Player Matchup

Cerberus
Cerberus
DarwoZ
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 40L
1,570 Elo+
Party 1
Janus
Janus
GeniosFR
Janus
Level 109
God Stats
3W - 5L
1,091 SR
Queue Stats
145W - 116L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
jimaeau
Sylvanus
Level 109
God Stats
4W - 4L
1,632 SR
Queue Stats
173W - 163L
1,540 Elo+
Party 1
Team Averages
Level 114
1,408 SR
1,568 Elo+

VS

Team Averages
Level 107
1,802 SR
1,642 Elo+
Izanami
Izanami
BADMILO--
Izanami
Level 145
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 2L
1,683 Elo+
Party 2
Khepri
Khepri
Mechro69
Khepri
Level 129
God Stats
2W - 2L
1,831 SR
Queue Stats
131W - 102L
1,605 Elo+
Party 2
Zeus
Zeus
Woody117
Zeus
Level 48
God Stats
2W - 3L
1,811 SR
Queue Stats
32W - 17L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarwoZ
Cerberus
11
1 / 6 / 1
8,123
580
3,308
12,489
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
GeniosFR
Janus
12
0 / 3 / 3
8,112
579
4,587
5,281
1,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
jimaeau
Sylvanus
12
3 / 5 / 1
8,709
622
5,560
13,960
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BADMILO--
Izanami
12
2 / 4 / 7
9,196
657
7,760
8,048
3,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Mechro69
Khepri
13
2 / 0 / 11
10,097
721
5,468
10,602
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
10 / 0 / 4
10,642
760
13,965
3,409
1,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
BADMILO--
Izanami
2
4
7
1.38
L
Cerberus
DarwoZ
Cerberus
1
6
1
0.25
L
Janus
GeniosFR
Janus
0
3
3
0.5
W
Khepri
Mechro69
Khepri
2
0
11
7.5
W
Zeus
10
0
4
12
L
Sylvanus
jimaeau
Sylvanus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,455
Damage
27,193
31,730
Taken
22,059
13,057
Mitigated
14,903
8,604
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BADMILO--
Izanami
7,760
4,386
0
568
8,048
3,111
580
5,589
2,230
0
59,027
L
Cerberus
DarwoZ
Cerberus
3,308
183
0
1,570
12,489
5,281
0
7,074
5,415
25,833
0
L
Janus
GeniosFR
Janus
4,587
98
270
838
5,281
1,637
0
3,348
1,933
31,717
0
W
Khepri
Mechro69
Khepri
5,468
289
0
2,369
10,602
10,332
235
4,582
5,728
15,118
0
W
Zeus
13,965
1,520
0
684
3,409
1,460
812
2,262
967
40,874
0
L
Sylvanus
jimaeau
Sylvanus
5,560
1,913
1,859
4,067
13,960
6,139
0
9,043
4,917
24,904
3,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
29,935
164
Minions Killed
188
0
Camps Cleared
0
640,489
Distance Traveled
684,151
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,196
657
100
7
0
217,079
2
L
Cerberus
8,123
580
61
4
0
222,096
1
L
Janus
8,112
579
58
4
0
222,631
5
W
Khepri
10,097
721
18
1
0
233,640
6
W
Zeus
10,642
760
70
5
0
233,432
1
L
Sylvanus
8,709
622
45
3
0
195,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role