Player Matchup

Danzaburou
Danzaburou
Exequiel2021
Danzaburou
Level 9
God Stats
6W - 5L
1,700 SR
Queue Stats
107W - 102L
1,536 Elo+
Solo
Pele
Pele
Ghugo
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 197L
1,347 Elo+
Solo
King Arthur
King Arthur
Trivialix
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,390 Elo+
Solo
Scylla
Scylla
ninjawolf056
Scylla
Level 27
God Stats
4W - 2L
1,437 SR
Queue Stats
11W - 15L
1,325 Elo+
Party 2
Chang'e
Chang'e
warlordxxxxzzzz
Chang'e
Level 26
God Stats
3W - 0L
1,830 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 2
Team Averages
Level 24
1,594 SR
1,397 Elo+

VS

Team Averages
Level 16
1,433 SR
1,385 Elo+
Loki
Loki
AKILESS0323
Loki
Level 14
God Stats
24W - 27L
1,364 SR
Queue Stats
37W - 38L
1,368 Elo+
Party 1
Bellona
Bellona
FeelzGoodGaming
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Nicomanzur22
Scylla
Level 9
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 52L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Qcsenseii
Danzaburou
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
92W - 116L
1,413 Elo+
Party 3
Ratatoskr
Ratatoskr
aiyfgakahvukbav
Ratatoskr
Level 27
God Stats
5W - 13L
1,301 SR
Queue Stats
78W - 116L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exequiel2021
Danzaburou
15
5 / 5 / 1
10,215
486
5,914
12,141
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Ghugo
Pele
17
9 / 4 / 7
11,785
561
18,000
15,037
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Trivialix
King Arthur
17
5 / 4 / 2
10,380
494
4,257
12,175
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
1 / 5 / 3
8,926
425
3,501
11,368
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
5 / 5 / 11
11,229
535
10,708
17,638
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
10,959
522
9,405
15,882
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 9 / 3
8,445
402
7,843
14,808
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
4 / 5 / 5
9,013
429
8,822
11,722
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Qcsenseii
Danzaburou
16
6 / 5 / 3
10,477
499
12,520
14,625
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
aiyfgakahvukbav
Ratatoskr
17
3 / 5 / 1
10,211
486
7,505
16,848
6,754
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
25
Kills
22
23
Deaths
27
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
W
Danzaburou
Exequiel2021
Danzaburou
5
5
1
1.1
L
2
9
3
0.39
W
Pele
Ghugo
Pele
9
4
7
3.13
L
Scylla
4
5
5
1.3
L
Danzaburou
Qcsenseii
Danzaburou
6
5
3
1.5
W
King Arthur
Trivialix
King Arthur
5
4
2
1.5
L
Ratatoskr
aiyfgakahvukbav
Ratatoskr
3
5
1
0.7
W
Scylla
1
5
3
0.5
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
46,095
68,359
Taken
73,885
35,448
Mitigated
32,740
22,159
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
1,783
0
3,081
15,882
5,821
0
1,958
13,838
0
72,098
W
Danzaburou
Exequiel2021
Danzaburou
5,914
2,091
0
3,041
12,141
3,963
2,046
0
12,141
0
38,803
L
7,843
3,326
0
1,668
14,808
10,758
56
1,950
12,571
0
35,393
W
Pele
Ghugo
Pele
18,000
8,401
0
5,459
15,037
5,943
33
1,367
13,568
0
70,975
L
Scylla
8,822
667
0
488
11,722
3,953
0
3,391
8,086
38,726
0
L
Danzaburou
Qcsenseii
Danzaburou
12,520
5,227
0
5,155
14,625
5,454
868
3,722
10,878
0
63,777
W
King Arthur
Trivialix
King Arthur
4,257
972
0
2,864
12,175
7,333
568
1,476
10,610
0
38,426
L
Ratatoskr
aiyfgakahvukbav
Ratatoskr
7,505
1,626
0
4,981
16,848
6,754
0
2,794
13,995
0
73,836
W
Scylla
3,501
654
0
500
11,368
4,593
258
2,451
8,701
36,983
0
W
10,708
1,211
3,002
7,293
17,638
13,616
343
2,933
14,517
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
49,105
371
Minions Killed
458
0
Camps Cleared
0
1,802,849
Distance Traveled
1,964,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,959
522
116
6
0
456,794
0
W
Danzaburou
10,215
486
78
4
0
360,007
2
L
Bellona
8,445
402
60
3
0
366,322
1
W
Pele
11,785
561
105
5
0
413,270
1
L
Scylla
9,013
429
70
3
0
372,848
0
L
Danzaburou
10,477
499
80
4
0
337,257
1
W
King Arthur
10,380
494
76
4
0
345,717
0
L
Ratatoskr
10,211
486
132
6
0
430,981
1
W
Scylla
8,926
425
58
3
0
268,076
0
W
Chang'e
11,229
535
54
3
0
415,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role