W
0
0
1
0.5
W
Olorun
IV YATO VI
Olorun
1
0
0
1
L
Danzaburou
JizzusWalks
Danzaburou
1
4
0
0.25
W
Cernunnos
Kaners169
Cernunnos
1
1
2
2
L
Merlin
affflu
Merlin
0
1
0
0
W
5
0
2
6
L
King Arthur
zed1222
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
9,161
20,587
Taken
26,536
6,972
Mitigated
11,016
10,499
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deymon12
Tiamat
1,840
188
234
1,306
4,052
3,345
0
466
3,586
7,529
0
L
Mercury
Em1P
Mercury
906
186
0
3,004
6,194
1,839
0
797
5,337
0
35,647
W
1,551
586
0
2,691
3,921
1,467
209
74
3,807
37,068
0
W
3,612
953
0
2,039
4,584
1,723
0
0
4,584
0
40,288
W
Olorun
IV YATO VI
Olorun
1,854
566
70
1,719
3,144
918
441
999
1,907
41,992
0
L
Danzaburou
JizzusWalks
Danzaburou
3,130
1,868
0
1,747
6,280
1,830
0
0
6,280
0
28,717
W
Cernunnos
Kaners169
Cernunnos
1,761
451
0
1,663
4,010
1,228
314
643
3,367
0
30,253
L
Merlin
affflu
Merlin
1,351
0
0
500
2,972
860
0
1,509
1,395
23,689
0
W
4,899
3,051
0
2,317
4,928
1,636
0
1,197
3,731
0
22,262
L
King Arthur
zed1222
King Arthur
1,934
177
0
2,821
7,038
3,142
0
505
6,533
0
26,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
25,692
381
Minions Killed
244
0
Camps Cleared
0
1,064,669
Distance Traveled
1,006,945
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,873
443
10
1
0
188,232
0
L
Mercury
5,582
507
81
7
0
235,819
0
W
Athena
6,394
581
83
8
0
232,309
2
W
Awilix
6,601
600
96
9
0
213,785
4
W
Olorun
6,643
604
98
9
0
210,592
3
L
Danzaburou
5,010
455
49
4
0
157,684
3
W
Cernunnos
6,254
569
74
7
0
188,911
1
L
Merlin
4,943
449
43
4
0
192,531
4
W
Set
6,071
552
30
3
0
219,072
3
L
King Arthur
5,284
480
61
6
0
232,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role