Player Matchup

Hades
Hades
BarakaH
Hades
Level 143
God Stats
104W - 74L
1,631 SR
Queue Stats
120W - 99L
1,553 Elo+
Party 1
Achilles
Achilles
Miyäck
Achilles
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
68W - 62L
1,578 Elo+
Party 1
Rama
Rama
Sognefjord
Rama
Level 24
God Stats
29W - 9L
1,979 SR
Queue Stats
268W - 113L
1,800 Elo+
Solo
Cthulhu
Cthulhu
Williou
Cthulhu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 67L
1,546 Elo+
Party 1
Arachne
Arachne
kimjungkoen99
Arachne
Level 29
God Stats
38W - 29L
1,675 SR
Queue Stats
126W - 147L
1,613 Elo+
Solo
Team Averages
Level 47
1,705 SR
1,618 Elo+

VS

Team Averages
Level 16
1,441 SR
1,620 Elo+
Neith
Neith
AtramMG
Neith
Level 14
God Stats
1W - 2L
1,300 SR
Queue Stats
16W - 6L
1,499 Elo+
Solo
Khepri
Khepri
Bomberman0310
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Ne Zha
Ne Zha
ItsKehen
Ne Zha
Level 14
God Stats
5W - 6L
1,579 SR
Queue Stats
42W - 41L
1,688 Elo+
Solo
Tiamat
Tiamat
RUB018
Tiamat
Level 26
God Stats
7W - 4L
1,645 SR
Queue Stats
150W - 163L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
YangSlayer
Baron Samedi
Level 24
God Stats
2W - 5L
1,183 SR
Queue Stats
190W - 178L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BarakaH
Hades
9
0 / 2 / 4
5,483
498
3,805
6,507
2,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Miyäck
Achilles
10
0 / 0 / 3
5,425
493
1,394
4,019
2,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 1 / 0
6,519
593
6,058
7,558
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Williou
Cthulhu
9
4 / 1 / 1
5,966
542
2,179
4,632
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
10
4 / 2 / 2
6,389
581
4,563
7,232
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtramMG
Neith
10
2 / 2 / 1
5,754
523
4,928
8,156
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 0
4,961
451
885
2,467
1,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
ItsKehen
Ne Zha
8
0 / 4 / 3
5,302
482
3,278
7,268
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
RUB018
Tiamat
10
2 / 1 / 1
5,723
520
4,774
4,308
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
YangSlayer
Baron Samedi
8
0 / 3 / 0
4,816
438
3,147
3,665
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
AtramMG
Neith
2
2
1
1.25
W
Hades
BarakaH
Hades
0
2
4
1
L
2
1
0
2
L
Ne Zha
ItsKehen
Ne Zha
0
4
3
0.38
W
Achilles
Miyäck
Achilles
0
0
3
1.5
L
Tiamat
RUB018
Tiamat
2
1
1
2.5
W
3
1
0
3
W
Cthulhu
Williou
Cthulhu
4
1
1
4.5
L
Baron Samedi
YangSlayer
Baron Samedi
0
3
0
0
W
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
17,012
29,948
Taken
25,864
12,125
Mitigated
10,399
13,903
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AtramMG
Neith
4,928
2,304
0
3,528
8,156
2,327
0
642
7,514
0
26,856
W
Hades
BarakaH
Hades
3,805
429
425
2,473
6,507
2,406
141
4,567
1,541
26,965
0
L
885
151
0
0
2,467
1,618
112
943
1,444
7,841
0
L
Ne Zha
ItsKehen
Ne Zha
3,278
1,263
0
2,275
7,268
1,996
255
596
6,672
0
24,889
W
Achilles
Miyäck
Achilles
1,394
395
0
1,713
4,019
2,589
0
1,531
2,280
0
16,126
L
Tiamat
RUB018
Tiamat
4,774
588
0
1,230
4,308
2,522
0
2,788
1,495
24,462
0
W
6,058
4,722
0
4,337
7,558
2,307
755
305
7,165
0
44,266
W
Cthulhu
Williou
Cthulhu
2,179
238
0
1,472
4,632
2,038
248
1,111
3,424
14,016
0
L
Baron Samedi
YangSlayer
Baron Samedi
3,147
93
96
635
3,665
1,936
0
1,015
2,609
20,187
0
W
Arachne
4,563
3,637
549
2,934
7,232
2,785
0
396
6,732
0
36,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
26,556
283
Minions Killed
219
0
Camps Cleared
0
1,022,175
Distance Traveled
965,788
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,754
523
50
5
0
177,530
1
W
Hades
5,483
498
66
6
0
197,464
0
L
Khepri
4,961
451
9
1
0
194,920
0
L
Ne Zha
5,302
482
60
5
0
203,616
0
W
Achilles
5,425
493
44
4
0
194,274
3
L
Tiamat
5,723
520
60
5
0
223,062
0
W
Rama
6,519
593
92
8
0
184,783
2
W
Cthulhu
5,966
542
14
1
0
230,044
2
L
Baron Samedi
4,816
438
40
4
0
166,660
3
W
Arachne
6,389
581
67
6
0
215,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role