Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
AsfWertyZ
Sun Wukong
Platinum IV
Level 146
God Stats
11W - 9L
1,627 SR
Queue Stats
59W - 46L
1,854 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Lofsnes
Ao Kuang
Platinum I
Level 157
God Stats
4W - 5L
1,612 SR
Queue Stats
531W - 522L
1,935 MMR
Party 1
Ymir
Ymir
Gold I
Notperrobombabum
Ymir
Gold I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,829 MMR
Solo
Cupid
Cupid
Platinum IV
Raìchu
Cupid
Platinum IV
Level 48
God Stats
5W - 6L
1,593 SR
Queue Stats
58W - 49L
1,886 MMR
Solo
Scylla
Scylla
Masters
u Lost gz
Scylla
Masters
Level 148
God Stats
8W - 6L
1,646 SR
Queue Stats
160W - 165L
1,712 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,596 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,609 SR
1,774 MMR
Merlin
Merlin
Platinum III
AdvertiseeeRG
Merlin
Platinum III
Level 137
God Stats
19W - 19L
1,581 SR
Queue Stats
308W - 293L
1,850 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Alexader-03
Guan Yu
Platinum II
Level 122
God Stats
9W - 11L
1,596 SR
Queue Stats
256W - 261L
1,849 MMR
Solo
Cabrakan
Cabrakan
Platinum I
SmiteMerk
Cabrakan
Platinum I
Level 103
God Stats
2W - 3L
1,720 SR
Queue Stats
148W - 132L
1,819 MMR
Solo
Hachiman
Hachiman
Platinum II
StocialSpace56
Hachiman
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
xDespairFactoRx
Loki
Platinum III
Level 123
God Stats
111W - 74L
1,648 SR
Queue Stats
214W - 203L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsfWertyZ
Sun Wukong
20
5 / 2 / 9
15,104
559
22,953
23,205
19,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Lofsnes
Ao Kuang
20
15 / 6 / 7
15,884
588
22,868
34,194
14,183
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 15
13,134
486
11,661
23,393
27,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Raìchu
Cupid
20
4 / 3 / 7
15,212
563
21,533
23,378
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
u Lost gz
Scylla
20
5 / 6 / 10
14,312
530
12,457
15,276
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetDanzaburouTiamatKumbhakarnaApollo

VS

Bans
Cu ChulainnSylvanusHeimdallrKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 3
14,159
524
25,445
20,238
10,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Alexader-03
Guan Yu
20
2 / 6 / 6
12,850
476
13,509
31,362
34,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
SmiteMerk
Cabrakan
17
1 / 8 / 12
11,830
438
10,106
26,325
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
20
4 / 6 / 4
13,430
497
16,236
21,972
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 10
12,930
479
17,477
22,444
9,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
33
Kills
22
22
Deaths
34
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
L
Guan Yu
Alexader-03
Guan Yu
2
6
6
0.83
W
Sun Wukong
AsfWertyZ
Sun Wukong
5
2
9
4.75
W
Ao Kuang
Lofsnes
Ao Kuang
15
6
7
3.08
W
4
5
15
2.3
W
Cupid
Raìchu
Cupid
4
3
7
2.5
L
Cabrakan
SmiteMerk
Cabrakan
1
8
12
0.88
L
Hachiman
4
6
4
1
W
Scylla
u Lost gz
Scylla
5
6
10
1.67
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,472
Damage
82,773
119,446
Taken
122,341
77,496
Mitigated
96,556
44,832
Healing
34,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,445
552
440
4,505
20,238
10,762
0
11,079
8,821
127,360
0
L
Guan Yu
Alexader-03
Guan Yu
13,509
1,611
2,411
12,981
31,362
34,125
73
6,965
24,231
0
87,578
W
Sun Wukong
AsfWertyZ
Sun Wukong
22,953
4,848
0
3,673
23,205
19,596
1,937
5,912
16,667
0
111,820
W
Ao Kuang
Lofsnes
Ao Kuang
22,868
5,706
0
19,554
34,194
14,183
124
12,229
21,507
124,004
0
W
11,661
1,974
0
3,319
23,393
27,174
630
8,813
14,438
56,118
0
W
Cupid
Raìchu
Cupid
21,533
13,638
1,206
15,562
23,378
9,757
4,460
1,065
22,313
0
146,767
L
Cabrakan
SmiteMerk
Cabrakan
10,106
941
0
3,927
26,325
33,836
0
15,334
10,944
32,957
0
L
Hachiman
16,236
9,958
0
8,560
21,972
8,676
761
4,102
17,870
0
115,124
W
Scylla
u Lost gz
Scylla
12,457
1,186
0
1,518
15,276
6,786
104
6,166
8,970
90,596
0
L
17,477
3,898
0
2,131
22,444
9,157
454
8,955
13,489
0
94,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,646
Gold Earned
65,199
793
Minions Killed
673
0
Camps Cleared
0
2,493,561
Distance Traveled
2,348,288
44
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,159
524
191
7
0
450,654
3
L
Guan Yu
12,850
476
157
6
0
496,550
2
W
Sun Wukong
15,104
559
198
7
0
559,444
9
W
Ao Kuang
15,884
588
151
6
0
520,456
5
W
Ymir
13,134
486
84
3
0
474,545
8
W
Cupid
15,212
563
201
7
0
477,858
11
L
Cabrakan
11,830
438
41
2
0
448,540
10
L
Hachiman
13,430
497
167
6
0
440,644
7
W
Scylla
14,312
530
159
6
0
461,258
11
L
Loki
12,930
479
117
4
0
511,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role